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Cache liquid alternative IDs (#8053)
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42fcfb75e8
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@ -405,8 +405,8 @@ void MapblockMeshGenerator::prepareLiquidNodeDrawing()
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MapNode ntop = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(p.X, p.Y + 1, p.Z));
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MapNode nbottom = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(p.X, p.Y - 1, p.Z));
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c_flowing = nodedef->getId(f->liquid_alternative_flowing);
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c_source = nodedef->getId(f->liquid_alternative_source);
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c_flowing = f->liquid_alternative_flowing_id;
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c_source = f->liquid_alternative_source_id;
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top_is_same_liquid = (ntop.getContent() == c_flowing) || (ntop.getContent() == c_source);
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draw_liquid_bottom = (nbottom.getContent() != c_flowing) && (nbottom.getContent() != c_source);
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if (draw_liquid_bottom) {
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12
src/map.cpp
12
src/map.cpp
@ -568,7 +568,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
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switch (liquid_type) {
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case LIQUID_SOURCE:
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liquid_level = LIQUID_LEVEL_SOURCE;
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liquid_kind = m_nodedef->getId(cf.liquid_alternative_flowing);
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liquid_kind = cf.liquid_alternative_flowing_id;
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break;
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case LIQUID_FLOWING:
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liquid_level = (n0.param2 & LIQUID_LEVEL_MASK);
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@ -641,8 +641,8 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
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case LIQUID_SOURCE:
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// if this node is not (yet) of a liquid type, choose the first liquid type we encounter
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if (liquid_kind == CONTENT_AIR)
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liquid_kind = m_nodedef->getId(cfnb.liquid_alternative_flowing);
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if (m_nodedef->getId(cfnb.liquid_alternative_flowing) != liquid_kind) {
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liquid_kind = cfnb.liquid_alternative_flowing_id;
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if (cfnb.liquid_alternative_flowing_id != liquid_kind) {
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neutrals[num_neutrals++] = nb;
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} else {
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// Do not count bottom source, it will screw things up
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@ -653,8 +653,8 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
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case LIQUID_FLOWING:
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// if this node is not (yet) of a liquid type, choose the first liquid type we encounter
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if (liquid_kind == CONTENT_AIR)
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liquid_kind = m_nodedef->getId(cfnb.liquid_alternative_flowing);
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if (m_nodedef->getId(cfnb.liquid_alternative_flowing) != liquid_kind) {
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liquid_kind = cfnb.liquid_alternative_flowing_id;
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if (cfnb.liquid_alternative_flowing_id != liquid_kind) {
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neutrals[num_neutrals++] = nb;
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} else {
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flows[num_flows++] = nb;
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@ -680,7 +680,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
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// liquid_kind will be set to either the flowing alternative of the node (if it's a liquid)
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// or the flowing alternative of the first of the surrounding sources (if it's air), so
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// it's perfectly safe to use liquid_kind here to determine the new node content.
