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Manually configurable minimum protocol version (#14054)
Partially address #13483. Server operators can set a minimum protocol version to match the game requirements (or any other restriction they may want), and it's applied as an additional constraint on top of the baseline compatibility range, optional strict_protocol_version_checking, and any kick-on-join used by the game/mods.
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@ -810,6 +810,14 @@ bind_address (Bind address) string
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# to new servers, but they may not support all new features that you are expecting.
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strict_protocol_version_checking (Strict protocol checking) bool false
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# Define the oldest clients allowed to connect.
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# Older clients are compatible in the sense that they will not crash when connecting
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# to new servers, but they may not support all new features that you are expecting.
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# This allows for more fine-grained control than strict_protocol_version_checking.
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# Minetest still enforces its own internal minimum, and enabling
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# strict_protocol_version_checking will effectively override this.
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protocol_version_min (Protocol version minimum) int 1 1 65535
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# Specifies URL from which client fetches media instead of using UDP.
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# $filename should be accessible from $remote_media$filename via cURL
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# (obviously, remote_media should end with a slash).
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@ -760,6 +760,15 @@
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# type: bool
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# strict_protocol_version_checking = false
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# Define the oldest clients allowed to connect.
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# Older clients are compatible in the sense that they will not crash when connecting
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# to new servers, but they may not support all new features that you are expecting.
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# This allows more fine-grained control than strict_protocol_version_checking.
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# Minetest may still enforce its own internal minimum, and enabling
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# strict_protocol_version_checking will effectively override this.
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# type: int min: 1 max: 65535
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# protocol_version_min = 1
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# Specifies URL from which client fetches media instead of using UDP.
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# $filename should be accessible from $remote_media$filename via cURL
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# (obviously, remote_media should end with a slash).
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@ -365,6 +365,7 @@ void set_default_settings()
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settings->setDefault("max_packets_per_iteration", "1024");
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settings->setDefault("port", "30000");
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settings->setDefault("strict_protocol_version_checking", "false");
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settings->setDefault("protocol_version_min", "1");
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settings->setDefault("player_transfer_distance", "0");
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settings->setDefault("max_simultaneous_block_sends_per_client", "40");
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settings->setDefault("time_send_interval", "5");
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@ -147,10 +147,8 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
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client->net_proto_version = net_proto_version;
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if ((g_settings->getBool("strict_protocol_version_checking") &&
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net_proto_version != LATEST_PROTOCOL_VERSION) ||
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net_proto_version < SERVER_PROTOCOL_VERSION_MIN ||
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net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
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if (net_proto_version < Server::getProtocolVersionMin() ||
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net_proto_version > Server::getProtocolVersionMax()) {
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actionstream << "Server: A mismatched client tried to connect from " <<
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addr_s << " proto_max=" << (int)max_net_proto_version << std::endl;
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DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_VERSION);
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@ -4191,3 +4191,20 @@ bool Server::migrateModStorageDatabase(const GameParams &game_params, const Sett
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return succeeded;
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}
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u16 Server::getProtocolVersionMin()
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{
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u16 min_proto = g_settings->getU16("protocol_version_min");
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if (g_settings->getBool("strict_protocol_version_checking"))
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min_proto = LATEST_PROTOCOL_VERSION;
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return rangelim(min_proto,
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SERVER_PROTOCOL_VERSION_MIN,
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SERVER_PROTOCOL_VERSION_MAX);
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}
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u16 Server::getProtocolVersionMax()
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{
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return g_settings->getBool("strict_protocol_version_checking")
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? LATEST_PROTOCOL_VERSION
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: SERVER_PROTOCOL_VERSION_MAX;
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}
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@ -383,6 +383,9 @@ public:
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static bool migrateModStorageDatabase(const GameParams &game_params,
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const Settings &cmd_args);
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static u16 getProtocolVersionMin();
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static u16 getProtocolVersionMax();
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// Lua files registered for init of async env, pair of modname + path
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std::vector<std::pair<std::string, std::string>> m_async_init_files;
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@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <json/json.h>
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#include "convert_json.h"
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#include "httpfetch.h"
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#include "server.h"
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namespace ServerList
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{
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@ -50,12 +51,11 @@ void sendAnnounce(AnnounceAction action,
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server["address"] = g_settings->get("server_address");
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}
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if (action != AA_DELETE) {
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bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
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server["name"] = g_settings->get("server_name");
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server["description"] = g_settings->get("server_description");
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server["version"] = g_version_string;
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server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
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server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
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server["proto_min"] = Server::getProtocolVersionMin();
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server["proto_max"] = Server::getProtocolVersionMax();
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server["url"] = g_settings->get("server_url");
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server["creative"] = g_settings->getBool("creative_mode");
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server["damage"] = g_settings->getBool("enable_damage");
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