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Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually.
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@ -23,6 +23,11 @@ core.register_on_sending_chat_message(function(message)
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return true
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end
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-- Run core.registered_on_chatcommand callbacks.
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if core.run_callbacks(core.registered_on_chatcommand, 5, cmd, param) then
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return true
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end
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local cmd_def = core.registered_chatcommands[cmd]
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if cmd_def then
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core.set_last_run_mod(cmd_def.mod_origin)
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@ -63,6 +63,7 @@ core.registered_on_mods_loaded, core.register_on_mods_loaded = make_registration
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core.registered_on_shutdown, core.register_on_shutdown = make_registration()
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core.registered_on_receiving_chat_message, core.register_on_receiving_chat_message = make_registration()
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core.registered_on_sending_chat_message, core.register_on_sending_chat_message = make_registration()
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core.registered_on_chatcommand, core.register_on_chatcommand = make_registration()
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core.registered_on_death, core.register_on_death = make_registration()
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core.registered_on_hp_modification, core.register_on_hp_modification = make_registration()
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core.registered_on_damage_taken, core.register_on_damage_taken = make_registration()
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@ -58,6 +58,11 @@ core.register_on_chat_message(function(name, message)
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param = param or ""
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-- Run core.registered_on_chatcommands callbacks.
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if core.run_callbacks(core.registered_on_chatcommands, 5, name, cmd, param) then
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return true
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end
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local cmd_def = core.registered_chatcommands[cmd]
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if not cmd_def then
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core.chat_send_player(name, "-!- Invalid command: " .. cmd)
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@ -584,6 +584,7 @@ core.unregister_biome = make_wrap_deregistration(core.register_biome,
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core.clear_registered_biomes, core.registered_biomes)
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core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
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core.registered_on_chatcommands, core.register_on_chatcommand = make_registration()
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core.registered_globalsteps, core.register_globalstep = make_registration()
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core.registered_playerevents, core.register_playerevent = make_registration()
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core.registered_on_mods_loaded, core.register_on_mods_loaded = make_registration()
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@ -109,6 +109,10 @@ core.register_on_sending_chat_message(function(message)
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return false
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end)
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core.register_on_chatcommand(function(command, params)
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print("[PREVIEW] caught command '"..command.."'. Parameters: '"..params.."'")
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end)
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-- This is an example function to ensure it's working properly, should be removed before merge
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core.register_on_hp_modification(function(hp)
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print("[PREVIEW] HP modified " .. hp)
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@ -686,6 +686,11 @@ Call these functions only at load time!
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* Adds definition to minetest.registered_chatcommands
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* `minetest.unregister_chatcommand(name)`
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* Unregisters a chatcommands registered with register_chatcommand.
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* `minetest.register_on_chatcommand(function(command, params))`
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* Called always when a chatcommand is triggered, before `minetest.registered_chatcommands`
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is checked to see if that the command exists, but after the input is parsed.
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* Return `true` to mark the command as handled, which means that the default
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handlers will be prevented.
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* `minetest.register_on_death(function())`
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* Called when the local player dies
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* `minetest.register_on_hp_modification(function(hp))`
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@ -4606,6 +4606,11 @@ Call these functions only at load time!
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* Called always when a player says something
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* Return `true` to mark the message as handled, which means that it will
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not be sent to other players.
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* `minetest.register_on_chatcommand(function(name, command, params))`
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* Called always when a chatcommand is triggered, before `minetest.registered_chatcommands`
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is checked to see if the command exists, but after the input is parsed.
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* Return `true` to mark the command as handled, which means that the default
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handlers will be prevented.
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* `minetest.register_on_player_receive_fields(function(player, formname, fields))`
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* Called when the server received input from `player` in a formspec with
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the given `formname`. Specifically, this is called on any of the
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@ -214,3 +214,6 @@ minetest.register_chatcommand("test_place_nodes", {
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end,
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})
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core.register_on_chatcommand(function(name, command, params)
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minetest.log("caught command '"..command.."', issued by '"..name.."'. Parameters: '"..params.."'")
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end)
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