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Fix segfault when generating stuff on world boundaries
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parent
7b7b68cdab
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@ -249,7 +249,7 @@ void * EmergeThread::Thread()
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t.stop(true); // Hide output
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}
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{
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do{ // enable break
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// Lock environment again to access the map
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JMutexAutoLock envlock(m_server->m_env_mutex);
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@ -262,6 +262,11 @@ void * EmergeThread::Thread()
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// Get central block
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block = map.getBlockNoCreateNoEx(p);
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// If block doesn't exist, don't try doing anything with it
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// This happens if the block is not in generation boundaries
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if(!block)
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break;
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/*
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Do some post-generate stuff
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@ -285,7 +290,7 @@ void * EmergeThread::Thread()
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// Activate objects and stuff
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m_server->m_env->activateBlock(block, 0);
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}
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}while(false);
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}
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if(block == NULL)
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