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https://github.com/minetest/minetest.git
synced 2024-11-30 11:33:44 +01:00
parent
0891975ad6
commit
7b74f04a61
@ -49,8 +49,8 @@ core.register_chatcommand("test_node", {
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local function preview_minimap()
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local minimap = core.ui.minimap
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minimap:show()
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minimap:set_mode(4)
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minimap:show()
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minimap:set_pos({x=5, y=50, z=5})
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minimap:toggle_shape()
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@ -61,9 +61,13 @@ end
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core.after(2, function()
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print("[PREVIEW] loaded " .. modname .. " mod")
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preview_minimap()
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modstorage:set_string("current_mod", modname)
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print(modstorage:get_string("current_mod"))
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preview_minimap()
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end)
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core.after(5, function()
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core.ui.minimap:show()
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print("[PREVIEW] Day count: " .. core.get_day_count() ..
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" time of day " .. core.get_timeofday())
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@ -224,7 +224,6 @@ Client::Client(
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m_device(device),
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m_camera(NULL),
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m_minimap_disabled_by_server(false),
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m_minimap_shown_by_mod(false),
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m_server_ser_ver(SER_FMT_VER_INVALID),
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m_proto_ver(0),
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m_playeritem(0),
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@ -1933,11 +1932,7 @@ void Client::makeScreenshot(IrrlichtDevice *device)
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bool Client::shouldShowMinimap() const
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{
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if (m_minimap_disabled_by_server) {
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return false;
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}
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return m_minimap_shown_by_mod;
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return !m_minimap_disabled_by_server;
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}
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// IGameDef interface
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@ -532,7 +532,6 @@ public:
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{ return m_camera; }
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bool shouldShowMinimap() const;
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void setMinimapShownByMod(bool state) { m_minimap_shown_by_mod = state; }
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// IGameDef interface
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virtual IItemDefManager* getItemDefManager();
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@ -634,7 +633,6 @@ private:
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Camera *m_camera;
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Minimap *m_minimap;
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bool m_minimap_disabled_by_server;
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bool m_minimap_shown_by_mod;
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// Server serialization version
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u8 m_server_ser_ver;
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@ -1769,7 +1769,7 @@ void Game::run()
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updateProfilerGraphs(&graph);
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// Update if minimap has been disabled by the server
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flags.show_minimap = client->shouldShowMinimap();
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flags.show_minimap &= client->shouldShowMinimap();
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}
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}
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@ -118,17 +118,21 @@ int LuaMinimap::l_toggle_shape(lua_State *L)
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int LuaMinimap::l_show(lua_State *L)
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{
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Client *client = getClient(L);
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assert(client);
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client->setMinimapShownByMod(true);
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LuaMinimap *ref = checkobject(L, 1);
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Minimap *m = getobject(ref);
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if (m->getMinimapMode() == MINIMAP_MODE_OFF)
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m->setMinimapMode(MINIMAP_MODE_SURFACEx1);
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return 1;
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}
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int LuaMinimap::l_hide(lua_State *L)
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{
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Client *client = getClient(L);
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assert(client);
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client->setMinimapShownByMod(false);
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LuaMinimap *ref = checkobject(L, 1);
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Minimap *m = getobject(ref);
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if (m->getMinimapMode() != MINIMAP_MODE_OFF)
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m->setMinimapMode(MINIMAP_MODE_OFF);
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return 1;
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}
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