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Add animated_image[] formspec element (#9258)
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@ -178,6 +178,7 @@ LOCAL_SRC_FILES := \
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jni/src/filesys.cpp \
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jni/src/genericobject.cpp \
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jni/src/gettext.cpp \
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jni/src/gui/guiAnimatedImage.cpp \
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jni/src/gui/guiBackgroundImage.cpp \
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jni/src/gui/guiBox.cpp \
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jni/src/gui/guiButton.cpp \
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@ -2133,6 +2133,15 @@ Elements
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* Show an image
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### `animated_image[<X>,<Y>;<W>,<H>;<texture name>:<frame count>,<frame duration>]`
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* Show an animated image. The image is drawn like a "vertical_frames" tile
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animation (See Tile animation definition), but uses a frame count/duration
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for simplicity
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* `<texture name>` is the image to use
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* `<frame count>` is the number of frames animating the image
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* `<frame duration>` is in milliseconds
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### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
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* Show an inventory image of registered item/node
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@ -2580,6 +2589,8 @@ Some types may inherit styles from parent types.
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### Valid Properties
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* animated_image
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* noclip - boolean, set to true to allow the element to exceed formspec bounds.
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* box
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* noclip - boolean, set to true to allow the element to exceed formspec bounds.
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* Default to false in formspec_version version 3 or higher
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@ -12,6 +12,7 @@ local clip_fs = [[
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style_type[dropdown;noclip=%c]
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style_type[scrollbar;noclip=%c]
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style_type[table;noclip=%c]
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style_type[animated_image;noclip=%c]
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label[0,0;A clipping test]
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button[0,1;3,0.8;x;A clipping test]
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@ -25,6 +26,7 @@ local clip_fs = [[
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scrollbar[0,9;3,0.8;horizontal;x9;3]
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tablecolumns[text;text]
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table[0,10;3,1;x10;one,two,three,four;1]
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animated_image[0,11;3,1;test_animation.png:4,100]
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]]
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@ -119,8 +121,8 @@ local style_fs = [[
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local pages = {
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[[
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formspec_version[3]
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size[12,12]
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real_coordinates[true]
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image_button[0,0;1,1;logo.png;;1x1]
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image_button[1,0;2,2;logo.png;;2x2]
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button[0,2;1,1;;1x1]
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@ -157,7 +159,7 @@ local pages = {
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tabheader[6.5,0;6,0.65;name;Tab 1,Tab 2,Tab 3,Secrets;1;false;false]
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]],
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"size[12,12]real_coordinates[true]" ..
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"formspec_version[3]size[12,12]" ..
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("label[0.375,0.375;Styled - %s %s]"):format(
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color("#F00", "red text"),
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color("#77FF00CC", "green text")) ..
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@ -170,17 +172,27 @@ local pages = {
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style_fs:gsub("one_", "two_"):gsub("style%[[^%]]+%]", ""):gsub("style_type%[[^%]]+%]", "") ..
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"container_end[]",
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"size[12,12]real_coordinates[true]" ..
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"formspec_version[3]size[12,13]" ..
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"label[0.1,0.5;Clip]" ..
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"container[-2.5,1]" .. clip_fs:gsub("%%c", "false") .. "container_end[]" ..
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"label[11,0.5;Noclip]" ..
