mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Small setting-related fixes (#13755)
This commit is contained in:
parent
852d6a7976
commit
7b56daa236
@ -91,6 +91,8 @@
|
|||||||
camera_smoothing (Camera smoothing) float 0.0 0.0 0.99
|
camera_smoothing (Camera smoothing) float 0.0 0.0 0.99
|
||||||
|
|
||||||
# Smooths rotation of camera when in cinematic mode, 0 to disable. Enter cinematic mode by using the key set in Change Keys.
|
# Smooths rotation of camera when in cinematic mode, 0 to disable. Enter cinematic mode by using the key set in Change Keys.
|
||||||
|
#
|
||||||
|
# Requires: keyboard_mouse
|
||||||
cinematic_camera_smoothing (Camera smoothing in cinematic mode) float 0.7 0.0 0.99
|
cinematic_camera_smoothing (Camera smoothing in cinematic mode) float 0.7 0.0 0.99
|
||||||
|
|
||||||
# If enabled, you can place nodes at the position (feet + eye level) where you stand.
|
# If enabled, you can place nodes at the position (feet + eye level) where you stand.
|
||||||
@ -110,13 +112,16 @@ always_fly_fast (Always fly fast) bool true
|
|||||||
|
|
||||||
# The time in seconds it takes between repeated node placements when holding
|
# The time in seconds it takes between repeated node placements when holding
|
||||||
# the place button.
|
# the place button.
|
||||||
|
#
|
||||||
|
# Requires: keyboard_mouse
|
||||||
repeat_place_time (Place repetition interval) float 0.25 0.16 2
|
repeat_place_time (Place repetition interval) float 0.25 0.16 2
|
||||||
|
|
||||||
# Automatically jump up single-node obstacles.
|
# Automatically jump up single-node obstacles.
|
||||||
autojump (Automatic jumping) bool false
|
autojump (Automatic jumping) bool false
|
||||||
|
|
||||||
# Prevent digging and placing from repeating when holding the mouse buttons.
|
# Prevent digging and placing from repeating when holding the respective buttons.
|
||||||
# Enable this when you dig or place too often by accident.
|
# Enable this when you dig or place too often by accident.
|
||||||
|
# On touchscreens, this only affects digging.
|
||||||
safe_dig_and_place (Safe digging and placing) bool false
|
safe_dig_and_place (Safe digging and placing) bool false
|
||||||
|
|
||||||
[*Keyboard and Mouse]
|
[*Keyboard and Mouse]
|
||||||
@ -143,10 +148,15 @@ invert_hotbar_mouse_wheel (Hotbar: Invert mouse wheel direction) bool false
|
|||||||
|
|
||||||
[*Touchscreen]
|
[*Touchscreen]
