mirror of
https://github.com/minetest/minetest.git
synced 2024-11-26 17:43:45 +01:00
Fix some minor code issues all over the place
This commit is contained in:
parent
289425f6bd
commit
74762470b2
@ -1,15 +1,9 @@
|
|||||||
cmake_minimum_required(VERSION 2.6)
|
cmake_minimum_required(VERSION 3.5)
|
||||||
|
|
||||||
if(${CMAKE_VERSION} STREQUAL "2.8.2")
|
|
||||||
# Bug http://vtk.org/Bug/view.php?id=11020
|
|
||||||
message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# This can be read from ${PROJECT_NAME} after project() is called
|
# This can be read from ${PROJECT_NAME} after project() is called
|
||||||
project(minetest)
|
project(minetest)
|
||||||
set(PROJECT_NAME_CAPITALIZED "Minetest")
|
set(PROJECT_NAME_CAPITALIZED "Minetest")
|
||||||
|
|
||||||
# Works only for cmake 3.1 and greater
|
|
||||||
set(CMAKE_CXX_STANDARD 11)
|
set(CMAKE_CXX_STANDARD 11)
|
||||||
set(GCC_MINIMUM_VERSION "4.8")
|
set(GCC_MINIMUM_VERSION "4.8")
|
||||||
set(CLANG_MINIMUM_VERSION "3.4")
|
set(CLANG_MINIMUM_VERSION "3.4")
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
cmake_minimum_required(VERSION 2.4 FATAL_ERROR)
|
|
||||||
|
|
||||||
project(lua C)
|
project(lua C)
|
||||||
|
|
||||||
set(LUA_VERSION_MAJOR 5)
|
set(LUA_VERSION_MAJOR 5)
|
||||||
@ -15,9 +13,8 @@ set(LIBS)
|
|||||||
|
|
||||||
if(APPLE)
|
if(APPLE)
|
||||||
set(DEFAULT_POSIX TRUE)
|
set(DEFAULT_POSIX TRUE)
|
||||||
set(DEFAULT_DLOPEN ON)
|
set(DEFAULT_DLOPEN OFF)
|
||||||
# use this on Mac OS X 10.3-
|
set(COMMON_CFLAGS "${COMMON_CFLAGS} -DLUA_USE_MACOSX")
|
||||||
option(LUA_USE_MACOSX "Mac OS X 10.3-" OFF)
|
|
||||||
elseif(UNIX OR CYGWIN)
|
elseif(UNIX OR CYGWIN)
|
||||||
set(DEFAULT_POSIX TRUE)
|
set(DEFAULT_POSIX TRUE)
|
||||||
elseif(WIN32)
|
elseif(WIN32)
|
||||||
@ -32,12 +29,6 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
|||||||
set(DEFAULT_DLOPEN ON)
|
set(DEFAULT_DLOPEN ON)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# For "Mac OS X 10.3-"
|
|
||||||
if(LUA_USE_MACOSX)
|
|
||||||
set(COMMON_CFLAGS "${COMMON_CFLAGS} -DLUA_USE_MACOSX")
|
|
||||||
set(LUA_USE_DLOPEN FALSE)
|
|
||||||
endif(LUA_USE_MACOSX)
|
|
||||||
|
|
||||||
option(LUA_USE_DLOPEN "Enable dlopen support." ${DEFAULT_DLOPEN})
|
option(LUA_USE_DLOPEN "Enable dlopen support." ${DEFAULT_DLOPEN})
|
||||||
mark_as_advanced(LUA_USE_DLOPEN)
|
mark_as_advanced(LUA_USE_DLOPEN)
|
||||||
|
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
cmake_minimum_required(VERSION 2.6)
|
|
||||||
|
|
||||||
project(minetest)
|
project(minetest)
|
||||||
|
|
||||||
INCLUDE(CheckIncludeFiles)
|
INCLUDE(CheckIncludeFiles)
|
||||||
@ -124,27 +122,6 @@ option(ENABLE_FREETYPE "Enable FreeType2 (TrueType fonts and basic unicode suppo
|
|||||||
set(USE_FREETYPE FALSE)
|
set(USE_FREETYPE FALSE)
|
||||||
|
|
||||||
if(ENABLE_FREETYPE)
|
if(ENABLE_FREETYPE)
