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Fix unwanted detaching when damage = 0
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@ -1555,7 +1555,7 @@ void GenericCAO::processMessage(const std::string &data)
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if (damage > 0)
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{
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if (m_hp <= 0)
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if (m_hp == 0)
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{
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// TODO: Execute defined fast response
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// As there is no definition, make a smoke puff
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@ -1571,7 +1571,9 @@ void GenericCAO::processMessage(const std::string &data)
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m_reset_textures_timer += 0.05 * damage;
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updateTextures(m_current_texture_modifier + "^[brighten");
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}
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} else {
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}
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if (m_hp == 0) {
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// Same as 'Server::DiePlayer'
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clearParentAttachment();
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// Same as 'ObjectRef::l_remove'
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