mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Improved MaterialItem (stores nodename)
This commit is contained in:
parent
df8346ef4d
commit
7a29b14a20
@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "nodedef.h"
|
||||
#include "tooldef.h"
|
||||
#include "gamedef.h"
|
||||
#include "strfnd.h"
|
||||
|
||||
/*
|
||||
InventoryItem
|
||||
@ -95,6 +96,16 @@ InventoryItem* InventoryItem::deSerialize(std::istream &is, IGameDef *gamedef)
|
||||
throw SerializationError("Too large material number");
|
||||
return new MaterialItem(gamedef, material, count);
|
||||
}
|
||||
else if(name == "MaterialItem3")
|
||||
{
|
||||
std::string all;
|
||||
std::getline(is, all, '\n');
|
||||
Strfnd fnd(all);
|
||||
fnd.next("\"");
|
||||
std::string nodename = fnd.next("\"");
|
||||
u16 count = stoi(trim(fnd.next("")));
|
||||
return new MaterialItem(gamedef, nodename, count);
|
||||
}
|
||||
else if(name == "MBOItem")
|
||||
{
|
||||
std::string inventorystring;
|
||||
@ -149,24 +160,42 @@ ServerActiveObject* InventoryItem::createSAO(ServerEnvironment *env, u16 id, v3f
|
||||
MaterialItem
|
||||
*/
|
||||
|
||||
MaterialItem::MaterialItem(IGameDef *gamedef, std::string nodename, u16 count):
|
||||
InventoryItem(gamedef, count)
|
||||
{
|
||||
if(nodename == "")
|
||||
nodename = "unknown_block";
|
||||
m_nodename = nodename;
|
||||
}
|
||||
// Legacy constructor
|
||||
MaterialItem::MaterialItem(IGameDef *gamedef, content_t content, u16 count):
|
||||
InventoryItem(gamedef, count)
|
||||
{
|
||||
INodeDefManager *ndef = m_gamedef->ndef();
|
||||
std::string nodename = ndef->get(content).name;
|
||||
if(nodename == "")
|
||||
nodename = "unknown_block";
|
||||
m_nodename = nodename;
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
video::ITexture * MaterialItem::getImage(ITextureSource *tsrc) const
|
||||
{
|
||||
return m_gamedef->getNodeDefManager()->get(m_content).inventory_texture;
|
||||
return m_gamedef->getNodeDefManager()->get(m_nodename).inventory_texture;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool MaterialItem::isCookable() const
|
||||
{
|
||||
INodeDefManager *ndef = m_gamedef->ndef();
|
||||
const ContentFeatures &f = ndef->get(m_content);
|
||||
const ContentFeatures &f = ndef->get(m_nodename);
|
||||
return (f.cookresult_item != "");
|
||||
}
|
||||
|
||||
InventoryItem *MaterialItem::createCookResult() const
|
||||
{
|
||||
INodeDefManager *ndef = m_gamedef->ndef();
|
||||
const ContentFeatures &f = ndef->get(m_content);
|
||||
const ContentFeatures &f = ndef->get(m_nodename);
|
||||
std::istringstream is(f.cookresult_item, std::ios::binary);
|
||||
return InventoryItem::deSerialize(is, m_gamedef);
|
||||
}
|
||||
@ -174,17 +203,25 @@ InventoryItem *MaterialItem::createCookResult() const
|
||||
float MaterialItem::getCookTime() const
|
||||
{
|
||||
INodeDefManager *ndef = m_gamedef->ndef();
|
||||
const ContentFeatures &f = ndef->get(m_content);
|
||||
const ContentFeatures &f = ndef->get(m_nodename);
|
||||
return f.furnace_cooktime;
|
||||
}
|
||||
|
||||
float MaterialItem::getBurnTime() const
|
||||
{
|
||||
INodeDefManager *ndef = m_gamedef->ndef();
|
||||
const ContentFeatures &f = ndef->get(m_content);
|
||||
const ContentFeatures &f = ndef->get(m_nodename);
|
||||
return f.furnace_burntime;
|
||||
}
|
||||
|
||||
content_t MaterialItem::getMaterial() const
|
||||
{
|
||||
INodeDefManager *ndef = m_gamedef->ndef();
|
||||
content_t id = CONTENT_IGNORE;
|
||||
ndef->getId(m_nodename, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