|
||||||
##
|
|
||||||
## Note: FindFreetype.cmake seems to have been fixed in recent versions of
|
|
||||||
## CMake. If issues persist, re-enable this workaround specificially for the
|
|
||||||
## failing platforms.
|
|
||||||
##
|
|
||||||
# if(UNIX)
|
|
||||||
# include(FindPkgConfig)
|
|
||||||
# if(PKG_CONFIG_FOUND)
|
|
||||||
# pkg_check_modules(FREETYPE QUIET freetype2)
|
|
||||||
# if(FREETYPE_FOUND)
|
|
||||||
# SET(FREETYPE_PKGCONFIG_FOUND TRUE)
|
|
||||||
# SET(FREETYPE_LIBRARY ${FREETYPE_LIBRARIES})
|
|
||||||
# # Because CMake is idiotic
|
|
||||||
# string(REPLACE ";" " " FREETYPE_CFLAGS_STR ${FREETYPE_CFLAGS})
|
|
||||||
# string(REPLACE ";" " " FREETYPE_LDFLAGS_STR ${FREETYPE_LDFLAGS})
|
|
||||||
# endif(FREETYPE_FOUND)
|
|
||||||
# endif(PKG_CONFIG_FOUND)
|
|
||||||
# endif(UNIX)
|
|
||||||
# if(NOT FREETYPE_FOUND)
|
|
||||||
# find_package(Freetype)
|
|
||||||
# endif()
|
|
||||||
find_package(Freetype)
|
find_package(Freetype)
|
||||||
if(FREETYPE_FOUND)
|
if(FREETYPE_FOUND)
|
||||||
message(STATUS "Freetype enabled.")
|
message(STATUS "Freetype enabled.")
|
||||||
|
@ -1165,7 +1165,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!getParent() && std::fabs(m_prop.automatic_rotate) > 0.001) {
|
if (!getParent() && node && fabs(m_prop.automatic_rotate) > 0.001f) {
|
||||||
// This is the child node's rotation. It is only used for automatic_rotate.
|
// This is the child node's rotation. It is only used for automatic_rotate.
|
||||||
v3f local_rot = node->getRotation();
|
v3f local_rot = node->getRotation();
|
||||||
local_rot.Y = modulo360f(local_rot.Y - dtime * core::RADTODEG *
|
local_rot.Y = modulo360f(local_rot.Y - dtime * core::RADTODEG *
|
||||||
@ -1174,7 +1174,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!getParent() && m_prop.automatic_face_movement_dir &&
|
if (!getParent() && m_prop.automatic_face_movement_dir &&
|
||||||
(fabs(m_velocity.Z) > 0.001 || fabs(m_velocity.X) > 0.001)) {
|
(fabs(m_velocity.Z) > 0.001f || fabs(m_velocity.X) > 0.001f)) {
|
||||||
float target_yaw = atan2(m_velocity.Z, m_velocity.X) * 180 / M_PI
|
float target_yaw = atan2(m_velocity.Z, m_velocity.X) * 180 / M_PI
|
||||||
+ m_prop.automatic_face_movement_dir_offset;
|
+ m_prop.automatic_face_movement_dir_offset;
|
||||||
float max_rotation_per_sec =
|
float max_rotation_per_sec =
|
||||||
|
@ -186,7 +186,7 @@ struct LocalFormspecHandler : public TextDest
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_client && m_client->modsLoaded())
|
if (m_client->modsLoaded())
|
||||||
m_client->getScript()->on_formspec_input(m_formname, fields);
|
m_client->getScript()->on_formspec_input(m_formname, fields);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -583,7 +583,7 @@ public:
|
|||||||
|
|
||||||
virtual IShaderConstantSetter* create()
|
virtual IShaderConstantSetter* create()
|
||||||
{
|
{
|
||||||
GameGlobalShaderConstantSetter *scs = new GameGlobalShaderConstantSetter(
|
auto *scs = new GameGlobalShaderConstantSetter(
|
||||||
m_sky, m_force_fog_off, m_fog_range, m_client);
|
m_sky, m_force_fog_off, m_fog_range, m_client);
|
||||||
if (!m_sky)
|
if (!m_sky)
|
||||||
created_nosky.push_back(scs);
|
created_nosky.push_back(scs);
|
||||||
@ -1338,7 +1338,7 @@ bool Game::createClient(const GameStartData &start_data)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
GameGlobalShaderConstantSetterFactory *scsf = new GameGlobalShaderConstantSetterFactory(
|
auto *scsf = new GameGlobalShaderConstantSetterFactory(
|
||||||
&m_flags.force_fog_off, &runData.fog_range, client);
|
&m_flags.force_fog_off, &runData.fog_range, client);
|
||||||
