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Documentation: Remove now unused 'vertical spawn range'
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@ -702,12 +702,6 @@ enable_pvp (Player versus Player) bool true
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# If this is set, players will always (re)spawn at the given position.
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# If this is set, players will always (re)spawn at the given position.
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static_spawnpoint (Static spawnpoint) string
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static_spawnpoint (Static spawnpoint) string
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# Maximum distance above water level for player spawn.
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# Larger values result in spawn points closer to (x = 0, z = 0).
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# Smaller values may result in a suitable spawn point not being found,
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# resulting in a spawn at (0, 0, 0) possibly buried underground.
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vertical_spawn_range (Vertical spawn range) int 16
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# If enabled, new players cannot join with an empty password.
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# If enabled, new players cannot join with an empty password.
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disallow_empty_password (Disallow empty passwords) bool false
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disallow_empty_password (Disallow empty passwords) bool false
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@ -839,13 +839,6 @@
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# type: string
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# type: string
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# static_spawnpoint =
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# static_spawnpoint =
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# Maximum distance above water level for player spawn.
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# Larger values result in spawn points closer to (x = 0, z = 0).
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# Smaller values may result in a suitable spawn point not being found,
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# resulting in a spawn at (0, 0, 0) possibly buried underground.
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# type: int
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# vertical_spawn_range = 16
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# If enabled, new players cannot join with an empty password.
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# If enabled, new players cannot join with an empty password.
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# type: bool
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# type: bool
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# disallow_empty_password = false
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# disallow_empty_password = false
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