Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::list. * sendRemoveNode and sendAddNodes are also converted as a side effect

This commit is contained in:
Loic Blot 2015-03-05 11:18:17 +01:00
parent 36e8ba9ce2
commit 82482ecd9d
2 changed files with 56 additions and 79 deletions

@ -788,25 +788,22 @@ void Server::AsyncRunStep(bool initial_step)
// Key = object id
// Value = data sent by object
std::map<u16, std::list<ActiveObjectMessage>* > buffered_messages;
std::map<u16, std::vector<ActiveObjectMessage>* > buffered_messages;
// Get active object messages from environment
for(;;)
{
for(;;) {
ActiveObjectMessage aom = m_env->getActiveObjectMessage();
if(aom.id == 0)
if (aom.id == 0)
break;
std::list<ActiveObjectMessage>* message_list = NULL;
std::map<u16, std::list<ActiveObjectMessage>* >::iterator n;
std::vector<ActiveObjectMessage>* message_list = NULL;
std::map<u16, std::vector<ActiveObjectMessage>* >::iterator n;
n = buffered_messages.find(aom.id);
if(n == buffered_messages.end())
{
message_list = new std::list<ActiveObjectMessage>;
if (n == buffered_messages.end()) {
message_list = new std::vector<ActiveObjectMessage>;
buffered_messages[aom.id] = message_list;
}
else
{
else {
message_list = n->second;
}
message_list->push_back(aom);
@ -815,28 +812,26 @@ void Server::AsyncRunStep(bool initial_step)
m_clients.Lock();
std::map<u16, RemoteClient*> clients = m_clients.getClientList();
// Route data to every client
for(std::map<u16, RemoteClient*>::iterator
for (std::map<u16, RemoteClient*>::iterator
i = clients.begin();
i != clients.end(); ++i)
{
i != clients.end(); ++i) {
RemoteClient *client = i->second;
std::string reliable_data;
std::string unreliable_data;
// Go through all objects in message buffer
for(std::map<u16, std::list<ActiveObjectMessage>* >::iterator
for (std::map<u16, std::vector<ActiveObjectMessage>* >::iterator
j = buffered_messages.begin();
j != buffered_messages.end(); ++j)
{
j != buffered_messages.end(); ++j) {
// If object is not known by client, skip it
u16 id = j->first;
if(client->m_known_objects.find(id) == client->m_known_objects.end())
if (client->m_known_objects.find(id) == client->m_known_objects.end())
continue;
// Get message list of object
std::list<ActiveObjectMessage>* list = j->second;
std::vector<ActiveObjectMessage>* list = j->second;
// Go through every message
for(std::list<ActiveObjectMessage>::iterator
k = list->begin(); k != list->end(); ++k)
{
for (std::vector<ActiveObjectMessage>::iterator
k = list->begin(); k != list->end(); ++k) {
// Compose the full new data with header
ActiveObjectMessage aom = *k;
std::string new_data;
@ -876,10 +871,9 @@ void Server::AsyncRunStep(bool initial_step)
m_clients.Unlock();
// Clear buffered_messages
for(std::map<u16, std::list<ActiveObjectMessage>* >::iterator
for(std::map<u16, std::vector<ActiveObjectMessage>* >::iterator
i = buffered_messages.begin();
i != buffered_messages.end(); ++i)
{
i != buffered_messages.end(); ++i) {
delete i->second;
}
}
@ -912,77 +906,60 @@ void Server::AsyncRunStep(bool initial_step)
// Players far away from the change are stored here.
// Instead of sending the changes, MapBlocks are set not sent
// for them.
std::list<u16> far_players;
std::vector<u16> far_players;
if(event->type == MEET_ADDNODE || event->type == MEET_SWAPNODE)
{
//infostream<<"Server: MEET_ADDNODE"<<std::endl;
switch (event->type) {
case MEET_ADDNODE:
case MEET_SWAPNODE:
prof.add("MEET_ADDNODE", 1);
if(disable_single_change_sending)
sendAddNode(event->p, event->n, event->already_known_by_peer,
&far_players, 5, event->type == MEET_ADDNODE);
else
sendAddNode(event->p, event->n, event->already_known_by_peer,
