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Add configurable font shadow.
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@ -205,12 +205,15 @@
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# Path to TrueTypeFont or bitmap
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#font_path = fonts/liberationsans.ttf
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#font_size = 13
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# Font shadow offset, if 0 then shadow will not be drawn.
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#font_shadow = 1
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#mono_font_path = fonts/liberationmono.ttf
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#mono_font_size = 13
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# This font will be used for certain languages
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#fallback_font_path = fonts/DroidSansFallbackFull.ttf
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#fallback_font_size = 13
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#fallback_font_shadow = 1
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#
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# Server stuff
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@ -199,7 +199,7 @@ void SGUITTGlyph::unload()
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//////////////////////
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CGUITTFont* CGUITTFont::createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias, const bool transparency)
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CGUITTFont* CGUITTFont::createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias, const bool transparency, const u32 shadow)
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{
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if (!c_libraryLoaded)
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{
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@ -216,6 +216,8 @@ CGUITTFont* CGUITTFont::createTTFont(IGUIEnvironment *env, const io::path& filen
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return 0;
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}
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font->shadow_offset = shadow;
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return font;
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}
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@ -625,6 +627,14 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
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CGUITTGlyphPage* page = n->getValue();
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if (!use_transparency) color.color |= 0xff000000;
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if (shadow_offset) {
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for (size_t i = 0; i < page->render_positions.size(); ++i)
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page->render_positions[i] += core::vector2di(shadow_offset, shadow_offset);
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Driver->draw2DImageBatch(page->texture, page->render_positions, page->render_source_rects, clip, video::SColor(255, 0, 0, 0), true);
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for (size_t i = 0; i < page->render_positions.size(); ++i)
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page->render_positions[i] -= core::vector2di(shadow_offset, shadow_offset);
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}
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Driver->draw2DImageBatch(page->texture, page->render_positions, page->render_source_rects, clip, color, true);
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}
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}
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@ -207,7 +207,7 @@ namespace gui
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//! \param antialias set the use_monochrome (opposite to antialias) flag
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//! \param transparency set the use_transparency flag
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//! \return Returns a pointer to a CGUITTFont. Will return 0 if the font failed to load.
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static CGUITTFont* createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
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static CGUITTFont* createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true, const u32 shadow = 0);
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static CGUITTFont* createTTFont(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
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static CGUITTFont* create(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
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static CGUITTFont* create(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
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@ -369,6 +369,7 @@ namespace gui
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s32 GlobalKerningWidth;
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s32 GlobalKerningHeight;
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core::ustring Invisible;
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u32 shadow_offset;
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};
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} // end namespace gui
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@ -153,10 +153,12 @@ void set_default_settings(Settings *settings)
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settings->setDefault("freetype", "true");
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
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settings->setDefault("font_size", "13");
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settings->setDefault("font_shadow", "1");
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settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
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settings->setDefault("mono_font_size", "13");
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settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
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settings->setDefault("fallback_font_size", "13");
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settings->setDefault("fallback_font_shadow", "1");
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#else
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settings->setDefault("freetype", "false");
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
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@ -1481,7 +1481,8 @@ int main(int argc, char *argv[])
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fallback = "fallback_";
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u16 font_size = g_settings->getU16(fallback + "font_size");
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font_path = g_settings->get(fallback + "font_path");
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font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size);
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u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
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font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow);
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} else {
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font = guienv->getFont(font_path.c_str());
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}
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