Add documentation for IDE developer setup (#13935)
9
.gitignore
vendored
@ -1,5 +1,8 @@
|
|||||||
## Editors and development environments
|
## Editors and development environments
|
||||||
*~
|
*~
|
||||||
|
.cmake
|
||||||
|
CMakeUserPresets.json
|
||||||
|
Testing/*
|
||||||
*.swp
|
*.swp
|
||||||
*.bak*
|
*.bak*
|
||||||
*.orig
|
*.orig
|
||||||
@ -26,7 +29,8 @@ gtags.files
|
|||||||
# Codelite
|
# Codelite
|
||||||
*.project
|
*.project
|
||||||
# Visual Studio Code & plugins
|
# Visual Studio Code & plugins
|
||||||
.vscode/
|
.vscode/*
|
||||||
|
!.vscode/extensions.json
|
||||||
build/.cmake/
|
build/.cmake/
|
||||||
# Fleet
|
# Fleet
|
||||||
.fleet
|
.fleet
|
||||||
@ -107,7 +111,10 @@ src/cmake_config_githash.h
|
|||||||
*.iml
|
*.iml
|
||||||
test_config.h
|
test_config.h
|
||||||
cmake-build-debug/
|
cmake-build-debug/
|
||||||
|
cmake-build-minsizerel/
|
||||||
cmake-build-release/
|
cmake-build-release/
|
||||||
|
cmake-build-relwithdebinfo/
|
||||||
|
cmake-build-default/
|
||||||
cmake_config.h
|
cmake_config.h
|
||||||
cmake_config_githash.h
|
cmake_config_githash.h
|
||||||
CMakeDoxy*
|
CMakeDoxy*
|
||||||
|
5
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"recommendations": [
|
||||||
|
"ms-vscode.cpptools-extension-pack"
|
||||||
|
]
|
||||||
|
}
|
41
CMakePresets.json
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
{
|
||||||
|
"version": 3,
|
||||||
|
"cmakeMinimumRequired": {
|
||||||
|
"major": 3,
|
||||||
|
"minor": 12
|
||||||
|
},
|
||||||
|
"configurePresets": [
|
||||||
|
{
|
||||||
|
"name": "Debug",
|
||||||
|
"displayName": "Debug",
|
||||||
|
"description": "Debug preset with debug symbols and no optimizations",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": "Debug"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Release",
|
||||||
|
"displayName": "Release",
|
||||||
|
"description": "Release preset with optimizations and no debug symbols",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": "Release"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "RelWithDebInfo",
|
||||||
|
"displayName": "RelWithDebInfo",
|
||||||
|
"description": "Release with debug symbols",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": "RelWithDebInfo"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "MinSizeRel",
|
||||||
|
"displayName": "MinSizeRel",
|
||||||
|
"description": "Release with minimal code size",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": "MinSizeRel"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
BIN
doc/ides/images/jetbrains_cmake_profiles.png
Normal file
After Width: | Height: | Size: 107 KiB |
BIN
doc/ides/images/jetbrains_ide.png
Normal file
After Width: | Height: | Size: 77 KiB |
BIN
doc/ides/images/jetbrains_notification_profiles.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
doc/ides/images/jetbrains_open_project_wizard_profiles.png
Normal file
After Width: | Height: | Size: 66 KiB |
BIN
doc/ides/images/jetbrains_open_project_wizard_windows_cmake.png
Normal file
After Width: | Height: | Size: 63 KiB |
After Width: | Height: | Size: 46 KiB |
BIN
doc/ides/images/jetbrains_vcpkg.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
doc/ides/images/vscode_cmake_preset_selection.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
doc/ides/images/vscode_toolbar.png
Normal file
After Width: | Height: | Size: 24 KiB |
81
doc/ides/jetbrains.md
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
# [Jetbrains IntellIJ CLion](https://www.jetbrains.com/clion)
|
||||||
|
|
||||||
|
## Linux
|
||||||
|
|
||||||
|
When opening the folder for the first time, select `Open as CMake project` if the IDE ask you between Make and CMake.
