mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Restructure devtest's unittests and run them in CI (#11859)
This commit is contained in:
parent
1c5ece8334
commit
8472141b79
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@ -93,7 +93,7 @@ jobs:
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
- name: Integration test
|
||||
- name: Integration test + devtest
|
||||
run: |
|
||||
./util/test_multiplayer.sh
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
dofile(core.get_modpath(core.get_current_modname()) .. "/crafting_prepare.lua")
|
||||
|
||||
-- Test minetest.clear_craft function
|
||||
local function test_clear_craft()
|
||||
minetest.log("info", "[unittests] Testing minetest.clear_craft")
|
||||
-- Clearing by output
|
||||
minetest.register_craft({
|
||||
output = "foo",
|
||||
@ -22,11 +23,10 @@ local function test_clear_craft()
|
||||
minetest.clear_craft({recipe={{"foo", "bar"}}})
|
||||
assert(minetest.get_all_craft_recipes("foo") == nil)
|
||||
end
|
||||
unittests.register("test_clear_craft", test_clear_craft)
|
||||
|
||||
-- Test minetest.get_craft_result function
|
||||
local function test_get_craft_result()
|
||||
minetest.log("info", "[unittests] Testing minetest.get_craft_result")
|
||||
|
||||
-- normal
|
||||
local input = {
|
||||
method = "normal",
|
||||
@ -107,14 +107,6 @@ local function test_get_craft_result()
|
||||
assert(output.item)
|
||||
minetest.log("info", "[unittests] unrepairable tool crafting output.item:to_table(): "..dump(output.item:to_table()))
|
||||
-- unrepairable tool must not yield any output
|
||||
assert(output.item:get_name() == "")
|
||||
|
||||
assert(output.item:is_empty())
|
||||
end
|
||||
|
||||
function unittests.test_crafting()
|
||||
test_clear_craft()
|
||||
test_get_craft_result()
|
||||
minetest.log("action", "[unittests] Crafting tests passed!")
|
||||
return true
|
||||
end
|
||||
|
||||
unittests.register("test_get_craft_result", test_get_craft_result)
|
||||
|
@ -1,18 +1,199 @@
|
||||
unittests = {}
|
||||
|
||||
local modpath = minetest.get_modpath("unittests")
|
||||
dofile(modpath .. "/random.lua")
|
||||
dofile(modpath .. "/player.lua")
|
||||
dofile(modpath .. "/crafting_prepare.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/itemdescription.lua")
|
||||
unittests.list = {}
|
||||
|
||||
if minetest.settings:get_bool("devtest_unittests_autostart", false) then
|
||||
unittests.test_random()
|
||||
unittests.test_crafting()
|
||||
unittests.test_short_desc()
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
unittests.test_player(player)
|
||||
-- name: Name of the test
|
||||
-- func:
|
||||
-- for sync: function(player, pos), should error on failure
|
||||
-- for async: function(callback, player, pos)
|
||||
-- MUST call callback() or callback("error msg") in case of error once test is finished
|
||||
-- this means you cannot use assert() in the test implementation
|
||||
-- opts: {
|
||||
-- player = false, -- Does test require a player?
|
||||
-- map = false, -- Does test require map access?
|
||||
-- async = false, -- Does the test run asynchronously? (read notes above!)
|
||||
-- }
|
||||
function unittests.register(name, func, opts)
|
||||
local def = table.copy(opts or {})
|
||||
def.name = name
|
||||
def.func = func
|
||||
table.insert(unittests.list, def)
|
||||
end
|
||||
|
||||
function unittests.on_finished(all_passed)
|
||||
-- free to override
|
||||
end
|
||||
|
||||
-- Calls invoke with a callback as argument
|
||||
-- Suspends coroutine until that callback is called
|
||||
-- Return values are passed through
|
||||
local function await(invoke)
|
||||
local co = coroutine.running()
|
||||
assert(co)
|
||||
local called_early = true
|
||||
invoke(function(...)
|
||||
if called_early == true then
|
||||
called_early = {...}
|
||||
else
|
||||
coroutine.resume(co, ...)
