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Add param2 field for ores, some minor fixes and misc. code cleanup
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4468ea84e6
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@ -94,7 +94,7 @@ void Ore::resolveNodeNames(INodeDefManager *ndef) {
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}
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void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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void Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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int in_range = 0;
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in_range |= (nmin.Y <= height_max && nmax.Y >= height_min);
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@ -105,9 +105,6 @@ void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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resolveNodeNames(mg->ndef);
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MapNode n_ore(ore);
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ManualMapVoxelManipulator *vm = mg->vm;
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PseudoRandom pr(blockseed);
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int ymin, ymax;
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if (in_range & ORE_RANGE_MIRROR) {
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@ -120,6 +117,17 @@ void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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if (clust_size >= ymax - ymin + 1)
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return;
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nmin.Y = ymin;
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nmax.Y = ymax;
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generate(mg->vm, mg->seed, blockseed, nmin, nmax);
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}
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void OreScatter::generate(ManualMapVoxelManipulator *vm, int seed,
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u32 blockseed, v3s16 nmin, v3s16 nmax) {
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PseudoRandom pr(blockseed);
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MapNode n_ore(ore, 0, ore_param2);
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int volume = (nmax.X - nmin.X + 1) *
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(nmax.Y - nmin.Y + 1) *
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(nmax.Z - nmin.Z + 1);
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@ -129,10 +137,10 @@ void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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for (int i = 0; i != nclusters; i++) {
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int x0 = pr.range(nmin.X, nmax.X - csize + 1);
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int y0 = pr.range(ymin, ymax - csize + 1);
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int y0 = pr.range(nmin.Y, nmax.Y - csize + 1);
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int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
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if (np && (NoisePerlin3D(np, x0, y0, z0, mg->seed) < nthresh))
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if (np && (NoisePerlin3D(np, x0, y0, z0, seed) < nthresh))
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continue;
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for (int z1 = 0; z1 != csize; z1++)
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@ -149,53 +157,25 @@ void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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}
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void OreSheet::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) {
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int in_range = 0;
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in_range |= (nmin.Y <= height_max && nmax.Y >= height_min);
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if (flags & OREFLAG_ABSHEIGHT)
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in_range |= (nmin.Y >= -height_max && nmax.Y <= -height_min) << 1;
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if (!in_range)
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return;
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resolveNodeNames(mg->ndef);
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MapNode n_ore(ore);
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ManualMapVoxelManipulator *vm = mg->vm;
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void OreSheet::generate(ManualMapVoxelManipulator *vm, int seed,
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u32 blockseed, v3s16 nmin, v3s16 nmax) {
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PseudoRandom pr(blockseed + 4234);
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int ymin, ymax;
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if (in_range & ORE_RANGE_MIRROR) {
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ymin = MYMAX(nmin.Y, -height_max);
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ymax = MYMIN(nmax.Y, -height_min);
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} else {
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ymin = MYMAX(nmin.Y, height_min);
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ymax = MYMIN(nmax.Y, height_max);
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}
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if (clust_size >= ymax - ymin + 1)
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return;
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int x0 = nmin.X;
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int z0 = nmin.Z;
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int x1 = nmax.X;
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int z1 = nmax.Z;
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MapNode n_ore(ore, 0, ore_param2);
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int max_height = clust_size;
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int y_start = pr.range(ymin, ymax - max_height);
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int y_start = pr.range(nmin.Y, nmax.Y - max_height);
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if (!noise) {
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int sx = nmax.X - nmin.X + 1;
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int sz = nmax.Z - nmin.Z + 1;
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noise = new Noise(np, 0, sx, sz);
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}
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noise->seed = mg->seed + y_start;
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noise->perlinMap2D(x0, z0);
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noise->seed = seed + y_start;
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noise->perlinMap2D(nmin.X, nmin.Z);
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int index = 0;
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for (int z = z0; z != z1; z++)
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for (int x = x0; x != x1; x++) {
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for (int z = nmin.Z; z <= nmax.Z; z++)
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for (int x = nmin.X; x <= nmax.X; x++) {
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float noiseval = noise->result[index++];
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if (noiseval < nthresh)
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continue;
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12
src/mapgen.h
12
src/mapgen.h
@ -120,7 +120,6 @@ class Ore {
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public:
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std::string ore_name;
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std::string wherein_name;
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content_t ore;
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content_t wherein; // the node to be replaced
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u32 clust_scarcity; // ore cluster has a 1-in-clust_scarcity chance of appearing at a node
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@ -128,6 +127,7 @@ public:
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s16 clust_size; // how large (in nodes) a chunk of ore is
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s16 height_min;
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s16 height_max;
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u8 ore_param2; // to set node-specific attributes
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u32 flags; // attributes for this ore
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float nthresh; // threshhold for noise at which an ore is placed
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NoiseParams *np; // noise for distribution of clusters (NULL for uniform scattering)
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@ -141,15 +141,19 @@ public:
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}
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void resolveNodeNames(INodeDefManager *ndef);
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virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) = 0;
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void placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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virtual void generate(ManualMapVoxelManipulator *vm, int seed,
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u32 blockseed, v3s16 nmin, v3s16 nmax) = 0;
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};
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class OreScatter : public Ore {
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void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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virtual void generate(ManualMapVoxelManipulator *vm, int seed,
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u32 blockseed, v3s16 nmin, v3s16 nmax);
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};
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class OreSheet : public Ore {
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void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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virtual void generate(ManualMapVoxelManipulator *vm, int seed,
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u32 blockseed, v3s16 nmin, v3s16 nmax);
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};
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Ore *createOre(OreType type);
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@ -467,7 +467,7 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
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// Generate the registered ores
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for (unsigned int i = 0; i != emerge->ores.size(); i++) {
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Ore *ore = emerge->ores[i];
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ore->generate(this, blockseed + i, node_min, node_max);
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ore->placeOre(this, blockseed + i, node_min, node_max);
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}
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// Calculate lighting
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@ -180,7 +180,7 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
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for (size_t i = 0; i != emerge->ores.size(); i++) {
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Ore *ore = emerge->ores[i];
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ore->generate(this, blockseed + i, node_min, node_max);
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ore->placeOre(this, blockseed + i, node_min, node_max);
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}
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//printf("makeChunk: %dms\n", t.stop());
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@ -670,6 +670,7 @@ static int l_register_ore(lua_State *L)
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}
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ore->ore_name = getstringfield_default(L, index, "ore", "");
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ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
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ore->wherein_name = getstringfield_default(L, index, "wherein", "");
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ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
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ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
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