mirror of
https://github.com/minetest/minetest.git
synced 2024-09-12 00:26:50 +02:00
just backuppin' a working mapblock.cpp
This commit is contained in:
parent
3fb0d2fb65
commit
83e083a667
@ -864,8 +864,14 @@ void MapBlock::updateMesh(u32 daynight_ratio)
|
||||
- SUGG: This could be optimized
|
||||
|
||||
Turns sunglighted mud into grass.
|
||||
|
||||
if remove_light==true, sets non-sunlighted nodes black.
|
||||
|
||||
if black_air_left!=NULL, it is set to true if non-sunlighted
|
||||
air is left in block.
|
||||
*/
|
||||
bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources)
|
||||
bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources,
|
||||
bool remove_light, bool *black_air_left)
|
||||
{
|
||||
// Whether the sunlight at the top of the bottom block is valid
|
||||
bool block_below_is_valid = true;
|
||||
@ -960,18 +966,26 @@ bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources)
|
||||
|
||||
bool sunlight_should_go_down = (y==-1);
|
||||
|
||||
// Fill rest with black (only transparent ones)
|
||||
for(; y >= 0; y--){
|
||||
/*
|
||||
Check rest through to the bottom of the block
|
||||
*/
|
||||
for(; y >= 0; y--)
|
||||
{
|
||||
v3s16 pos(x, y, z);
|
||||
|
||||
MapNode &n = getNodeRef(pos);
|
||||
|
||||
if(n.light_propagates())
|
||||
{
|
||||
if(black_air_left)
|
||||
{
|
||||
*black_air_left = true;
|
||||
}
|
||||
|
||||
if(remove_light)
|
||||
{
|
||||
// Fill transparent nodes with black
|
||||
n.setLight(LIGHTBANK_DAY, 0);
|
||||
}
|
||||
else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user