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new_node_content = m_nodedef->getId(m_nodedef->get(liquid_kind).liquid_alternative_source);
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new_node_content = m_nodedef->get(liquid_kind).liquid_alternative_source_id;
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} else if (num_sources >= 1 && sources[0].t != NEIGHBOR_LOWER) {
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// liquid_kind is set properly, see above
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max_node_level = new_node_level = LIQUID_LEVEL_MAX;
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@ -622,10 +622,10 @@ s8 MapNode::setLevel(const NodeDefManager *nodemgr, s16 level)
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}
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if (level >= LIQUID_LEVEL_SOURCE) {
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rest = level - LIQUID_LEVEL_SOURCE;
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setContent(nodemgr->getId(f.liquid_alternative_source));
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setContent(f.liquid_alternative_source_id);
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setParam2(0);
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} else {
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setContent(nodemgr->getId(f.liquid_alternative_flowing));
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setContent(f.liquid_alternative_flowing_id);
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setParam2((level & LIQUID_LEVEL_MASK) | (getParam2() & ~LIQUID_LEVEL_MASK));
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}
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} else if (f.param_type_2 == CPT2_LEVELED) {
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@ -371,7 +371,9 @@ void ContentFeatures::reset()
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leveled_max = LEVELED_MAX;
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liquid_type = LIQUID_NONE;
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liquid_alternative_flowing = "";
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liquid_alternative_flowing_id = CONTENT_IGNORE;
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liquid_alternative_source = "";
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liquid_alternative_source_id = CONTENT_IGNORE;
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liquid_viscosity = 0;
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liquid_renewable = true;
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liquid_range = LIQUID_LEVEL_MAX+1;
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@ -1444,6 +1446,10 @@ void NodeDefManager::deSerialize(std::istream &is)
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getNodeBoxUnion(f.selection_box, f, &m_selection_box_union);
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fixSelectionBoxIntUnion();
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}
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// Since liquid_alternative_flowing_id and liquid_alternative_source_id
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// are not sent, resolve them client-side too.
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resolveCrossrefs();
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}
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@ -1504,15 +1510,28 @@ void NodeDefManager::resetNodeResolveState()
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m_pending_resolve_callbacks.clear();
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}
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void NodeDefManager::mapNodeboxConnections()
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static void removeDupes(std::vector<content_t> &list)
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{
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std::sort(list.begin(), list.end());
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auto new_end = std::unique(list.begin(), list.end());
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list.erase(new_end, list.end());
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}
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void NodeDefManager::resolveCrossrefs()
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{
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for (ContentFeatures &f : m_content_features) {
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if (f.liquid_type != LIQUID_NONE) {
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f.liquid_alternative_flowing_id = getId(f.liquid_alternative_flowing);
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f.liquid_alternative_source_id = getId(f.liquid_alternative_source);
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continue;
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}
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if (f.drawtype != NDT_NODEBOX || f.node_box.type != NODEBOX_CONNECTED)
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continue;
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for (const std::string &name : f.connects_to) {
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getIds(name, f.connects_to_ids);
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}
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removeDupes(f.connects_to_ids);
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}
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}
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@ -368,8 +368,10 @@ struct ContentFeatures
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enum LiquidType liquid_type;
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// If the content is liquid, this is the flowing version of the liquid.
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std::string liquid_alternative_flowing;
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content_t liquid_alternative_flowing_id;
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// If the content is liquid, this is the source version of the liquid.
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std::string liquid_alternative_source;
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content_t liquid_alternative_source_id;
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// Viscosity for fluid flow, ranging from 1 to 7, with
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// 1 giving almost instantaneous propagation and 7 being
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// the slowest possible
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@ -428,7 +430,7 @@ struct ContentFeatures
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}
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bool sameLiquid(const ContentFeatures &f) const{
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if(!isLiquid() || !f.isLiquid()) return false;
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return (liquid_alternative_flowing == f.liquid_alternative_flowing);
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return (liquid_alternative_flowing_id == f.liquid_alternative_flowing_id);
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}
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int getGroup(const std::string &group) const
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@ -641,10 +643,11 @@ public:
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void resetNodeResolveState();
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/*!
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* Resolves the IDs to which connecting nodes connect from names.
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* Resolves (caches the IDs) cross-references between nodes,
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* like liquid alternatives.
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* Must be called after node registration has finished!
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*/
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void mapNodeboxConnections();
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void resolveCrossrefs();
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private:
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/*!
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@ -412,8 +412,8 @@ void Server::init()
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// Perform pending node name resolutions
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m_nodedef->runNodeResolveCallbacks();
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// unmap node names for connected nodeboxes
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m_nodedef->mapNodeboxConnections();
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// unmap node names in cross-references
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m_nodedef->resolveCrossrefs();
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// init the recipe hashes to speed up crafting
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m_craftdef->initHashes(this);
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