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"container[11.5,1]" .. clip_fs:gsub("%%c", "true") .. "container_end[]",
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[[
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formspec_version[3]
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size[12,12]
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animated_image[0.5,0.5;1,1;test_animation.png:4,100]
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animated_image[1.75,0.5;1,1;test_animation.png:100,100]
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animated_image[0.5,1.75;1,1;test_animation.jpg:4,100]
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animated_image[3,0.5;5,2;test_animation.png:4,100]
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animated_image[3,2.75;5,2;test_animation.jpg:4,100]
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]]
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}
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local function show_test_formspec(pname, page_id)
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page_id = page_id or 2
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local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip;" .. page_id .. ";false;false]"
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local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip,MiscEle;" .. page_id .. ";false;false]"
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minetest.show_formspec(pname, "test:formspec", fs)
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end
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BIN
games/minimal/mods/test/textures/test_animation.jpg
Normal file
BIN
games/minimal/mods/test/textures/test_animation.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
BIN
games/minimal/mods/test/textures/test_animation.png
Normal file
BIN
games/minimal/mods/test/textures/test_animation.png
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Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
@ -1,4 +1,5 @@
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set(gui_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/guiAnimatedImage.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiBackgroundImage.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiBox.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiButton.cpp
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83
src/gui/guiAnimatedImage.cpp
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83
src/gui/guiAnimatedImage.cpp
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@ -0,0 +1,83 @@
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#include "guiAnimatedImage.h"
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#include "client/guiscalingfilter.h"
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#include "client/tile.h" // ITextureSource
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#include "log.h"
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#include "porting.h"
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#include <string>
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GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
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s32 id, const core::rect<s32> &rectangle, const std::string &name,
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ISimpleTextureSource *tsrc) :
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gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
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m_name(name), m_tsrc(tsrc), m_texture(nullptr), m_global_time(0),
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m_frame_idx(0), m_frame_count(1), m_frame_duration(1), m_frame_time(0)
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{
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// Expected format: "texture_name:frame_count,frame_duration"
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// If this format is not met, the string will be loaded as a normal texture
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std::string::size_type colon_position = name.find(':', 0);
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std::string::size_type comma_position = name.find(',', 0);
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if (comma_position != std::string::npos &&
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colon_position != std::string::npos &&
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comma_position < name.size()) {
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m_texture = m_tsrc->getTexture(name.substr(0, colon_position));
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m_frame_count = std::max(stoi(name.substr(
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colon_position + 1, comma_position - colon_position - 1)), 1);
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m_frame_duration = std::max(stoi(name.substr(comma_position + 1)), 1);
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} else {
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// Leave the count/duration and display a static image
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m_texture = m_tsrc->getTexture(name);
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errorstream << "animated_image[]: Invalid texture format " << name <<
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". Expected format: texture_name:frame_count,frame_duration" << std::endl;
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}
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if (m_texture != nullptr) {
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core::dimension2d<u32> size = m_texture->getOriginalSize();
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if (size.Height < (u64)m_frame_count) {
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m_frame_count = size.Height;
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}
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} else {
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// No need to step an animation if we have nothing to draw
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m_frame_count = 1;
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}
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}
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void GUIAnimatedImage::draw()
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{
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// Render the current frame
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if (m_texture != nullptr) {
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video::IVideoDriver *driver = Environment->getVideoDriver();
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const video::SColor color(255, 255, 255, 255);
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const video::SColor colors[] = {color, color, color, color};
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core::dimension2d<u32> size = m_texture->getOriginalSize();
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size.Height /= m_frame_count;
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draw2DImageFilterScaled( driver, m_texture, AbsoluteRect,
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core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
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NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
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}
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// Step the animation
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if (m_frame_count > 1) {
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// Determine the delta time to step
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u64 new_global_time = porting::getTimeMs();
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if (m_global_time > 0)
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m_frame_time += new_global_time - m_global_time;
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m_global_time = new_global_time;
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// Advance by the number of elapsed frames, looping if necessary
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m_frame_idx += u32(m_frame_time / m_frame_duration);
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m_frame_idx %= m_frame_count;
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// If 1 or more frames have elapsed, reset the frame time counter with
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// the remainder
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m_frame_time %= m_frame_duration;
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}
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}
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26
src/gui/guiAnimatedImage.h
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26
src/gui/guiAnimatedImage.h
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@ -0,0 +1,26 @@
