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https://github.com/minetest/minetest.git
synced 2024-11-10 01:33:46 +01:00
Fix various Client class functions not marked as override (virtual)
Also switch some of them which are reported by clang-tidy
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parent
71b2570f09
commit
83fc0fd2f1
37
src/client.h
37
src/client.h
@ -253,8 +253,8 @@ public:
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static const std::string &getBuiltinLuaPath();
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static const std::string &getClientModsLuaPath();
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virtual const std::vector<ModSpec> &getMods() const;
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virtual const ModSpec* getModSpec(const std::string &modname) const;
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const std::vector<ModSpec> &getMods() const override;
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const ModSpec* getModSpec(const std::string &modname) const override;
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// Causes urgent mesh updates (unlike Map::add/removeNodeWithEvent)
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void removeNode(v3s16 p);
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@ -282,8 +282,8 @@ public:
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void getLocalInventory(Inventory &dst);
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/* InventoryManager interface */
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Inventory* getInventory(const InventoryLocation &loc);
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void inventoryAction(InventoryAction *a);
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Inventory* getInventory(const InventoryLocation &loc) override;
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void inventoryAction(InventoryAction *a) override;
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const std::list<std::string> &getConnectedPlayerNames()
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{
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@ -365,24 +365,24 @@ public:
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bool shouldShowMinimap() const;
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// IGameDef interface
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virtual IItemDefManager* getItemDefManager();
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virtual const NodeDefManager* getNodeDefManager();
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virtual ICraftDefManager* getCraftDefManager();
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IItemDefManager* getItemDefManager() override;
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const NodeDefManager* getNodeDefManager() override;
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ICraftDefManager* getCraftDefManager() override;
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ITextureSource* getTextureSource();
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virtual IShaderSource* getShaderSource();
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IShaderSource *shsrc() { return getShaderSource(); }
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virtual u16 allocateUnknownNodeId(const std::string &name);
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u16 allocateUnknownNodeId(const std::string &name) override;
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virtual ISoundManager* getSoundManager();
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virtual MtEventManager* getEventManager();
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MtEventManager* getEventManager() override;
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virtual ParticleManager* getParticleManager();
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bool checkLocalPrivilege(const std::string &priv)
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{ return checkPrivilege(priv); }
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virtual scene::IAnimatedMesh* getMesh(const std::string &filename, bool cache = false);
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const std::string* getModFile(const std::string &filename);
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virtual std::string getModStoragePath() const;
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virtual bool registerModStorage(ModMetadata *meta);
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virtual void unregisterModStorage(const std::string &name);
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std::string getModStoragePath() const override;
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bool registerModStorage(ModMetadata *meta) override;
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void unregisterModStorage(const std::string &name) override;
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// The following set of functions is used by ClientMediaDownloader
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// Insert a media file appropriately into the appropriate manager
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@ -428,10 +428,11 @@ public:
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return m_hud_server_to_client;
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}
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bool joinModChannel(const std::string &channel);
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bool leaveModChannel(const std::string &channel);
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bool sendModChannelMessage(const std::string &channel, const std::string &message);
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ModChannel *getModChannel(const std::string &channel);
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bool joinModChannel(const std::string &channel) override;
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bool leaveModChannel(const std::string &channel) override;
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bool sendModChannelMessage(const std::string &channel,
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const std::string &message) override;
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ModChannel *getModChannel(const std::string &channel) override;
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const std::string &getFormspecPrepend() const
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{
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@ -442,8 +443,8 @@ private:
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bool checkBuiltinIntegrity();
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// Virtual methods from con::PeerHandler
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void peerAdded(con::Peer *peer);
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void deletingPeer(con::Peer *peer, bool timeout);
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void peerAdded(con::Peer *peer) override;
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void deletingPeer(con::Peer *peer, bool timeout) override;
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void initLocalMapSaving(const Address &address,
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const std::string &hostname,
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