|
||||
end
|
||||
end)
|
||||
if called_early ~= true then
|
||||
-- callback was already called before yielding
|
||||
return unpack(called_early)
|
||||
end
|
||||
called_early = nil
|
||||
return coroutine.yield()
|
||||
end
|
||||
|
||||
function unittests.run_one(idx, counters, out_callback, player, pos)
|
||||
local def = unittests.list[idx]
|
||||
if not def.player then
|
||||
player = nil
|
||||
elseif player == nil then
|
||||
out_callback(false)
|
||||
return false
|
||||
end
|
||||
if not def.map then
|
||||
pos = nil
|
||||
elseif pos == nil then
|
||||
out_callback(false)
|
||||
return false
|
||||
end
|
||||
|
||||
local tbegin = core.get_us_time()
|
||||
local function done(status, err)
|
||||
local tend = core.get_us_time()
|
||||
local ms_taken = (tend - tbegin) / 1000
|
||||
|
||||
if not status then
|
||||
core.log("error", err)
|
||||
end
|
||||
print(string.format("[%s] %s - %dms",
|
||||
status and "PASS" or "FAIL", def.name, ms_taken))
|
||||
counters.time = counters.time + ms_taken
|
||||
counters.total = counters.total + 1
|
||||
if status then
|
||||
counters.passed = counters.passed + 1
|
||||
end
|
||||
end
|
||||
|
||||
if def.async then
|
||||
core.log("info", "[unittest] running " .. def.name .. " (async)")
|
||||
def.func(function(err)
|
||||
done(err == nil, err)
|
||||
out_callback(true)
|
||||
end, player, pos)
|
||||
else
|
||||
core.log("info", "[unittest] running " .. def.name)
|
||||
local status, err = pcall(def.func, player, pos)
|
||||
done(status, err)
|
||||
out_callback(true)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
local function wait_for_player(callback)
|
||||
if #core.get_connected_players() > 0 then
|
||||
return callback(core.get_connected_players()[1])
|
||||
end
|
||||
local first = true
|
||||
core.register_on_joinplayer(function(player)
|
||||
if first then
|
||||
callback(player)
|
||||
first = false
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
local function wait_for_map(player, callback)
|
||||
local check = function()
|
||||
if core.get_node_or_nil(player:get_pos()) ~= nil then
|
||||
callback()
|
||||
else
|
||||
minetest.after(0, check)
|
||||
end
|
||||
end
|
||||
check()
|
||||
end
|
||||
|
||||
function unittests.run_all()
|
||||
-- This runs in a coroutine so it uses await().
|
||||
local counters = { time = 0, total = 0, passed = 0 }
|
||||
|
||||
-- Run standalone tests first
|
||||
for idx = 1, #unittests.list do
|
||||
local def = unittests.list[idx]
|
||||
def.done = await(function(cb)
|
||||
unittests.run_one(idx, counters, cb, nil, nil)
|
||||
end)
|
||||
end
|
||||
|
||||
-- Wait for a player to join, run tests that require a player
|
||||
local player = await(wait_for_player)
|
||||
for idx = 1, #unittests.list do
|
||||
local def = unittests.list[idx]
|
||||
if not def.done then
|
||||
def.done = await(function(cb)
|
||||
unittests.run_one(idx, counters, cb, player, nil)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
-- Wait for the world to generate/load, run tests that require map access
|
||||
await(function(cb)
|
||||
wait_for_map(player, cb)
|
||||
end)
|
||||
local pos = vector.round(player:get_pos())
|
||||
for idx = 1, #unittests.list do
|
||||
local def = unittests.list[idx]
|
||||
if not def.done then
|
||||
def.done = await(function(cb)
|
||||
unittests.run_one(idx, counters, cb, player, pos)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
-- Print stats
|
||||
assert(#unittests.list == counters.total)
|
||||
print(string.rep("+", 80))
|
||||
print(string.format("Unit Test Results: %s",
|
||||
counters.total == counters.passed and "PASSED" or "FAILED"))
|
||||
print(string.format(" %d / %d failed tests.",
|
||||
counters.total - counters.passed, counters.total))
|
||||
print(string.format(" Testing took %dms total.", counters.time))
|
||||
print(string.rep("+", 80))
|
||||
unittests.on_finished(counters.total == counters.passed)
|
||||
return counters.total == counters.passed
|
||||
end
|
||||
|
||||
--------------
|
||||
|
||||
local modpath = minetest.get_modpath("unittests")
|
||||
dofile(modpath .. "/misc.lua")
|
||||
dofile(modpath .. "/player.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/itemdescription.lua")
|
||||
|
||||
--------------
|
||||
|
||||
if core.settings:get_bool("devtest_unittests_autostart", false) then
|
||||
core.after(0, function()
|
||||
coroutine.wrap(unittests.run_all)()
|
||||
end)
|
||||
else
|
||||
minetest.register_chatcommand("unittests", {
|
||||
privs = {basic_privs=true},
|
||||
description = "Runs devtest unittests (may modify player or map state)",
|
||||
func = function(name, param)
|
||||
unittests.on_finished = function(ok)
|
||||
core.chat_send_player(name,
|
||||
(ok and "All tests passed." or "There were test failures.") ..
|
||||
" Check the console for detailed output.")
|
||||
end
|
||||
coroutine.wrap(unittests.run_all)()
|
||||
return true, ""
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
@ -25,7 +25,7 @@ minetest.register_chatcommand("item_description", {
|
||||
end
|
||||
})
|
||||
|
||||
function unittests.test_short_desc()
|
||||
local function test_short_desc()
|
||||
local function get_short_description(item)
|
||||
return ItemStack(item):get_short_description()
|
||||
end
|
||||
@ -49,3 +49,4 @@ function unittests.test_short_desc()
|
||||
|
||||
return true
|
||||
end
|
||||
unittests.register("test_short_desc", test_short_desc)
|
||||
|
38
games/devtest/mods/unittests/misc.lua
Normal file
38
games/devtest/mods/unittests/misc.lua
Normal file
@ -0,0 +1,38 @@
|
||||
local function test_random()
|
||||
-- Try out PseudoRandom
|
||||
local pseudo = PseudoRandom(13)
|
||||
assert(pseudo:next() == 22290)
|
||||
assert(pseudo:next() == 13854)
|
||||
end
|
||||
unittests.register("test_random", test_random)
|
||||
|
||||
local function test_dynamic_media(cb, player)
|
||||
if core.get_player_information(player:get_player_name()).protocol_version < 40 then
|
||||
core.log("warning", "test_dynamic_media: Client too old, skipping test.")
