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Docs: Clarify rotation syntax of model
formspec element (#14997)
There has been confusion over this in the past, with users wrongly supplying rotation as `{x,y}`.
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@ -2861,14 +2861,14 @@ Elements
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* Requires formspec version >= 6.
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* Requires formspec version >= 6.
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* See `background9[]` documentation for more information.
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* See `background9[]` documentation for more information.
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### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>;<frame loop range>;<animation speed>]`
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### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation>;<continuous>;<mouse control>;<frame loop range>;<animation speed>]`
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* Show a mesh model.
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* Show a mesh model.
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* `name`: Element name that can be used for styling
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* `name`: Element name that can be used for styling
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* `mesh`: The mesh model to use.
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* `mesh`: The mesh model to use.
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* `textures`: The mesh textures to use according to the mesh materials.
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* `textures`: The mesh textures to use according to the mesh materials.
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Texture names must be separated by commas.
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Texture names must be separated by commas.
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* `rotation {X,Y}` (Optional): Initial rotation of the camera.
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* `rotation` (Optional): Initial rotation of the camera, format `x,y`.
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The axes are euler angles in degrees.
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The axes are euler angles in degrees.
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* `continuous` (Optional): Whether the rotation is continuous. Default `false`.
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* `continuous` (Optional): Whether the rotation is continuous. Default `false`.
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* `mouse control` (Optional): Whether the model can be controlled with the mouse. Default `true`.
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* `mouse control` (Optional): Whether the model can be controlled with the mouse. Default `true`.
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