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Fix full crack texture being shown when releasing dig button
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parent
7b13d119ed
commit
7fbc8152bf
16
src/tile.cpp
16
src/tile.cpp
@ -555,7 +555,7 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
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// Draw or overlay a crack
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// Draw or overlay a crack
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static void draw_crack(video::IImage *crack, video::IImage *dst,
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static void draw_crack(video::IImage *crack, video::IImage *dst,
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bool use_overlay, u32 frame_count, u32 progression,
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bool use_overlay, s32 frame_count, s32 progression,
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video::IVideoDriver *driver);
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video::IVideoDriver *driver);
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// Brighten image
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// Brighten image
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@ -1058,8 +1058,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
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bool use_overlay = (part_of_name[6] == 'o');
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bool use_overlay = (part_of_name[6] == 'o');
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Strfnd sf(part_of_name);
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Strfnd sf(part_of_name);
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sf.next(":");
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sf.next(":");
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u32 frame_count = stoi(sf.next(":"));
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s32 frame_count = stoi(sf.next(":"));
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u32 progression = stoi(sf.next(":"));
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s32 progression = stoi(sf.next(":"));
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/*
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/*
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Load crack image.
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Load crack image.
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@ -1499,7 +1499,7 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
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}
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}
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static void draw_crack(video::IImage *crack, video::IImage *dst,
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static void draw_crack(video::IImage *crack, video::IImage *dst,
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bool use_overlay, u32 frame_count, u32 progression,
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bool use_overlay, s32 frame_count, s32 progression,
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video::IVideoDriver *driver)
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video::IVideoDriver *driver)
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{
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{
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// Dimension of destination image
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// Dimension of destination image
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@ -1507,11 +1507,11 @@ static void draw_crack(video::IImage *crack, video::IImage *dst,
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// Dimension of original image
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// Dimension of original image
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core::dimension2d<u32> dim_crack = crack->getDimension();
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core::dimension2d<u32> dim_crack = crack->getDimension();
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// Count of crack stages
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// Count of crack stages
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u32 crack_count = dim_crack.Height / dim_crack.Width;
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s32 crack_count = dim_crack.Height / dim_crack.Width;
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// Limit frame_count
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// Limit frame_count
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if(frame_count > dim_dst.Height)
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if(frame_count > (s32) dim_dst.Height)
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frame_count = dim_dst.Height;
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frame_count = dim_dst.Height;
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if(frame_count == 0)
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if(frame_count < 1)
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frame_count = 1;
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frame_count = 1;
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// Limit progression
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// Limit progression
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if(progression > crack_count-1)
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if(progression > crack_count-1)
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@ -1543,7 +1543,7 @@ static void draw_crack(video::IImage *crack, video::IImage *dst,
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// Scale crack image by copying
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// Scale crack image by copying
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crack_cropped->copyToScaling(crack_scaled);
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crack_cropped->copyToScaling(crack_scaled);
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// Copy or overlay crack image onto each frame
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// Copy or overlay crack image onto each frame
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for(u32 i = 0; i < frame_count; ++i)
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for(s32 i = 0; i < frame_count; ++i)
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{
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{
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v2s32 dst_pos(0, dim_crack_scaled.Height * i);
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v2s32 dst_pos(0, dim_crack_scaled.Height * i);
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if(use_overlay)
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if(use_overlay)
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