Move mod_translation_updater.py to minetest/modtools (#14865)

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@ -4,6 +4,7 @@ Minetest Lua Modding API Reference
* More information at <http://www.minetest.net/> * More information at <http://www.minetest.net/>
* Developer Wiki: <http://dev.minetest.net/> * Developer Wiki: <http://dev.minetest.net/>
* (Unofficial) Minetest Modding Book by rubenwardy: <https://rubenwardy.com/minetest_modding_book/> * (Unofficial) Minetest Modding Book by rubenwardy: <https://rubenwardy.com/minetest_modding_book/>
* Modding tools: <https://github.com/minetest/modtools>
Introduction Introduction
------------ ------------
@ -4088,9 +4089,9 @@ Translations
Texts can be translated client-side with the help of `minetest.translate` and Texts can be translated client-side with the help of `minetest.translate` and
translation files. translation files.
Consider using the script `util/mod_translation_updater.py` in the Minetest Consider using the script `mod_translation_updater.py` in the Minetest
repository to generate and update translation files automatically from the Lua [modtools](https://github.com/minetest/modtools) repository to generate and
sources. See `util/README_mod_translation_updater.md` for an explanation. update translation files automatically from the Lua sources.
Translating a string Translating a string
-------------------- --------------------

@ -1,216 +0,0 @@
# `mod_translation_updater.py`—Minetest Mod Translation Updater
This Python script is intended for use with localized Minetest mods, i.e., mods that use
`*.tr` and contain translatable strings of the form `S("This string can be translated")`.
It extracts the strings from the mod's source code and updates the localization files
accordingly. It can also be used to update the `*.tr` files in Minetest's `builtin` component.
## Preparing your source code
This script makes assumptions about your source code. Before it is usable, you first have
to prepare your source code accordingly.
### Choosing the textdomain name
It is recommended to set the textdomain name (for `minetest.get_translator`) to be identical
of the mod name as the script will automatically detect it. If the textdomain name differs,
you may have to manually change the `# textdomain:` line of newly generated files.
**Note:** In each `*.tr` file, there **must** be only one textdomain. Multiple textdomains in
the same file are not supported by this script and any additional textdomain line will be
removed.
### Defining the helper functions
In any source code file with translatable strings, you have to manually define helper
functions at the top with something like `local S = minetest.get_translator("<textdomain>")`.
Optionally, you can also define additional helper functions `FS`, `NS` and `NFS` if needed.
Here is the list of all recognized function names. All functions return a string.
* `S`: Returns translation of input. See Minetest's `lua_api.md`. You should always have at
least this function defined.
* `NS`: Returns the input. Useful to make a string visible to the script without actually
translating it here.
* `FS`: Same as `S`, but returns a formspec-escaped version of the translation of the input.
Supported for convenience.
* `NFS`: Returns a formspec-escaped version of the input, but not translated.
Supported for convenience.
Here is the boilerplate code you have to add at the top of your source code file:
local S = minetest.get_translator("<textdomain>")
local NS = function(s) return s end
local FS = function(...) return minetest.formspec_escape(S(...)) end
local NFS = function(s) return minetest.formspec_escape(s) end
Replace `<textdomain>` above and optionally delete `NS`, `FS` and/or `NFS` if you don't need
them.
### Preparing the strings
This script can detect translatable strings of the notations listed below.
Additional function arguments followed after a literal string are ignored.
* `S("literal")`: one literal string enclosed by the delimiters
`"..."`, `'...'` or `[[...]]`
* `S("foo " .. 'bar ' .. "baz")`: concatenation of multiple literal strings. Line
breaks are accepted.
The `S` may also be `NS`, `FS` and `NFS` (see above).
Undetectable notations:
* `S"literal"`: omitted function brackets
* `S(variable)`: requires the use of `NS`. See example below.
* `S("literal " .. variable)`: non-static content.
Use placeholders (`@1`, ...) for variable text.
* Any literal string concatenation using `[[...]]`
### A minimal example
This minimal code example sends "Hello world!" to all players, but translated according to
each player's language:
local S = minetest.get_translator("example")
minetest.chat_send_all(S("Hello world!"))
### How to use `NS`
The reason why `NS` exists is for cases like this: Sometimes, you want to define a list of
strings to they can be later output in a function. Like so:
local fruit = { "Apple", "Orange", "Pear" }
local function return_fruit(fruit_id)
return fruit[fruit_id]
end
If you want to translate the fruit names when `return_fruit` is run, but have the
*untranslated* fruit names in the `fruit` table stored, this is where `NS` will help.