shader_src->addShaderConstantSetterFactory(scsf);
|
shader_src->addShaderConstantSetterFactory(scsf);
|
||||||
|
|
||||||
@ -1348,20 +1348,14 @@ bool Game::createClient(const GameStartData &start_data)
|
|||||||
/* Camera
|
/* Camera
|
||||||
*/
|
*/
|
||||||
camera = new Camera(*draw_control, client);
|
camera = new Camera(*draw_control, client);
|
||||||
if (!camera || !camera->successfullyCreated(*error_message))
|
if (!camera->successfullyCreated(*error_message))
|
||||||
return false;
|
return false;
|
||||||
client->setCamera(camera);
|
client->setCamera(camera);
|
||||||
|
|
||||||
/* Clouds
|
/* Clouds
|
||||||
*/
|
*/
|
||||||
if (m_cache_enable_clouds) {
|
if (m_cache_enable_clouds)
|
||||||
clouds = new Clouds(smgr, -1, time(0));
|
clouds = new Clouds(smgr, -1, time(0));
|
||||||
if (!clouds) {
|
|
||||||
*error_message = "Memory allocation error (clouds)";
|
|
||||||
errorstream << *error_message << std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Skybox
|
/* Skybox
|
||||||
*/
|
*/
|
||||||
@ -1369,12 +1363,6 @@ bool Game::createClient(const GameStartData &start_data)
|
|||||||
scsf->setSky(sky);
|
scsf->setSky(sky);
|
||||||
skybox = NULL; // This is used/set later on in the main run loop
|
skybox = NULL; // This is used/set later on in the main run loop
|
||||||
|
|
||||||
if (!sky) {
|
|
||||||
*error_message = "Memory allocation error sky";
|
|
||||||
errorstream << *error_message << std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Pre-calculated values
|
/* Pre-calculated values
|
||||||
*/
|
*/
|
||||||
video::ITexture *t = texture_src->getTexture("crack_anylength.png");
|
video::ITexture *t = texture_src->getTexture("crack_anylength.png");
|
||||||
@ -1404,12 +1392,6 @@ bool Game::createClient(const GameStartData &start_data)
|
|||||||
|
|
||||||
hud = new Hud(guienv, client, player, &player->inventory);
|
hud = new Hud(guienv, client, player, &player->inventory);
|
||||||
|
|
||||||
if (!hud) {
|
|
||||||
*error_message = "Memory error: could not create HUD";
|
|
||||||
errorstream << *error_message << std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
mapper = client->getMinimap();
|
mapper = client->getMinimap();
|
||||||
|
|
||||||
if (mapper && client->modsLoaded())
|
if (mapper && client->modsLoaded())
|
||||||
@ -1431,11 +1413,6 @@ bool Game::initGui()
|
|||||||
// Chat backend and console
|
// Chat backend and console
|
||||||
gui_chat_console = new GUIChatConsole(guienv, guienv->getRootGUIElement(),
|
gui_chat_console = new GUIChatConsole(guienv, guienv->getRootGUIElement(),
|
||||||
-1, chat_backend, client, &g_menumgr);
|
-1, chat_backend, client, &g_menumgr);
|
||||||
if (!gui_chat_console) {
|
|
||||||
*error_message = "Could not allocate memory for chat console";
|
|
||||||
errorstream << *error_message << std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef HAVE_TOUCHSCREENGUI
|
#ifdef HAVE_TOUCHSCREENGUI
|
||||||
|
|
||||||
@ -1492,9 +1469,6 @@ bool Game::connectToServer(const GameStartData &start_data,
|
|||||||
itemdef_manager, nodedef_manager, sound, eventmgr,
|
itemdef_manager, nodedef_manager, sound, eventmgr,
|
||||||
connect_address.isIPv6(), m_game_ui.get());
|
connect_address.isIPv6(), m_game_ui.get());
|
||||||
|
|
||||||
if (!client)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
client->m_simple_singleplayer_mode = simple_singleplayer_mode;
|
client->m_simple_singleplayer_mode = simple_singleplayer_mode;
|
||||||
|
|
||||||
infostream << "Connecting to server at ";
|
infostream << "Connecting to server at ";
|
||||||
|
@ -1055,9 +1055,9 @@ void drawItemStack(
|
|||||||
|
|
||||||
if (def.type == ITEM_TOOL && item.wear != 0) {