|
||||||
|
|
||||||
|
The IDE will open the folder and display the open project wizard:
|
||||||
|
|
||||||
|
![Open Project Wizard](images/jetbrains_open_project_wizard_profiles.png)
|
||||||
|
|
||||||
|
CLion try to determine a base configuration, but Minetest define it's own presets for easier setup. So you need to
|
||||||
|
delete the `Debug` profile with the `-` sign and close the dialog.
|
||||||
|
|
||||||
|
You should notice a notification telling you 4 presets have been loaded in the bottom right corner.
|
||||||
|
|
||||||
|
![Notification Popup](images/jetbrains_notification_profiles.png)
|
||||||
|
|
||||||
|
Clicking on the `View` link or going to `Settings > Build, Execution, Deployment > CMake` you should get a window
|
||||||
|
similar to the Open Project Wizard, but with the readonly presets listed.
|
||||||
|
|
||||||
|
![CMake Profiles](images/jetbrains_cmake_profiles.png)
|
||||||
|
|
||||||
|
By default, none of the presets are enabled. You can select them and enable the ones you want. Keep in mind that
|
||||||
|
triggering the CMake project reload (VCS updates, config changes, etc) will reload all the enabled profiles, so unless
|
||||||
|
you need the other ones you can enable just `Debug` and `Release`.
|
||||||
|
|
||||||
|
If none of the availlable profiles fit your needs, you can create a `CMakeUserPresets.json` file, edit it by hand and
|
||||||
|
CLion will load the presets in this window. But the easiest solution is to create an editable copy of one of the availlable
|
||||||
|
presets with the `Copy` button icon.
|
||||||
|
|
||||||
|
After these steps you should get an IDE like this.
|
||||||
|
|
||||||
|
On the main toolbar at the top right, you have a dropdown for selecting the CMake profile to use for the build. You have another dropdown next to it to select the build target; by default the `minetest` executable will be selected, but you may also have to use `IrrlichtMt` for building just the library .
|
||||||
|
|
||||||
|
![Jetbrains IDE](images/jetbrains_ide.png)
|
||||||
|
|
||||||
|
You can rightclick the topbar to change the project icon and color, for fancier looking IDE.
|
||||||
|
|
||||||
|
## Windows
|
||||||
|
|
||||||
|
Under Windows, the recommended compiler is the [Visual Studio](https://visualstudio.microsoft.com) compiler.
|
||||||
|
|
||||||
|
From the Visual Studio installer, you need to install the `Desktop development with C++` Workload. CMake is already
|
||||||
|
bundled in CLion.
|
||||||
|
|
||||||
|
By default, CLion have a MinGW compiler bundled, so if you want to use Visual Studio, you need to configure it as the default compiler.
|
||||||
|
|
||||||
|
CLion may ask you in the open project wisard for your compilers, with MinGW and Visual Studio if you have installed it predefined. You can use the arrows to make `Visual Studio` the default.
|
||||||
|
|
||||||
|
If not you can go to `Settings > Build, Execution, Deployment > Toolchains` to change it.
|
||||||
|
|
||||||
|
![Jetbrains Open Project Wizard](images/jetbrains_open_project_wizard_windows_compiler.png)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Then, the process is roughly similar to Linux, you just need to pick `Visual Studio` as toolchain.
|
||||||
|
|
||||||
|
![Jetbrains Open Project Wizard](images/jetbrains_open_project_wizard_windows_cmake.png)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[Vcpkg](https://vcpkg.io) is the recommended way of installing Minetest dependencies.
|
||||||
|
|
||||||
|
You need to let CLion know about a `vcpkg` installation to let the bundled CMake use the dependencies seamlessly and get
|
||||||
|
IDE integration. (Require CLion 2023 or later)
|
||||||
|
|
||||||
|
Go to `View > Tool Windows > Vcpkg` and click the add button. I will open a popup allowing you to add a Vcpkg
|
||||||
|
installation. By default it will download a new one that you can use to install your dependencies, but if you already
|
||||||
|
have one installed or you do not plan on using CLion only then install Vcpkg by hand and select your installation
|
||||||
|
directory. Don't forget to check `Add vcpkg installation to existing CMake profiles`. If you haven't already installed
|
||||||
|
Minetest dependencies in your vcpkg installation, you can do it right from CLion's Vcpkg tool window.
