mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
lua_api.txt: Refine 'Item types' for 4e2eeee (#7648)
This commit is contained in:
parent
28a3c4963e
commit
798724efea
@ -1365,16 +1365,15 @@ Item types
|
||||
|
||||
There are three kinds of items: nodes, tools and craftitems.
|
||||
|
||||
* Node: An item that can be placed in the world as a node.
|
||||
* Tool: An item that can be worn out and repaired, cannot be stacked, and often
|
||||
digs or deals damage.
|
||||
* Craftitem: A general purpose item that can be used in crafting recipes, eaten,
|
||||
dropped, or used on things in the world.
|
||||
* Node: Can be placed in the world's voxel grid
|
||||
* Tool: Has a wear property but cannot be stacked. The default use action is to
|
||||
dig nodes or hit objects according to its tool capabilities.
|
||||
* Craftitem: Cannot dig nodes or be placed
|
||||
|
||||
Amount and wear
|
||||
---------------
|
||||
|
||||
All item stacks have an amount between 0 to 65535. It is 1 by
|
||||
All item stacks have an amount between 0 and 65535. It is 1 by
|
||||
default. Tool item stacks can not have an amount greater than 1.
|
||||
|
||||
Tools use a wear (damage) value ranging from 0 to 65535. The
|
||||
|
Loading…
Reference in New Issue
Block a user