|
if (def.type == ITEM_TOOL && item.wear != 0) {
|
||||||
// Draw a progressbar
|
// Draw a progressbar
|
||||||
float barheight = rect.getHeight() / 16;
|
float barheight = static_cast<float>(rect.getHeight()) / 16;
|
||||||
float barpad_x = rect.getWidth() / 16;
|
float barpad_x = static_cast<float>(rect.getWidth()) / 16;
|
||||||
float barpad_y = rect.getHeight() / 16;
|
float barpad_y = static_cast<float>(rect.getHeight()) / 16;
|
||||||
|
|
||||||
core::rect<s32> progressrect(
|
core::rect<s32> progressrect(
|
||||||
rect.UpperLeftCorner.X + barpad_x,
|
rect.UpperLeftCorner.X + barpad_x,
|
||||||
|
@ -1201,13 +1201,13 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
|
|||||||
MapBlockMesh::~MapBlockMesh()
|
MapBlockMesh::~MapBlockMesh()
|
||||||
{
|
{
|
||||||
for (scene::IMesh *m : m_mesh) {
|
for (scene::IMesh *m : m_mesh) {
|
||||||
if (m_enable_vbo && m)
|
if (m_enable_vbo) {
|
||||||
for (u32 i = 0; i < m->getMeshBufferCount(); i++) {
|
for (u32 i = 0; i < m->getMeshBufferCount(); i++) {
|
||||||
scene::IMeshBuffer *buf = m->getMeshBuffer(i);
|
scene::IMeshBuffer *buf = m->getMeshBuffer(i);
|
||||||
RenderingEngine::get_video_driver()->removeHardwareBuffer(buf);
|
RenderingEngine::get_video_driver()->removeHardwareBuffer(buf);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
m->drop();
|
m->drop();
|
||||||
m = NULL;
|
|
||||||
}
|
}
|
||||||
delete m_minimap_mapblock;
|
delete m_minimap_mapblock;
|
||||||
}
|
}
|
||||||
|
@ -1633,6 +1633,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
|||||||
/* IMPORTANT: When changing this, getTextureForMesh() needs to be
|
/* IMPORTANT: When changing this, getTextureForMesh() needs to be
|
||||||
* updated too. */
|
* updated too. */
|
||||||
|
|
||||||
|
if (!baseimg) {
|
||||||
|
errorstream << "generateImagePart(): baseimg == NULL "
|
||||||
|
<< "for part_of_name=\"" << part_of_name
|
||||||
|
<< "\", cancelling." << std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
// Apply the "clean transparent" filter, if configured.
|
// Apply the "clean transparent" filter, if configured.
|
||||||
if (g_settings->getBool("texture_clean_transparent"))
|
if (g_settings->getBool("texture_clean_transparent"))
|
||||||
imageCleanTransparent(baseimg, 127);
|
imageCleanTransparent(baseimg, 127);
|
||||||
|
@ -295,31 +295,26 @@ bool RecursiveDelete(const std::string &path)
|
|||||||
|
|
||||||
infostream<<"Removing \""<<path<<"\""<<std::endl;
|
infostream<<"Removing \""<<path<<"\""<<std::endl;
|
||||||
|
|
||||||
//return false;
|
|
||||||
|
|
||||||
pid_t child_pid = fork();
|
pid_t child_pid = fork();
|
||||||
|
|
||||||
if(child_pid == 0)
|
if(child_pid == 0)
|
||||||
{
|
{
|
||||||
// Child
|
// Child
|
||||||
char argv_data[3][10000];
|
const char *argv[4] = {
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
strcpy(argv_data[0], "/system/bin/rm");
|
"/system/bin/rm",
|
||||||
#else
|
#else
|
||||||
strcpy(argv_data[0], "/bin/rm");
|
"/bin/rm",
|
||||||
#endif
|
#endif
|
||||||
strcpy(argv_data[1], "-rf");
|
"-rf",
|
||||||
strncpy(argv_data[2], path.c_str(), sizeof(argv_data[2]) - 1);
|
path.c_str(),
|
||||||
char *argv[4];
|
NULL
|
||||||
argv[0] = argv_data[0];
|
};
|
||||||
argv[1] = argv_data[1];
|
|
||||||
argv[2] = argv_data[2];
|
|
||||||
argv[3] = NULL;
|
|
||||||
|
|
||||||
verbosestream<<"Executing '"<<argv[0]<<"' '"<<argv[1]<<"' '"
|
verbosestream<<"Executing '"<<argv[0]<<"' '"<<argv[1]<<"' '"
|
||||||
<<argv[2]<<"'"<<std::endl;
|
<<argv[2]<<"'"<<std::endl;
|
||||||
|
|
||||||
execv(argv[0], argv);
|
execv(argv[0], const_cast<char**>(argv));
|
||||||
|
|
||||||
// Execv shouldn't return. Failed.