|
||||||
|
|
||||||
# The length in pixels it takes for touch screen interaction to start.
|
# The length in pixels it takes for touchscreen interaction to start.
|
||||||
#
|
#
|
||||||
# Requires: touchscreen_gui
|
# Requires: touchscreen_gui
|
||||||
touchscreen_threshold (Touch screen threshold) int 20 0 100
|
touchscreen_threshold (Touchscreen threshold) int 20 0 100
|
||||||
|
|
||||||
|
# Touchscreen sensitivity multiplier.
|
||||||
|
#
|
||||||
|
# Requires: touchscreen_gui
|
||||||
|
touchscreen_sensitivity (Touchscreen sensitivity) float 0.2 0.001 10.0
|
||||||
|
|
||||||
# Use crosshair to select object instead of whole screen.
|
# Use crosshair to select object instead of whole screen.
|
||||||
# If enabled, a crosshair will be shown and will be used for selecting object.
|
# If enabled, a crosshair will be shown and will be used for selecting object.
|
||||||
@ -154,13 +164,13 @@ touchscreen_threshold (Touch screen threshold) int 20 0 100
|
|||||||
# Requires: touchscreen_gui
|
# Requires: touchscreen_gui
|
||||||
touch_use_crosshair (Use crosshair for touch screen) bool false
|
touch_use_crosshair (Use crosshair for touch screen) bool false
|
||||||
|
|
||||||
# (Android) Fixes the position of virtual joystick.
|
# Fixes the position of virtual joystick.
|
||||||
# If disabled, virtual joystick will center to first-touch's position.
|
# If disabled, virtual joystick will center to first-touch's position.
|
||||||
#
|
#
|
||||||
# Requires: touchscreen_gui
|
# Requires: touchscreen_gui
|
||||||
fixed_virtual_joystick (Fixed virtual joystick) bool false
|
fixed_virtual_joystick (Fixed virtual joystick) bool false
|
||||||
|
|
||||||
# (Android) Use virtual joystick to trigger "Aux1" button.
|
# Use virtual joystick to trigger "Aux1" button.
|
||||||
# If enabled, virtual joystick will also tap "Aux1" button when out of main circle.
|
# If enabled, virtual joystick will also tap "Aux1" button when out of main circle.
|
||||||
#
|
#
|
||||||
# Requires: touchscreen_gui
|
# Requires: touchscreen_gui
|
||||||
|
@ -124,7 +124,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
|
|||||||
// bpp, fsaa, vsync
|
// bpp, fsaa, vsync
|
||||||
bool vsync = g_settings->getBool("vsync");
|
bool vsync = g_settings->getBool("vsync");
|
||||||
bool enable_fsaa = g_settings->get("antialiasing") == "fsaa";
|
bool enable_fsaa = g_settings->get("antialiasing") == "fsaa";
|
||||||
u16 fsaa = enable_fsaa ? g_settings->getU16("fsaa") : 0;
|
u16 fsaa = enable_fsaa ? MYMAX(2, g_settings->getU16("fsaa")) : 0;
|
||||||
|
|
||||||
// Determine driver
|
// Determine driver
|
||||||
auto driverType = chooseVideoDriver();
|
auto driverType = chooseVideoDriver();
|
||||||
|
@ -172,7 +172,7 @@ void set_default_settings()
|
|||||||
#else
|
#else
|
||||||
settings->setDefault("show_debug", "true");
|
settings->setDefault("show_debug", "true");
|
||||||
#endif
|
#endif
|
||||||
settings->setDefault("fsaa", "0");
|
settings->setDefault("fsaa", "2");
|
||||||
settings->setDefault("undersampling", "1");
|
settings->setDefault("undersampling", "1");
|
||||||
settings->setDefault("world_aligned_mode", "enable");
|
settings->setDefault("world_aligned_mode", "enable");
|
||||||
settings->setDefault("autoscale_mode", "disable");
|
settings->setDefault("autoscale_mode", "disable");
|
||||||
@ -473,7 +473,8 @@ void set_default_settings()
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef HAVE_TOUCHSCREENGUI
|
#ifdef HAVE_TOUCHSCREENGUI
|
||||||
settings->setDefault("touchscreen_threshold","20");
|
settings->setDefault("touchscreen_threshold", "20");
|
||||||
|
settings->setDefault("touchscreen_sensitivity", "0.2");
|
||||||
settings->setDefault("touch_use_crosshair", "false");
|
settings->setDefault("touch_use_crosshair", "false");
|
||||||
settings->setDefault("fixed_virtual_joystick", "false");
|
settings->setDefault("fixed_virtual_joystick", "false");
|
||||||
settings->setDefault("virtual_joystick_triggers_aux1", "false");
|
settings->setDefault("virtual_joystick_triggers_aux1", "false");
|
||||||
|
@ -829,7 +829,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
m_pointer_pos[event.TouchInput.ID] = touch_pos;
|
m_pointer_pos[event.TouchInput.ID] = touch_pos;
|
||||||
|
|
||||||
// adapt to similar behavior as pc screen
|
// adapt to similar behavior as pc screen
|
||||||
const double d = g_settings->getFloat("mouse_sensitivity", 0.001f, 10.0f) * 3.0f;
|
const double d = g_settings->getFloat("touchscreen_sensitivity", 0.001f, 10.0f) * 3.0f;
|
||||||
|
|
||||||
m_camera_yaw_change -= dir_free.X * d;
|
m_camera_yaw_change -= dir_free.X * d;
|
||||||
m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dir_free.Y * d), -180.0f), 180.0f);
|
m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dir_free.Y * d), -180.0f), 180.0f);
|
||||||
|
Loading…
Reference in New Issue
Block a user