Infinite packet flood test for debugging the new network layer

This commit is contained in:
Perttu Ahola 2011-11-07 01:20:58 +02:00
parent 61f2cc45c2
commit 7d5d676eac

@ -953,10 +953,10 @@ struct TestConnection
u16 peer_id_client = 2;
#if 0
/*
Send consequent packets in different order
*/
{
/*
Send consequent packets in different order
*/
//u8 data1[] = "hello1";
//u8 data2[] = "hello2";
SharedBuffer<u8> data1 = SharedBufferFromString("hello1");
@ -1027,6 +1027,42 @@ struct TestConnection
assert(got_exception);
}
#endif
/*
Send large amounts of packets (infinite test)
*/
{
infostream<<"Sending large amounts of packets (infinite test)"<<std::endl;
int sendcount = 0;
for(;;){
int datasize = myrand_range(0,10)==0?myrand_range(100,10000):myrand_range(0,100);
SharedBuffer<u8> data1(datasize);
for(u16 i=0; i<datasize; i++)
data1[i] = i/4;
int sendtimes = myrand_range(1,10);
for(int i=0; i<sendtimes; i++){
server.Send(peer_id_client, 0, data1, true);
sendcount++;
}
infostream<<"sendcount="<<sendcount<<std::endl;
int receivetimes = myrand_range(1,11);
for(int i=0; i<receivetimes; i++){
u8 recvdata[datasize + 1000];
u16 peer_id = 132;
u16 size = 0;
bool received = false;
try{
size = client.Receive(peer_id, recvdata, datasize + 1000);
received = true;
}catch(con::NoIncomingDataException &e){
}
}
}
}
/*
Send a large packet
*/
{
const int datasize = 30000;
SharedBuffer<u8> data1(datasize);