|
// Execv shouldn't return. Failed.
|
||||||
_exit(1);
|
_exit(1);
|
||||||
@ -331,7 +326,6 @@ bool RecursiveDelete(const std::string &path)
|
|||||||
pid_t tpid;
|
pid_t tpid;
|
||||||
do{
|
do{
|
||||||
tpid = wait(&child_status);
|
tpid = wait(&child_status);
|
||||||
//if(tpid != child_pid) process_terminated(tpid);
|
|
||||||
}while(tpid != child_pid);
|
}while(tpid != child_pid);
|
||||||
return (child_status == 0);
|
return (child_status == 0);
|
||||||
}
|
}
|
||||||
|
@ -881,8 +881,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
s32 dyj = event.TouchInput.Y - m_screensize.Y + button_size * 5.0f / 2.0f;
|
s32 dyj = event.TouchInput.Y - m_screensize.Y + button_size * 5.0f / 2.0f;
|
||||||
bool inside_joystick = (dxj * dxj + dyj * dyj <= button_size * button_size * 1.5 * 1.5);
|
bool inside_joystick = (dxj * dxj + dyj * dyj <= button_size * button_size * 1.5 * 1.5);
|
||||||
|
|
||||||
if (m_joystick_has_really_moved ||
|
if (m_joystick_has_really_moved || inside_joystick ||
|
||||||
(!m_joystick_has_really_moved && inside_joystick) ||
|
|
||||||
(!m_fixed_joystick &&
|
(!m_fixed_joystick &&
|
||||||
distance_sq > m_touchscreen_threshold * m_touchscreen_threshold)) {
|
distance_sq > m_touchscreen_threshold * m_touchscreen_threshold)) {
|
||||||
m_joystick_has_really_moved = true;
|
m_joystick_has_really_moved = true;
|
||||||
|
@ -356,7 +356,7 @@ namespace gui
|
|||||||
load_flags = FT_LOAD_DEFAULT | FT_LOAD_RENDER;
|
load_flags = FT_LOAD_DEFAULT | FT_LOAD_RENDER;
|
||||||
if (!useHinting()) load_flags |= FT_LOAD_NO_HINTING;
|
if (!useHinting()) load_flags |= FT_LOAD_NO_HINTING;
|
||||||
if (!useAutoHinting()) load_flags |= FT_LOAD_NO_AUTOHINT;
|
if (!useAutoHinting()) load_flags |= FT_LOAD_NO_AUTOHINT;
|
||||||
if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO | FT_RENDER_MODE_MONO;
|
if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
|
||||||
else load_flags |= FT_LOAD_TARGET_NORMAL;
|
else load_flags |= FT_LOAD_TARGET_NORMAL;
|
||||||
}
|
}
|
||||||
u32 getWidthFromCharacter(wchar_t c) const;
|
u32 getWidthFromCharacter(wchar_t c) const;
|
||||||
|
@ -1331,7 +1331,7 @@ public:
|
|||||||
{
|
{
|
||||||
u32 i;
|
u32 i;
|
||||||
const uchar16_t* oa = other.c_str();
|
const uchar16_t* oa = other.c_str();
|
||||||
for(i=0; array[i] && oa[i] && i < n; ++i)
|
for(i=0; i < n && array[i] && oa[i]; ++i)
|
||||||
if (array[i] != oa[i])
|
if (array[i] != oa[i])
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
@ -1350,7 +1350,7 @@ public:
|
|||||||
if (!str)
|
if (!str)
|
||||||
return false;
|
return false;
|
||||||
u32 i;
|
u32 i;
|
||||||
for(i=0; array[i] && str[i] && i < n; ++i)
|
for(i=0; i < n && array[i] && str[i]; ++i)
|
||||||
if (array[i] != str[i])
|
if (array[i] != str[i])
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
@ -297,7 +297,7 @@ int MapgenV7::getSpawnLevelAtPoint(v2s16 p)
|
|||||||
int iters = 256;
|
int iters = 256;
|
||||||
while (iters > 0 && y <= max_spawn_y) {
|
while (iters > 0 && y <= max_spawn_y) {
|
||||||
if (!getMountainTerrainAtPoint(p.X, y + 1, p.Y)) {
|
if (!getMountainTerrainAtPoint(p.X, y + 1, p.Y)) {
|
||||||
if (y <= water_level || y > max_spawn_y)
|
if (y <= water_level)
|
||||||
return MAX_MAP_GENERATION_LIMIT; // Unsuitable spawn point
|
return MAX_MAP_GENERATION_LIMIT; // Unsuitable spawn point
|
||||||
|
|
||||||
// y + 1 due to biome 'dust'
|
// y + 1 due to biome 'dust'
|
||||||
|