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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#include "util/string.h"
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class ISimpleTextureSource;
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class GUIAnimatedImage : public gui::IGUIElement {
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public:
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GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
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const core::rect<s32> &rectangle, const std::string &name,
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ISimpleTextureSource *tsrc);
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virtual void draw() override;
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private:
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std::string m_name;
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ISimpleTextureSource *m_tsrc;
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video::ITexture *m_texture;
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u64 m_global_time;
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s32 m_frame_idx;
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s32 m_frame_count;
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u64 m_frame_duration;
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u64 m_frame_time;
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};
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@ -55,6 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/string.h" // for parseColorString()
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#include "irrlicht_changes/static_text.h"
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#include "client/guiscalingfilter.h"
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#include "guiAnimatedImage.h"
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#include "guiBackgroundImage.h"
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#include "guiBox.h"
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#include "guiButton.h"
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@ -779,6 +780,58 @@ void GUIFormSpecMenu::parseImage(parserData* data, const std::string &element)
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errorstream<< "Invalid image element(" << parts.size() << "): '" << element << "'" << std::endl;
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}
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void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &element)
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{
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std::vector<std::string> parts = split(element, ';');
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if (parts.size() != 3 &&
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!(parts.size() > 3 && m_formspec_version > FORMSPEC_API_VERSION)) {
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errorstream << "Invalid animated image element(" << parts.size()
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<< "): '" << element << "'" << std::endl;
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return;
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}
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std::vector<std::string> v_pos = split(parts[0], ',');
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std::vector<std::string> v_geom = split(parts[1], ',');
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std::string name = unescape_string(parts[2]);
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MY_CHECKPOS("animated_image", 0);
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MY_CHECKGEOM("animated_image", 1);
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v2s32 pos;
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v2s32 geom;
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if (data->real_coordinates) {
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pos = getRealCoordinateBasePos(v_pos);
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geom = getRealCoordinateGeometry(v_geom);
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} else {
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pos = getElementBasePos(&v_pos);
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geom.X = stof(v_geom[0]) * (float)imgsize.X;
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geom.Y = stof(v_geom[1]) * (float)imgsize.Y;
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}
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if (!data->explicit_size)
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warningstream << "invalid use of animated_image without a size[] element" << std::endl;
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FieldSpec spec(
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"",
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L"",
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L"",
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258 + m_fields.size()
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);
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core::rect<s32> rect = core::rect<s32>(pos, pos + geom);
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gui::IGUIElement *e = new GUIAnimatedImage(Environment, this, spec.fid,
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rect, name, m_tsrc);
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auto style = getStyleForElement("animated_image", spec.fname);
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e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false));
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e->drop();
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m_fields.push_back(spec);
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}
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void GUIFormSpecMenu::parseItemImage(parserData* data, const std::string &element)
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{
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std::vector<std::string> parts = split(element,';');
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@ -2500,6 +2553,11 @@ void GUIFormSpecMenu::parseElement(parserData* data, const std::string &element)
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return;
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}
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if (type == "animated_image") {
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parseAnimatedImage(data, description);
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return;
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}
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if (type == "item_image") {
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parseItemImage(data, description);
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return;
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@ -38,6 +38,7 @@ class InventoryManager;
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class ISimpleTextureSource;
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class Client;
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class GUIScrollBar;
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class TexturePool;
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typedef enum {
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f_Button,
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@ -388,6 +389,7 @@ private:
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void parseListRing(parserData* data, const std::string &element);
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void parseCheckbox(parserData* data, const std::string &element);
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void parseImage(parserData* data, const std::string &element);
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void parseAnimatedImage(parserData *data, const std::string &element);
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void parseItemImage(parserData* data, const std::string &element);
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void parseButton(parserData* data, const std::string &element,
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const std::string &typ);
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@ -155,6 +155,8 @@ src/genericobject.cpp
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src/genericobject.h
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src/gettext.cpp
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src/gettext.h
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src/gui/guiAnimatedImage.cpp
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src/gui/guiAnimatedImage.h
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src/gui/guiBackgroundImage.cpp
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src/gui/guiBackgroundImage.h
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src/gui/guiBox.cpp
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