&far_players, 30, event->type == MEET_ADDNODE);
}
else if(event->type == MEET_REMOVENODE)
{
//infostream<<"Server: MEET_REMOVENODE"<<std::endl;
&far_players, disable_single_change_sending ? 5 : 30,
event->type == MEET_ADDNODE);
break;
case MEET_REMOVENODE:
prof.add("MEET_REMOVENODE", 1);
if(disable_single_change_sending)
sendRemoveNode(event->p, event->already_known_by_peer,
&far_players, 5);
else
sendRemoveNode(event->p, event->already_known_by_peer,
&far_players, 30);
}
else if(event->type == MEET_BLOCK_NODE_METADATA_CHANGED)
{
infostream<<"Server: MEET_BLOCK_NODE_METADATA_CHANGED"<<std::endl;
&far_players, disable_single_change_sending ? 5 : 30);
break;
case MEET_BLOCK_NODE_METADATA_CHANGED:
infostream << "Server: MEET_BLOCK_NODE_METADATA_CHANGED" << std::endl;
prof.add("MEET_BLOCK_NODE_METADATA_CHANGED", 1);
setBlockNotSent(event->p);
}
else if(event->type == MEET_OTHER)
{
infostream<<"Server: MEET_OTHER"<<std::endl;
break;
case MEET_OTHER:
infostream << "Server: MEET_OTHER" << std::endl;
prof.add("MEET_OTHER", 1);
for(std::set<v3s16>::iterator
i = event->modified_blocks.begin();
i != event->modified_blocks.end(); ++i)
{
i != event->modified_blocks.end(); ++i) {
setBlockNotSent(*i);
}
}
else
{
break;
default:
prof.add("unknown", 1);
infostream<<"WARNING: Server: Unknown MapEditEvent "
<<((u32)event->type)<<std::endl;
infostream << "WARNING: Server: Unknown MapEditEvent "
<< ((u32)event->type) << std::endl;
break;
}
/*
Set blocks not sent to far players
*/
if(!far_players.empty())
{
if(!far_players.empty()) {
// Convert list format to that wanted by SetBlocksNotSent
std::map<v3s16, MapBlock*> modified_blocks2;
for(std::set<v3s16>::iterator
i = event->modified_blocks.begin();
i != event->modified_blocks.end(); ++i)
{
i != event->modified_blocks.end(); ++i) {
modified_blocks2[*i] =
m_env->getMap().getBlockNoCreateNoEx(*i);
}
// Set blocks not sent
for(std::list<u16>::iterator
for(std::vector<u16>::iterator
i = far_players.begin();
i != far_players.end(); ++i)
{
u16 peer_id = *i;
RemoteClient *client = getClient(peer_id);
if(client==NULL)
continue;
i != far_players.end(); ++i) {
if(RemoteClient *client = getClient(*i))
client->SetBlocksNotSent(modified_blocks2);
}
}
@ -2018,7 +1995,7 @@ void Server::stopSound(s32 handle)
}
void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
std::list<u16> *far_players, float far_d_nodes)
std::vector<u16> *far_players, float far_d_nodes)
{
float maxd = far_d_nodes*BS;
v3f p_f = intToFloat(p, BS);
@ -2029,7 +2006,7 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
std::vector<u16> clients = m_clients.getClientIDs();
for(std::vector<u16>::iterator i = clients.begin();
i != clients.end(); ++i) {
if(far_players) {
if (far_players) {
// Get player
if(Player *player = m_env->getPlayer(*i)) {
// If player is far away, only set modified blocks not sent
@ -2049,7 +2026,7 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
}
void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
std::list<u16> *far_players, float far_d_nodes,
std::vector<u16> *far_players, float far_d_nodes,
bool remove_metadata)
{
float maxd = far_d_nodes*BS;

@ -422,9 +422,9 @@ private:
*/
// Envlock and conlock should be locked when calling these
void sendRemoveNode(v3s16 p, u16 ignore_id=0,
std::list<u16> *far_players=NULL, float far_d_nodes=100);
std::vector<u16> *far_players=NULL, float far_d_nodes=100);
void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0,
std::list<u16> *far_players=NULL, float far_d_nodes=100,
std::vector<u16> *far_players=NULL, float far_d_nodes=100,
bool remove_metadata=true);
void setBlockNotSent(v3s16 p);