/*
|
||||
ToolItem
|
||||
*/
|
||||
|
@ -127,11 +127,9 @@ protected:
|
||||
class MaterialItem : public InventoryItem
|
||||
{
|
||||
public:
|
||||
MaterialItem(IGameDef *gamedef, content_t content, u16 count):
|
||||
InventoryItem(gamedef, count)
|
||||
{
|
||||
m_content = content;
|
||||
}
|
||||
MaterialItem(IGameDef *gamedef, std::string nodename, u16 count);
|
||||
// Legacy constructor
|
||||
MaterialItem(IGameDef *gamedef, content_t content, u16 count);
|
||||
/*
|
||||
Implementation interface
|
||||
*/
|
||||
@ -141,16 +139,26 @@ public:
|
||||
}
|
||||
virtual void serialize(std::ostream &os) const
|
||||
{
|
||||
//os.imbue(std::locale("C"));
|
||||
os<<"MaterialItem2";
|
||||
std::string nodename = m_nodename;
|
||||
if(nodename == "")
|
||||
nodename = "unknown_block";
|
||||
|
||||
os<<"MaterialItem3";
|
||||
os<<" \"";
|
||||
os<<nodename;
|
||||
os<<"\" ";
|
||||
os<<m_count;
|
||||
|
||||
// Old
|
||||
/*os<<"MaterialItem2";
|
||||
os<<" ";
|
||||
os<<(unsigned int)m_content;
|
||||
os<<" ";
|
||||
os<<m_count;
|
||||
os<<m_count;*/
|
||||
}
|
||||
virtual InventoryItem* clone()
|
||||
{
|
||||
return new MaterialItem(m_gamedef, m_content, m_count);
|
||||
return new MaterialItem(m_gamedef, m_nodename, m_count);
|
||||
}
|
||||
#ifndef SERVER
|
||||
video::ITexture * getImage(ITextureSource *tsrc) const;
|
||||
@ -167,7 +175,7 @@ public:
|
||||
if(std::string(other->getName()) != "MaterialItem")
|
||||
return false;
|
||||
MaterialItem *m = (MaterialItem*)other;
|
||||
if(m->getMaterial() != m_content)
|
||||
if(m->m_nodename != m_nodename)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@ -185,14 +193,13 @@ public:
|
||||
float getCookTime() const;
|
||||
float getBurnTime() const;
|
||||
/*
|
||||
Special methods
|
||||
Special properties (not part of virtual interface)
|
||||
*/
|
||||
content_t getMaterial()
|
||||
{
|
||||
return m_content;
|
||||
}
|
||||
std::string getNodeName() const
|
||||
{ return m_nodename; }
|
||||
content_t getMaterial() const;
|
||||
private:
|
||||
content_t m_content;
|
||||
std::string m_nodename;
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -406,6 +406,12 @@ public:
|
||||
{
|
||||
return m_name_id_mapping.getId(name, result);
|
||||
}
|
||||
virtual const ContentFeatures& get(const std::string &name) const
|
||||
{
|
||||
content_t id = CONTENT_IGNORE;
|
||||
getId(name, id);
|
||||
return get(id);
|
||||
}
|
||||
// IWritableNodeDefManager
|
||||
virtual void set(content_t c, const ContentFeatures &def)
|
||||
{
|
||||
|
@ -254,6 +254,7 @@ public:
|
||||
virtual const ContentFeatures& get(content_t c) const=0;
|
||||
virtual const ContentFeatures& get(const MapNode &n) const=0;
|
||||
virtual bool getId(const std::string &name, content_t &result) const=0;
|
||||
virtual const ContentFeatures& get(const std::string &name) const=0;
|
||||
|
||||
virtual void serialize(std::ostream &os)=0;
|
||||
};
|
||||
@ -268,6 +269,8 @@ public:
|
||||
virtual const ContentFeatures& get(content_t c) const=0;
|
||||
virtual const ContentFeatures& get(const MapNode &n) const=0;
|
||||
virtual bool getId(const std::string &name, content_t &result) const=0;
|
||||
// If not found, returns the features of CONTENT_IGNORE
|
||||
virtual const ContentFeatures& get(const std::string &name) const=0;
|
||||
|
||||
// Register node definition
|
||||
virtual void set(content_t c, const ContentFeatures &def)=0;
|
||||
|
Loading…
Reference in New Issue
Block a user