|
||||||
|
|
||||||
|
![Jetbrains Vcpkg](images/jetbrains_vcpkg.png)
|
||||||
|
|
||||||
|
Reloading the CMake project (should happen automatically, or display a notification for outdated CMake project) will now
|
||||||
|
load the dependencies.
|
||||||
|
|
||||||
|
[More infos on Vcpkg integration in CLion](https://blog.jetbrains.com/clion/2023/01/support-for-vcpkg-in-clion)
|
||||||
|
|
7
doc/ides/visual_studio.md
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
# [Visual Studio](https://visualstudio.microsoft.com)
|
||||||
|
|
||||||
|
From the Visual Studio installer, you need to install the `Desktop development with C++` Workload. You need to make sure the `C++ CMake tools for Windows` component is included in the installation details panel.
|
||||||
|
|
||||||
|
You need to install [Vcpkg](https://vcpkg.io) and install Minetest dependencies as stated in the compilation documentation.
|
||||||
|
|
||||||
|
For the packages to be discoverable and used by Visual Studio, you need to run `vcpkg integrate install`.
|
51
doc/ides/vscode.md
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
# [Visual Studio Code](https://code.visualstudio.com)
|
||||||
|
|
||||||
|
VSCode suppport for C/C++ and CMake is provided by
|
||||||
|
the [Microsoft C/C++ extension pack](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools-extension-pack).
|
||||||
|
You can install it from the VSCode extensions tab.
|
||||||
|
|
||||||
|
If you use a unofficial VSCode distribution like [VSCodium](https://vscodium.com), you will need to install the
|
||||||
|
extension pack manually by downloading the VSIX files and going to `Extensions > ... > Install from VSIX`.
|
||||||
|
|
||||||
|
CMake support for VSCode uses CMake presets provided by the project by default.
|
||||||
|
|
||||||
|
When you open the Minetest folder with VSCode, you should get a quick pick asking you for the default preset.
|
||||||
|
|
||||||
|
![VSCode CMake Preset Selection](images/vscode_cmake_preset_selection.png)
|
||||||
|
|
||||||
|
You can use the bottom bar to change the CMake profile, change the build target, build, run and debug (running/debugging doesn't build first).
|
||||||
|
|
||||||
|
![VSCode Toolbar](images/vscode_toolbar.png)
|
||||||
|
|
||||||
|
Like most of the VSCode experience, it may be faster to use commands directly (most of the VSCode UI just trigger commands).
|
||||||
|
|
||||||
|
| Command Name | Usecase |
|
||||||
|
|----------------------------------|----------------------------------|
|
||||||
|
| `CMake: Select Configure Preset` | Change the current CMake profile |
|
||||||
|
| `CMake: Set Build Target` | Change the current build target |
|
||||||
|
| `CMake: Build` | Build current target |
|
||||||
|
| `CMake: Clean` | Clean build files |
|
||||||
|
| `CMake: Run Without Debugging` | Run selected run target |
|
||||||
|
| `CMake: Debug` | Debug selected run target |
|
||||||
|
|
||||||
|
## Windows
|
||||||
|
|
||||||
|
Under Windows, the recommended compiler is the [Visual Studio](https://visualstudio.microsoft.com) compiler.
|
||||||
|
|
||||||
|
From the Visual Studio installer, you need to install the `Desktop development with C++` Workload.
|
||||||
|
|
||||||
|
[Vcpkg](https://vcpkg.io) is the recommended way of installing Minetest dependencies.
|
||||||
|
|
||||||
|
Follow the official documentation to install it and install Minetest dependencies as explained in [Windows compilation process](../compiling/windows.md).
|
||||||
|
|
||||||
|
You need to let CMake know about the `vcpkg` installation in VSCode.
|
||||||
|
|
||||||
|
Modify your `.vscode/settings.json`:
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"cmake.configureSettings": {
|
||||||
|
"CMAKE_TOOLCHAIN_FILE": "C:/path/to/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|