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Fix InventoryList reading order
Lua does not guarantee that the indexes of a table will be in numerical order.
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parent
8e1d78e9de
commit
829426c714
@ -884,7 +884,7 @@ void push_items(lua_State *L, const std::vector<ItemStack> &items)
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}
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}
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/******************************************************************************/
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/******************************************************************************/
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std::vector<ItemStack> read_items(lua_State *L, int index,Server* srv)
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std::vector<ItemStack> read_items(lua_State *L, int index, Server *srv)
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{
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{
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if(index < 0)
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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index = lua_gettop(L) + 1 + index;
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@ -892,10 +892,15 @@ std::vector<ItemStack> read_items(lua_State *L, int index,Server* srv)
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std::vector<ItemStack> items;
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std::vector<ItemStack> items;
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luaL_checktype(L, index, LUA_TTABLE);
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luaL_checktype(L, index, LUA_TTABLE);
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lua_pushnil(L);
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lua_pushnil(L);
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while(lua_next(L, index) != 0){
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while (lua_next(L, index)) {
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// key at index -2 and value at index -1
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s32 key = luaL_checkinteger(L, -2);
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items.push_back(read_item(L, -1, srv));
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if (key < 1) {
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// removes value, keeps key for next iteration
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throw LuaError(NULL, "Invalid inventory list index");
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}
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if (items.size() < (u32) key) {
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items.resize(key);
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}
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items[key - 1] = read_item(L, -1, srv);
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lua_pop(L, 1);
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lua_pop(L, 1);
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}
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}
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return items;
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return items;
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