It will show the script the string without Minetest translating it. The script could be made
translatable like this:
local fruit = { NS("Apple"), NS("Orange"), NS("Pear") }
local function return_fruit(fruit_id)
return S(fruit[fruit_id])
end
## How to run the script
First, change the working directory to the directory of the mod you want the files to be
updated. From this directory, run the script.
When you run the script, it will update the `template.txt` and any `*.tr` files present
in that mod's `/locale` folder. If the `/locale` folder or `template.txt` file don't
exist yet, they will be created.
This script will also work in the root directory of a modpack. It will run on each mod
inside the modpack in that situation. Alternatively, you can run the script to update
the files of all mods in subdirectories with the `-r` option, which is useful to update
the locale files in an entire game.
It has the following command line options:
mod_translation_updater.py [OPTIONS] [PATHS...]
--help, -h: prints this help message
--recursive, -r: run on all subfolders of paths given
--old-file, -o: create copies of files before updating them, named `<FILE NAME>.old`
--break-long-lines, -b: add extra line-breaks before and after long strings
--print-source, -p: add comments denoting the source file
--verbose, -v: add output information
--truncate-unused, -t: delete unused strings from files
## Script output
This section explains how the output of this script works, roughly. This script aims to make
the output more or less stable, i.e. given identical source files and arguments, the script
should produce the same output.
### Textdomain
The script will add (if not already present) a `# textdomain: <modname>` at the top, where
`<modname>` is identical to the mod directory name. If a `# textdomain` already exists, it
will be moved to the top, with the textdomain name being left intact (even if it differs
from the mod name).
**Note:** If there are multiple `# textdomain:` lines in the file, all of them except the
first one will be deleted. This script only supports one textdomain per `*.tr` file.
### Strings
The order of the strings is deterministic and follows certain rules: First, all strings are
grouped by the source `*.lua` file. The files are loaded in alphabetical order. In case of
subdirectories, the mod's root directory takes precedence, then the directories are traversed
in top-down alphabetical order. Second, within each file, the strings are then inserted in
the same order as they appear in the source code.
If a string appears multiple times in the source code, the string will be added when it was
first found only.
Don't bother to manually organize the order of the lines in the file yourself because the
script will just reorder everything.
If the mod's source changes in such a way that a line with an existing translation or comment
is no longer present, and `--truncate-unused` or `-t` are *not* provided as arguments, the
unused line will be moved to the bottom of the translation file under a special comment:
##### not used anymore #####
This allows for old translations and comments to be reused with new lines where appropriate.
This script doesn't attempt "fuzzy" matching of old strings to new, so even a single change
of punctuation or spelling will put strings into the "not used anymore" section and require
manual re-association with the new string.
### Comments
The script will preserve any comments in an existing `template.txt` or the various `*.tr`
files, associating them with the line that follows them. So for example:
# This comment pertains to Some Text
Some text=
# Multi-line comments
# are also supported
Text as well=
The script will also propagate comments from an existing `template.txt` to all `*.tr`
files and write it above existing comments (if exist).
There are also a couple of special comments that this script gives special treatment to.
#### Source file comments
If `--print-source` or `-p` is provided as option, the script will insert comments to show
from which file or files each string has come from.
This is the syntax of such a comment:
##[ file.lua ]##
This comment means that all lines following it belong to the file `file.lua`. In the special
case the same string was found in multiple files, multiple file name comments will be used in
row, like so:
##[ file1.lua ]##
##[ file2.lua ]##
##[ file3.lua ]##
example=Beispiel
This means the string "example" was found in the files `file1.lua`, `file2.lua` and
`file3.lua`.
If the print source option is not provided, these comments will disappear.
Note that all comments of the form `##[something]##` will be treated as "source file" comments
so they may be moved, changed or removed by the script at will.
#### "not used anymore" section
By default, the exact comment `##### not used anymore #####` will be automatically added to
mark the beginning of a section where old/unused strings will go. Leave the exact wording of
this comment intact so this line can be moved (or removed) properly in subsequent runs.
## Updating `builtin`
To update the `builtin` component of Minetest, change the working directory to `builtin` of
the Minetest source code repository, then run this script from there.

