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Android: Add 'aux' button (#7477)
Add 'aux' button. Use joystick to trigger 'aux' button when forward and out of main circle, by enabling 'virtual_joystick_triggers_aux' setting.
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@ -126,6 +126,10 @@ touchscreen_threshold (Touch screen threshold) int 20 0 100
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# If disabled, virtual joystick will center to first-touch's position.
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fixed_virtual_joystick (Fixed virtual joystick) bool false
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# (Android) Use virtual joystick to trigger "aux" button.
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# If enabled, virtual joystick will also tap "aux" button when out of main circle.
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virtual_joystick_triggers_aux (Virtual joystick triggers aux button) bool false
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# Enable joysticks
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enable_joysticks (Enable joysticks) bool false
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@ -409,6 +409,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
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settings->setDefault("touchscreen_threshold","20");
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settings->setDefault("fixed_virtual_joystick", "false");
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settings->setDefault("virtual_joystick_triggers_aux", "false");
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settings->setDefault("smooth_lighting", "false");
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settings->setDefault("max_simultaneous_block_sends_per_client", "3");
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settings->setDefault("emergequeue_limit_diskonly", "8");
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@ -42,7 +42,8 @@ using namespace irr::core;
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const char **touchgui_button_imagenames = (const char *[]) {
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"jump_btn.png",
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"down.png",
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"zoom.png"
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"zoom.png",
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"aux_btn.png"
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};
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const char **touchgui_joystick_imagenames = (const char *[]) {
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@ -82,6 +83,9 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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case zoom_id:
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key = "zoom";
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break;
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case special1_id:
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key = "special1";
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break;
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case fly_id:
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key = "freemove";
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break;
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@ -454,6 +458,7 @@ TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver)
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m_touchscreen_threshold = g_settings->getU16("touchscreen_threshold");
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m_fixed_joystick = g_settings->getBool("fixed_virtual_joystick");
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m_joystick_triggers_special1 = g_settings->getBool("virtual_joystick_triggers_aux");
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m_screensize = m_device->getVideoDriver()->getScreenSize();
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}
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@ -555,11 +560,20 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
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// init zoom button
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initButton(zoom_id,
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rect<s32>(m_screensize.X - (1.25 * button_size),
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m_screensize.Y - (3 * button_size),
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m_screensize.Y - (4 * button_size),
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m_screensize.X - (0.25 * button_size),
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m_screensize.Y - (2 * button_size)),
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m_screensize.Y - (3 * button_size)),
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L"z", false);
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// init special1 button
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if (!m_joystick_triggers_special1)
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initButton(special1_id,
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rect<s32>(m_screensize.X - (1.25 * button_size),
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m_screensize.Y - (2.5 * button_size),
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m_screensize.X - (0.25 * button_size),
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m_screensize.Y - (1.5 * button_size)),
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L"spc1", false);
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m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
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v2s32(m_screensize.X - (button_size / 2),
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m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET + 1) * button_size)
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@ -973,7 +987,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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angle = fmod(angle + 180 + 22.5, 360);
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// reset state before applying
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for (unsigned int i = 0; i < 4; i ++)
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for (unsigned int i = 0; i < 5; i ++)
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m_joystick_status[i] = false;
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if (distance <= m_touchscreen_threshold) {
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@ -1000,8 +1014,9 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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m_joystick_status[j_left] = true;
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}
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// move joystick "button"
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if (distance > button_size) {
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m_joystick_status[j_special1] = true;
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// move joystick "button"
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s32 ndx = (s32) button_size * dx / distance - (s32) button_size / 2;
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s32 ndy = (s32) button_size * dy / distance - (s32) button_size / 2;
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if (m_fixed_joystick) {
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@ -1125,7 +1140,10 @@ bool TouchScreenGUI::doubleTapDetection()
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void TouchScreenGUI::applyJoystickStatus()
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{
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for (unsigned int i = 0; i < 4; i ++) {
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for (unsigned int i = 0; i < 5; i ++) {
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if (i == 4 && !m_joystick_triggers_special1)
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continue;
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SEvent translated{};
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translated.EventType = irr::EET_KEY_INPUT_EVENT;
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translated.KeyInput.Key = id2keycode(m_joystick_names[i]);
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@ -37,6 +37,7 @@ typedef enum {
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jump_id = 0,
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crunch_id,
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zoom_id,
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special1_id,
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after_last_element_id,
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settings_starter_id,
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rare_controls_starter_id,
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@ -60,7 +61,13 @@ typedef enum {
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joystick_center_id
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} touch_gui_button_id;
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typedef enum { j_forward = 0, j_backward, j_left, j_right } touch_gui_joystick_move_id;
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typedef enum {
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j_forward = 0,
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j_backward,
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j_left,
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j_right,
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j_special1
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} touch_gui_joystick_move_id;
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typedef enum {
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AHBB_Dir_Top_Bottom,
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@ -206,9 +213,9 @@ private:
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double m_camera_pitch = 0.0;
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// forward, backward, left, right
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touch_gui_button_id m_joystick_names[4] = {
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forward_id, backward_id, left_id, right_id};
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bool m_joystick_status[4] = {false, false, false, false};
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touch_gui_button_id m_joystick_names[5] = {
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forward_id, backward_id, left_id, right_id, special1_id};
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bool m_joystick_status[5] = {false, false, false, false, false};
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/*!
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* A line starting at the camera and pointing towards the
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@ -227,6 +234,7 @@ private:
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int m_joystick_id = -1;
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bool m_joystick_has_really_moved = false;
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bool m_fixed_joystick = false;
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bool m_joystick_triggers_special1 = false;
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button_info *m_joystick_btn_off = nullptr;
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button_info *m_joystick_btn_bg = nullptr;
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button_info *m_joystick_btn_center = nullptr;
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BIN
textures/base/pack/aux_btn.png
Executable file
BIN
textures/base/pack/aux_btn.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
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