Mapgen: Use mapgen-specific names for constants in headers

Update copyright years in all mapgens
Add myself to copyright notices in mgv5 and mgv7
This commit is contained in:
paramat
2015-10-08 05:17:25 +01:00
parent 706e7cebea
commit 7504cdcfbf
8 changed files with 30 additions and 26 deletions

@ -1,6 +1,6 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by

@ -1,6 +1,6 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by

@ -1,6 +1,7 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -527,7 +528,7 @@ void MapgenV5::generateCaves(int max_stone_y)
} }
} }
if (node_max.Y > LARGE_CAVE_DEPTH) if (node_max.Y > MGV5_LARGE_CAVE_DEPTH)
return; return;
PseudoRandom ps(blockseed + 21343); PseudoRandom ps(blockseed + 21343);

@ -1,6 +1,7 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -22,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h" #include "mapgen.h"
#define LARGE_CAVE_DEPTH -256 #define MGV5_LARGE_CAVE_DEPTH -256
class BiomeManager; class BiomeManager;

@ -1,6 +1,6 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -304,13 +304,13 @@ float MapgenV6::baseTerrainLevelFromMap(int index)
s16 MapgenV6::find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision) s16 MapgenV6::find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision)
{ {
return baseTerrainLevelFromNoise(p2d) + AVERAGE_MUD_AMOUNT; return baseTerrainLevelFromNoise(p2d) + MGV6_AVERAGE_MUD_AMOUNT;
} }
int MapgenV6::getGroundLevelAtPoint(v2s16 p) int MapgenV6::getGroundLevelAtPoint(v2s16 p)
{ {
return baseTerrainLevelFromNoise(p) + AVERAGE_MUD_AMOUNT; return baseTerrainLevelFromNoise(p) + MGV6_AVERAGE_MUD_AMOUNT;
} }
@ -387,7 +387,7 @@ bool MapgenV6::getHaveAppleTree(v2s16 p)
float MapgenV6::getMudAmount(int index) float MapgenV6::getMudAmount(int index)
{ {
if (flags & MG_FLAT) if (flags & MG_FLAT)
return AVERAGE_MUD_AMOUNT; return MGV6_AVERAGE_MUD_AMOUNT;
/*return ((float)AVERAGE_MUD_AMOUNT + 2.0 * noise2d_perlin( /*return ((float)AVERAGE_MUD_AMOUNT + 2.0 * noise2d_perlin(
0.5+(float)p.X/200, 0.5+(float)p.Y/200, 0.5+(float)p.X/200, 0.5+(float)p.Y/200,
@ -422,13 +422,13 @@ BiomeV6Type MapgenV6::getBiome(int index, v2s16 p)
if (spflags & MGV6_SNOWBIOMES) { if (spflags & MGV6_SNOWBIOMES) {
float blend = (spflags & MGV6_BIOMEBLEND) ? noise2d(p.X, p.Y, seed) / 40 : 0; float blend = (spflags & MGV6_BIOMEBLEND) ? noise2d(p.X, p.Y, seed) / 40 : 0;
if (d > FREQ_HOT + blend) { if (d > MGV6_FREQ_HOT + blend) {
if (h > FREQ_JUNGLE + blend) if (h > MGV6_FREQ_JUNGLE + blend)
return BT_JUNGLE; return BT_JUNGLE;
else else
return BT_DESERT; return BT_DESERT;
} else if (d < FREQ_SNOW + blend) { } else if (d < MGV6_FREQ_SNOW + blend) {
if (h > FREQ_TAIGA + blend) if (h > MGV6_FREQ_TAIGA + blend)
return BT_TAIGA; return BT_TAIGA;
else else
return BT_TUNDRA; return BT_TUNDRA;
@ -646,11 +646,11 @@ int MapgenV6::generateGround()
for (s16 y = node_min.Y; y <= node_max.Y; y++) { for (s16 y = node_min.Y; y <= node_max.Y; y++) {
if (vm->m_data[i].getContent() == CONTENT_IGNORE) { if (vm->m_data[i].getContent() == CONTENT_IGNORE) {
if (y <= surface_y) { if (y <= surface_y) {
vm->m_data[i] = (y >= DESERT_STONE_BASE vm->m_data[i] = (y >= MGV6_DESERT_STONE_BASE
&& bt == BT_DESERT) ? && bt == BT_DESERT) ?
n_desert_stone : n_stone; n_desert_stone : n_stone;
} else if (y <= water_level) { } else if (y <= water_level) {
vm->m_data[i] = (y >= ICE_BASE vm->m_data[i] = (y >= MGV6_ICE_BASE
&& bt == BT_TUNDRA) ? && bt == BT_TUNDRA) ?
n_ice : n_water_source; n_ice : n_water_source;
} else { } else {

@ -1,6 +1,6 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -23,13 +23,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h" #include "mapgen.h"
#include "noise.h" #include "noise.h"
#define AVERAGE_MUD_AMOUNT 4 #define MGV6_AVERAGE_MUD_AMOUNT 4
#define DESERT_STONE_BASE -32 #define MGV6_DESERT_STONE_BASE -32
#define ICE_BASE 0 #define MGV6_ICE_BASE 0
#define FREQ_HOT 0.4 #define MGV6_FREQ_HOT 0.4
#define FREQ_SNOW -0.4 #define MGV6_FREQ_SNOW -0.4
#define FREQ_TAIGA 0.5 #define MGV6_FREQ_TAIGA 0.5
#define FREQ_JUNGLE 0.5 #define MGV6_FREQ_JUNGLE 0.5
//////////// Mapgen V6 flags //////////// Mapgen V6 flags
#define MGV6_JUNGLES 0x01 #define MGV6_JUNGLES 0x01

@ -1,6 +1,7 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by

@ -1,6 +1,7 @@
/* /*
Minetest Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by