@ -1,538 +0,0 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
#
# Script to generate Minetest translation template files and update
# translation files.
#
# Copyright (C) 2019 Joachim Stolberg, 2020 FaceDeer, 2020 Louis Royer,
# 2023 Wuzzy.
# License: LGPLv2.1 or later (see LICENSE file for details)
import os, fnmatch, re, shutil, errno
from sys import argv as _argv
from sys import stderr as _stderr
# Running params
params = {"recursive": False,
"help": False,
"verbose": False,
"folders": [],
"old-file": False,
"break-long-lines": False,
"print-source": False,
"truncate-unused": False,
}
# Available CLI options
options = {"recursive": ['--recursive', '-r'],
"help": ['--help', '-h'],
"verbose": ['--verbose', '-v'],
"old-file": ['--old-file', '-o'],
"break-long-lines": ['--break-long-lines', '-b'],
"print-source": ['--print-source', '-p'],
"truncate-unused": ['--truncate-unused', '-t'],
}
# Strings longer than this will have extra space added between
# them in the translation files to make it easier to distinguish their
# beginnings and endings at a glance
doublespace_threshold = 80
# These symbols mark comment lines showing the source file name.
# A comment may look like "##[ init.lua ]##".
symbol_source_prefix = "##["
symbol_source_suffix = "]##"
# comment to mark the section of old/unused strings
comment_unused = "##### not used anymore #####"
def set_params_folders(tab: list):
'''Initialize params["folders"] from CLI arguments.'''
# Discarding argument 0 (tool name)
for param in tab[1:]:
stop_param = False
for option in options:
if param in options[option]:
stop_param = True
break
if not stop_param:
params["folders"].append(os.path.abspath(param))
def set_params(tab: list):
'''Initialize params from CLI arguments.'''
for option in options:
for option_name in options[option]:
if option_name in tab:
params[option] = True
break
def print_help(name):
'''Prints some help message.'''
print(f'''SYNOPSIS
{name} [OPTIONS] [PATHS...]
DESCRIPTION
{', '.join(options["help"])}
prints this help message
{', '.join(options["recursive"])}
run on all subfolders of paths given
{', '.join(options["old-file"])}
create *.old files
{', '.join(options["break-long-lines"])}
add extra line breaks before and after long strings
{', '.join(options["print-source"])}
add comments denoting the source file
{', '.join(options["verbose"])}
add output information
{', '.join(options["truncate-unused"])}
delete unused strings from files
''')
def main():
'''Main function'''
set_params(_argv)
set_params_folders(_argv)
if params["help"]:
print_help(_argv[0])
else:
# Add recursivity message
print("Running ", end='')
if params["recursive"]:
print("recursively ", end='')
# Running
if len(params["folders"]) >= 2:
print("on folder list:", params["folders"])
for f in params["folders"]:
if params["recursive"]:
run_all_subfolders(f)
else:
update_folder(f)
elif len(params["folders"]) == 1:
print("on folder", params["folders"][0])
if params["recursive"]:
run_all_subfolders(params["folders"][0])
else:
update_folder(params["folders"][0])
else:
print("on folder", os.path.abspath("./"))
if params["recursive"]:
run_all_subfolders(os.path.abspath("./"))
else:
update_folder(os.path.abspath("./"))
# Compile pattern for matching lua function call
def compile_func_call_pattern(argument_pattern):
return re.compile(
# Look for beginning of file or anything that isn't a function identifier
r'(?:^|[\.=,{\(\s])' +
# Matches S, FS, NS, or NFS function call
r'N?F?S\s*' +
# The pattern to match argument
argument_pattern,
re.DOTALL)
# Add parentheses around a pattern
def parenthesize_pattern(pattern):
return (
# Start of argument: open parentheses and space (optional)
r'\(\s*' +
# The pattern to be parenthesized
pattern +
# End of argument or function call: space, comma, or close parentheses
r'[\s,\)]')
# Quoted string
# Group 2 will be the string, group 1 and group 3 will be the delimiters (" or ')
# See https://stackoverflow.com/questions/46967465/regex-match-text-in-either-single-or-double-quote
pattern_lua_quoted_string = r'(["\'])((?:\\\1|(?:(?!\1)).)*)(\1)'
# Double square bracket string (multiline)
pattern_lua_square_bracket_string = r'\[\[(.*?)\]\]'
# Handles the " ... " or ' ... ' string delimiters
pattern_lua_quoted = compile_func_call_pattern(parenthesize_pattern(pattern_lua_quoted_string))
# Handles the [[ ... ]] string delimiters
pattern_lua_bracketed = compile_func_call_pattern(parenthesize_pattern(pattern_lua_square_bracket_string))
# Handles like pattern_lua_quoted, but for single parameter (without parentheses)
# See https://www.lua.org/pil/5.html for informations about single argument call
pattern_lua_quoted_single = compile_func_call_pattern(pattern_lua_quoted_string)
# Same as pattern_lua_quoted_single, but for [[ ... ]] string delimiters
pattern_lua_bracketed_single = compile_func_call_pattern(pattern_lua_square_bracket_string)
# Handles "concatenation" .. " of strings"
pattern_concat = re.compile(r'["\'][\s]*\.\.[\s]*["\']', re.DOTALL)
