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Add version API
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@ -76,8 +76,9 @@ return {
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caption = fgettext("Credits"),
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cbf_formspec = function(tabview, name, tabdata)
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local logofile = defaulttexturedir .. "logo.png"
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local version = core.get_version()
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return "image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
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"label[0.5,3.2;Minetest " .. core.get_version() .. "]" ..
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"label[0.5,3.2;" .. version.project .. " " .. version.string .. "]" ..
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"label[0.5,3.5;http://minetest.net]" ..
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"tablecolumns[color;text]" ..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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@ -1908,6 +1908,17 @@ Helper functions
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* nil: return all entries,
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* true: return only subdirectory names, or
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* false: return only file names.
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* `minetest.get_version()`: returns a table containing components of the
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engine version. Components:
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* `project`: Name of the project, eg, "Minetest"
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* `string`: Simple version, eg, "1.2.3-dev"
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* `hash`: Full git version (only set if available), eg, "1.2.3-dev-01234567-dirty"
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Use this for informational purposes only. The information in the returned
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table does not represent the capabilities of the engine, nor is it
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reliable or verifyable. Compatible forks will have a different name and
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version entirely. To check for the presence of engine features, test
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whether the functions exported by the wanted features exist. For example:
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`if core.nodeupdate then ... end`.
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### Logging
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* `minetest.debug(...)`
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@ -955,13 +955,6 @@ int ModApiMainMenu::l_show_file_open_dialog(lua_State *L)
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return 0;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_get_version(lua_State *L)
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{
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lua_pushstring(L, g_version_string);
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return 1;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_sound_play(lua_State *L)
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{
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@ -1157,7 +1150,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
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API_FCT(extract_zip);
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API_FCT(get_mainmenu_path);
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API_FCT(show_file_open_dialog);
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API_FCT(get_version);
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API_FCT(download_file);
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API_FCT(get_modstore_details);
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API_FCT(get_modstore_list);
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@ -1188,7 +1180,6 @@ void ModApiMainMenu::InitializeAsync(AsyncEngine& engine)
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ASYNC_API_FCT(delete_dir);
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ASYNC_API_FCT(copy_dir);
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//ASYNC_API_FCT(extract_zip); //TODO remove dependency to GuiEngine
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ASYNC_API_FCT(get_version);
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ASYNC_API_FCT(download_file);
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ASYNC_API_FCT(get_modstore_details);
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ASYNC_API_FCT(get_modstore_list);
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@ -79,8 +79,6 @@ private:
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static int l_delete_favorite(lua_State *L);
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static int l_get_version(lua_State *L);
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static int l_sound_play(lua_State *L);
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static int l_sound_stop(lua_State *L);
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@ -33,8 +33,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "util/auth.h"
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#include "util/base64.h"
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#include "config.h"
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#include "version.h"
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#include <algorithm>
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// log([level,] text)
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// Writes a line to the logger.
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// The one-argument version logs to infostream.
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@ -302,12 +305,14 @@ int ModApiUtil::l_is_yes(lua_State *L)
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return 1;
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}
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// get_builtin_path()
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int ModApiUtil::l_get_builtin_path(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string path = porting::path_share + DIR_DELIM + "builtin";
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lua_pushstring(L, path.c_str());
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return 1;
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}
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@ -460,6 +465,26 @@ int ModApiUtil::l_request_insecure_environment(lua_State *L)
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return 1;
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}
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// get_version()
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int ModApiUtil::l_get_version(lua_State *L)
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{
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lua_createtable(L, 0, 3);
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int table = lua_gettop(L);
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lua_pushstring(L, PROJECT_NAME_C);
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lua_setfield(L, table, "project");
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lua_pushstring(L, g_version_string);
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lua_setfield(L, table, "string");
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if (strcmp(g_version_string, g_version_hash)) {
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lua_pushstring(L, g_version_hash);
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lua_setfield(L, table, "hash");
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}
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return 1;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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@ -496,6 +521,8 @@ void ModApiUtil::Initialize(lua_State *L, int top)
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API_FCT(encode_base64);
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API_FCT(decode_base64);
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API_FCT(get_version);
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}
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void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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@ -525,5 +552,7 @@ void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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ASYNC_API_FCT(encode_base64);
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ASYNC_API_FCT(decode_base64);
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ASYNC_API_FCT(get_version);
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}
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@ -104,6 +104,9 @@ private:
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// decode_base64(string)
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static int l_decode_base64(lua_State *L);
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// get_version()
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static int l_get_version(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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