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Hint at problematic code when logging deprecated calls
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@ -150,9 +150,15 @@ void log_deprecated(lua_State *L, const std::string &message)
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}
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if (do_log) {
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warningstream << message << std::endl;
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// L can be NULL if we get called by log_deprecated(const std::string &msg)
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// from scripting_game.cpp.
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warningstream << message;
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if (L) { // L can be NULL if we get called from scripting_game.cpp
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lua_Debug ar;
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FATAL_ERROR_IF(!lua_getstack(L, 2, &ar), "lua_getstack() failed");
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FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
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warningstream << " (at " << ar.short_src << ":" << ar.currentline << ")";
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}
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warningstream << std::endl;
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if (L) {
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if (do_error)
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script_error(L, LUA_ERRRUN, NULL, NULL);
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