# Handles a translation line in *.tr file.
# Group 1 is the source string left of the equals sign.
# Group 2 is the translated string, right of the equals sign.
pattern_tr = re.compile(
r'(.*)' # Source string
# the separating equals sign, if NOT preceded by @, unless
# that @ is preceded by another @
r'(?:(?<!(?<!@)@)=)'
r'(.*)' # Translation string
)
pattern_name = re.compile(r'^name[ ]*=[ ]*([^ \n]*)')
pattern_tr_filename = re.compile(r'\.tr$')
# Matches bad use of @ signs in Lua string
pattern_bad_luastring = re.compile(
r'^@$|' # single @, OR
r'[^@]@$|' # trailing unescaped @, OR
r'(?<!@)@(?=[^@1-9n])' # an @ that is not escaped or part of a placeholder
)
# Attempt to read the mod's name from the mod.conf file or folder name. Returns None on failure
def get_modname(folder):
try:
with open(os.path.join(folder, "mod.conf"), "r", encoding='utf-8') as mod_conf:
for line in mod_conf:
match = pattern_name.match(line)
if match:
return match.group(1)
except FileNotFoundError:
folder_name = os.path.basename(folder)
# Special case when run in Minetest's builtin directory
return "__builtin" if folder_name == "builtin" else folder_name
# If there are already .tr files in /locale, returns a list of their names
def get_existing_tr_files(folder):
out = []
for root, dirs, files in os.walk(os.path.join(folder, 'locale/')):
for name in files:
if pattern_tr_filename.search(name):
out.append(name)
return out
# from https://stackoverflow.com/questions/600268/mkdir-p-functionality-in-python/600612#600612
# Creates a directory if it doesn't exist, silently does
# nothing if it already exists
def mkdir_p(path):
try:
os.makedirs(path)
except OSError as exc: # Python >2.5
if exc.errno == errno.EEXIST and os.path.isdir(path):
pass
else: raise
# Converts the template dictionary to a text to be written as a file
# dKeyStrings is a dictionary of localized string to source file sets
# dOld is a dictionary of existing translations and comments from
# the previous version of this text
def strings_to_text(dkeyStrings, dOld, mod_name, header_comments, textdomain, templ = None):
# if textdomain is specified, insert it at the top
if textdomain != None:
lOut = [textdomain] # argument is full textdomain line
# otherwise, use mod name as textdomain automatically
else:
lOut = [f"# textdomain: {mod_name}"]
if templ is not None and templ[2] and (header_comments is None or not header_comments.startswith(templ[2])):
# header comments in the template file
lOut.append(templ[2])
if header_comments is not None:
lOut.append(header_comments)
dGroupedBySource = {}
for key in dkeyStrings:
sourceList = list(dkeyStrings[key])
sourceString = "\n".join(sourceList)
listForSource = dGroupedBySource.get(sourceString, [])
listForSource.append(key)
dGroupedBySource[sourceString] = listForSource
lSourceKeys = list(dGroupedBySource.keys())
lSourceKeys.sort()
for source in lSourceKeys:
localizedStrings = dGroupedBySource[source]
if params["print-source"]:
if lOut[-1] != "":
lOut.append("")
lOut.append(source)
for localizedString in localizedStrings:
val = dOld.get(localizedString, {})
translation = val.get("translation", "")
comment = val.get("comment")
templ_comment = None
if templ:
templ_val = templ[0].get(localizedString, {})
templ_comment = templ_val.get("comment")
if params["break-long-lines"] and len(localizedString) > doublespace_threshold and not lOut[-1] == "":
lOut.append("")
if templ_comment != None and templ_comment != "" and (comment is None or comment == "" or not comment.startswith(templ_comment)):
lOut.append(templ_comment)
if comment != None and comment != "" and not comment.startswith("# textdomain:"):
lOut.append(comment)
lOut.append(f"{localizedString}={translation}")
if params["break-long-lines"] and len(localizedString) > doublespace_threshold:
lOut.append("")
unusedExist = False
if not params["truncate-unused"]:
for key in dOld:
if key not in dkeyStrings:
val = dOld[key]
translation = val.get("translation")
comment = val.get("comment")