@ -406,7 +406,8 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
|
|||||||
v3f(position.X, position.Y, position.Z - 1),
|
v3f(position.X, position.Y, position.Z - 1),
|
||||||
tree_definition
|
tree_definition
|
||||||
);
|
);
|
||||||
} if (!stack_orientation.empty()) {
|
}
|
||||||
|
if (!stack_orientation.empty()) {
|
||||||
s16 size = 1;
|
s16 size = 1;
|
||||||
for (x = -size; x <= size; x++)
|
for (x = -size; x <= size; x++)
|
||||||
for (y = -size; y <= size; y++)
|
for (y = -size; y <= size; y++)
|
||||||
|
@ -316,7 +316,7 @@ void Server::handleCommand_Init2(NetworkPacket* pkt)
|
|||||||
// Send active objects
|
// Send active objects
|
||||||
{
|
{
|
||||||
PlayerSAO *sao = getPlayerSAO(peer_id);
|
PlayerSAO *sao = getPlayerSAO(peer_id);
|
||||||
if (client && sao)
|
if (sao)
|
||||||
SendActiveObjectRemoveAdd(client, sao);
|
SendActiveObjectRemoveAdd(client, sao);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -617,7 +617,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
|
|||||||
bool has_scale = tiledef.scale > 0;
|
bool has_scale = tiledef.scale > 0;
|
||||||
bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
|
bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
|
||||||
(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
|
(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
|
||||||
if (use_autoscale && layer->texture) {
|
if (use_autoscale) {
|
||||||
auto texture_size = layer->texture->getOriginalSize();
|
auto texture_size = layer->texture->getOriginalSize();
|
||||||
float base_size = tsettings.node_texture_size;
|
float base_size = tsettings.node_texture_size;
|
||||||
float size = std::fmin(texture_size.Width, texture_size.Height);
|
float size = std::fmin(texture_size.Width, texture_size.Height);
|
||||||
|
@ -398,10 +398,9 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path, const char
|
|||||||
lua_pushfstring(L, "%s: %s", path, strerror(errno));
|
lua_pushfstring(L, "%s: %s", path, strerror(errno));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
chunk_name = new char[strlen(display_name) + 2];
|
size_t len = strlen(display_name) + 2;
|
||||||
chunk_name[0] = '@';
|
chunk_name = new char[len];
|
||||||
chunk_name[1] = '\0';
|
snprintf(chunk_name, len, "@%s", display_name);
|
||||||
strcat(chunk_name, display_name);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t start = 0;
|
size_t start = 0;
|
||||||
|
@ -1015,10 +1015,10 @@ void srp_user_process_challenge(struct SRPUser *usr,
|
|||||||
goto cleanup_and_exit;
|
goto cleanup_and_exit;
|
||||||
|
|
||||||
*bytes_M = usr->M;
|
*bytes_M = usr->M;
|
||||||
if (len_M) *len_M = hash_length(usr->hash_alg);
|
*len_M = hash_length(usr->hash_alg);
|
||||||
} else {
|
} else {
|
||||||
*bytes_M = NULL;
|
*bytes_M = NULL;
|
||||||
if (len_M) *len_M = 0;
|
*len_M = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
cleanup_and_exit:
|
cleanup_and_exit:
|
||||||
|
@ -633,7 +633,7 @@ static bool parseNamedColorString(const std::string &value, video::SColor &color
|
|||||||
color_name = value;
|
color_name = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
color_name = lowercase(value);
|
color_name = lowercase(color_name);
|
||||||
|
|
||||||
std::map<const std::string, unsigned>::const_iterator it;
|
std::map<const std::string, unsigned>::const_iterator it;
|
||||||
it = named_colors.colors.find(color_name);
|
it = named_colors.colors.find(color_name);
|
||||||
|
Loading…
Reference in New Issue
Block a user