Fix InventoryList reading order

Lua does not guarantee that the indexes of a table will be in numerical order.
This commit is contained in:
ShadowNinja 2013-12-30 14:00:05 -05:00
parent 8e1d78e9de
commit 829426c714

@ -884,7 +884,7 @@ void push_items(lua_State *L, const std::vector<ItemStack> &items)
} }
/******************************************************************************/ /******************************************************************************/
std::vector<ItemStack> read_items(lua_State *L, int index,Server* srv) std::vector<ItemStack> read_items(lua_State *L, int index, Server *srv)
{ {
if(index < 0) if(index < 0)
index = lua_gettop(L) + 1 + index; index = lua_gettop(L) + 1 + index;
@ -892,10 +892,15 @@ std::vector<ItemStack> read_items(lua_State *L, int index,Server* srv)
std::vector<ItemStack> items; std::vector<ItemStack> items;
luaL_checktype(L, index, LUA_TTABLE); luaL_checktype(L, index, LUA_TTABLE);
lua_pushnil(L); lua_pushnil(L);
while(lua_next(L, index) != 0){ while (lua_next(L, index)) {
// key at index -2 and value at index -1 s32 key = luaL_checkinteger(L, -2);
items.push_back(read_item(L, -1, srv)); if (key < 1) {
// removes value, keeps key for next iteration throw LuaError(NULL, "Invalid inventory list index");
}
if (items.size() < (u32) key) {
items.resize(key);
}
items[key - 1] = read_item(L, -1, srv);
lua_pop(L, 1); lua_pop(L, 1);
} }
return items; return items;