# only keep an unused translation if there was translated
# text or a comment associated with it
if translation != None and (translation != "" or comment):
if not unusedExist:
unusedExist = True
lOut.append("\n\n" + comment_unused + "\n")
if params["break-long-lines"] and len(key) > doublespace_threshold and not lOut[-1] == "":
lOut.append("")
if comment != None:
lOut.append(comment)
lOut.append(f"{key}={translation}")
if params["break-long-lines"] and len(key) > doublespace_threshold:
lOut.append("")
return "\n".join(lOut) + '\n'
# Writes a template.txt file
# dkeyStrings is the dictionary returned by generate_template
def write_template(templ_file, dkeyStrings, mod_name):
# read existing template file to preserve comments
existing_template = import_tr_file(templ_file)
text = strings_to_text(dkeyStrings, existing_template[0], mod_name, existing_template[2], existing_template[3])
mkdir_p(os.path.dirname(templ_file))
with open(templ_file, "wt", encoding='utf-8') as template_file:
template_file.write(text)
# Gets all translatable strings from a lua file
def read_lua_file_strings(lua_file):
lOut = []
with open(lua_file, encoding='utf-8') as text_file:
text = text_file.read()
strings = []
for s in pattern_lua_quoted_single.findall(text):
strings.append(s[1])
for s in pattern_lua_bracketed_single.findall(text):
strings.append(s)
# Only concatenate strings after matching
# single parameter call (without parantheses)
text = re.sub(pattern_concat, "", text)
for s in pattern_lua_quoted.findall(text):
strings.append(s[1])
for s in pattern_lua_bracketed.findall(text):
strings.append(s)
for s in strings:
found_bad = pattern_bad_luastring.search(s)
if found_bad:
print("SYNTAX ERROR: Unescaped '@' in Lua string: " + s)
continue
s = s.replace('\\"', '"')
s = s.replace("\\'", "'")
s = s.replace("\n", "@n")
s = s.replace("\\n", "@n")
s = s.replace("=", "@=")
lOut.append(s)
return lOut
# Gets strings from an existing translation file
# returns both a dictionary of translations
# and the full original source text so that the new text
# can be compared to it for changes.
# Returns also header comments in the third return value.
def import_tr_file(tr_file):
dOut = {}
text = None
in_header = True
header_comments = None
textdomain = None
if os.path.exists(tr_file):
with open(tr_file, "r", encoding='utf-8') as existing_file :
# save the full text to allow for comparison
# of the old version with the new output
text = existing_file.read()
existing_file.seek(0)
# a running record of the current comment block
# we're inside, to allow preceeding multi-line comments
# to be retained for a translation line
latest_comment_block = None
for line in existing_file.readlines():
line = line.rstrip('\n')
# "##### not used anymore #####" comment
if line == comment_unused:
# Always delete the 'not used anymore' comment.
# It will be re-added to the file if neccessary.
latest_comment_block = None
if header_comments != None:
in_header = False
continue
# Comment lines
elif line.startswith("#"):
# Source file comments: ##[ file.lua ]##
if line.startswith(symbol_source_prefix) and line.endswith(symbol_source_suffix):
# This line marks the end of header comments.
if params["print-source"]:
in_header = False
# Remove those comments; they may be added back automatically.
continue
# Store first occurance of textdomain
# discard all subsequent textdomain lines
if line.startswith("# textdomain:"):
if textdomain == None:
textdomain = line
continue
elif in_header:
# Save header comments (normal comments at top of file)
if not header_comments:
header_comments = line
else:
header_comments = header_comments + "\n" + line
else:
# Save normal comments
if line.startswith("# textdomain:") and textdomain == None:
textdomain = line
elif not latest_comment_block:
latest_comment_block = line
else:
latest_comment_block = latest_comment_block + "\n" + line
continue
match = pattern_tr.match(line)
if match:
# this line is a translated line
outval = {}
outval["translation"] = match.group(2)
if latest_comment_block:
# if there was a comment, record that.
outval["comment"] = latest_comment_block
latest_comment_block = None
in_header = False
dOut[match.group(1)] = outval
return (dOut, text, header_comments, textdomain)
# like os.walk but returns sorted filenames
def sorted_os_walk(folder):
tuples = []
t = 0
for root, dirs, files in os.walk(folder):
tuples.append( (root, dirs, files) )
t = t + 1
tuples = sorted(tuples)
paths_and_files = []
f = 0
for tu in tuples:
root = tu[0]
dirs = tu[1]
files = tu[2]
files = sorted(files, key=str.lower)
for filename in files:
paths_and_files.append( (os.path.join(root, filename), filename) )
f = f + 1
return paths_and_files
# Walks all lua files in the mod folder, collects translatable strings,
# and writes it to a template.txt file
# Returns a dictionary of localized strings to source file lists
# that can be used with the strings_to_text function.
def generate_template(folder, mod_name):
dOut = {}
paths_and_files = sorted_os_walk(folder)
for paf in paths_and_files:
fullpath_filename = paf[0]
filename = paf[1]
if fnmatch.fnmatch(filename, "*.lua"):
found = read_lua_file_strings(fullpath_filename)
if params["verbose"]:
print(f"{fullpath_filename}: {str(len(found))} translatable strings")
for s in found:
sources = dOut.get(s, set())
sources.add(os.path.relpath(fullpath_filename, start=folder))
dOut[s] = sources
if len(dOut) == 0:
return (None, None)
# Convert source file set to list, sort it and add comment symbols.
# Needed because a set is unsorted and might result in unpredictable.
# output orders if any source string appears in multiple files.
for d in dOut:
sources = dOut.get(d, set())
sources = sorted(list(sources), key=str.lower)
newSources = []
for i in sources:
i = i.replace("\\", "/")
newSources.append(f"{symbol_source_prefix} {i} {symbol_source_suffix}")
dOut[d] = newSources
templ_file = os.path.join(folder, "locale/template.txt")
write_template(templ_file, dOut, mod_name)
new_template = import_tr_file(templ_file) # re-import to get all new data
return (dOut, new_template)
# Updates an existing .tr file, copying the old one to a ".old" file
# if any changes have happened
# dNew is the data used to generate the template, it has all the
# currently-existing localized strings
def update_tr_file(dNew, templ, mod_name, tr_file):
if params["verbose"]:
print(f"updating {tr_file}")
tr_import = import_tr_file(tr_file)
dOld = tr_import[0]
textOld = tr_import[1]
textNew = strings_to_text(dNew, dOld, mod_name, tr_import[2], tr_import[3], templ)
if textOld and textOld != textNew:
print(f"{tr_file} has changed.")
if params["old-file"]:
shutil.copyfile(tr_file, f"{tr_file}.old")
with open(tr_file, "w", encoding='utf-8') as new_tr_file:
new_tr_file.write(textNew)
# Updates translation files for the mod in the given folder
def update_mod(folder):
if not os.path.exists(os.path.join(folder, "init.lua")):
print(f"Mod folder {folder} is missing init.lua, aborting.")
exit(1)
assert not is_modpack(folder)
modname = get_modname(folder)
print(f"Updating translations for {modname}")
(data, templ) = generate_template(folder, modname)
if data == None:
print(f"No translatable strings found in {modname}")
else:
for tr_file in get_existing_tr_files(folder):
update_tr_file(data, templ, modname, os.path.join(folder, "locale/", tr_file))
def is_modpack(folder):
return os.path.exists(os.path.join(folder, "modpack.txt")) or os.path.exists(os.path.join(folder, "modpack.conf"))
def is_game(folder):
return os.path.exists(os.path.join(folder, "game.conf")) and os.path.exists(os.path.join(folder, "mods"))
# Determines if the folder being pointed to is a game, mod or a mod pack
# and then runs update_mod accordingly
def update_folder(folder):
if is_game(folder):
run_all_subfolders(os.path.join(folder, "mods"))
elif is_modpack(folder):
run_all_subfolders(folder)
else:
update_mod(folder)
print("Done.")
def run_all_subfolders(folder):
for modfolder in [f.path for f in os.scandir(folder) if f.is_dir() and not f.name.startswith('.')]:
update_folder(modfolder)
main()