|
||||
return cb()
|
||||
end
|
||||
|
||||
-- Check that the client acknowledges media transfers
|
||||
local path = core.get_worldpath() .. "/test_media.obj"
|
||||
local f = io.open(path, "w")
|
||||
f:write("# contents don't matter\n")
|
||||
f:close()
|
||||
|
||||
local call_ok = false
|
||||
local ok = core.dynamic_add_media({
|
||||
filepath = path,
|
||||
to_player = player:get_player_name(),
|
||||
}, function(name)
|
||||
if not call_ok then
|
||||
cb("impossible condition")
|
||||
end
|
||||
cb()
|
||||
end)
|
||||
if not ok then
|
||||
return cb("dynamic_add_media() returned error")
|
||||
end
|
||||
call_ok = true
|
||||
|
||||
-- if the callback isn't called this test will just hang :shrug:
|
||||
end
|
||||
unittests.register("test_dynamic_media", test_dynamic_media, {async=true, player=true})
|
@ -2,6 +2,21 @@
|
||||
-- HP Change Reasons
|
||||
--
|
||||
local expect = nil
|
||||
minetest.register_on_player_hpchange(function(player, hp, reason)
|
||||
if expect == nil then
|
||||
return
|
||||
end
|
||||
|
||||
for key, value in pairs(reason) do
|
||||
assert(expect[key] == value)
|
||||
end
|
||||
for key, value in pairs(expect) do
|
||||
assert(reason[key] == value)
|
||||
end
|
||||
|
||||
expect = nil
|
||||
end)
|
||||
|
||||
local function run_hpchangereason_tests(player)
|
||||
local old_hp = player:get_hp()
|
||||
|
||||
@ -20,7 +35,11 @@ local function run_hpchangereason_tests(player)
|
||||
|
||||
player:set_hp(old_hp)
|
||||
end
|
||||
unittests.register("test_hpchangereason", run_hpchangereason_tests, {player=true})
|
||||
|
||||
--
|
||||
-- Player meta
|
||||
--
|
||||
local function run_player_meta_tests(player)
|
||||
local meta = player:get_meta()
|
||||
meta:set_string("foo", "bar")
|
||||
@ -48,29 +67,4 @@ local function run_player_meta_tests(player)
|
||||
assert(meta:get_string("foo") == "")
|
||||
assert(meta:equals(meta2))
|
||||
end
|
||||
|
||||
function unittests.test_player(player)
|
||||
minetest.register_on_player_hpchange(function(player, hp, reason)
|
||||
if not expect then
|
||||
return
|
||||
end
|
||||
|
||||
for key, value in pairs(reason) do
|
||||
assert(expect[key] == value)
|
||||
end
|
||||
|
||||
for key, value in pairs(expect) do
|
||||
assert(reason[key] == value)
|
||||
end
|
||||
|
||||
expect = nil
|
||||
end)
|
||||
|
||||
run_hpchangereason_tests(player)
|
||||
run_player_meta_tests(player)
|
||||
local msg = "Player tests passed for player '"..player:get_player_name().."'!"
|
||||
minetest.chat_send_all(msg)
|
||||
minetest.log("action", "[unittests] "..msg)
|
||||
return true
|
||||
end
|
||||
|
||||
unittests.register("test_player_meta", run_player_meta_tests, {player=true})
|
||||
|
@ -1,10 +0,0 @@
|
||||
function unittests.test_random()
|
||||
-- Try out PseudoRandom
|
||||
minetest.log("action", "[unittests] Testing PseudoRandom ...")
|
||||
local pseudo = PseudoRandom(13)
|
||||
assert(pseudo:next() == 22290)
|
||||
assert(pseudo:next() == 13854)
|
||||
minetest.log("action", "[unittests] PseudoRandom test passed!")
|
||||
return true
|
||||
end
|
||||
|
@ -125,6 +125,15 @@ protected:
|
||||
friend class ModApiEnvMod;
|
||||
friend class LuaVoxelManip;
|
||||
|
||||
/*
|
||||
Subtle edge case with coroutines: If for whatever reason you have a
|
||||
method in a subclass that's called from existing lua_CFunction
|
||||
(any of the l_*.cpp files) then make it static and take the lua_State*
|
||||
as an argument. This is REQUIRED because getStack() will not return the
|
||||
correct state if called inside coroutines.
|
||||
|
||||
Also note that src/script/common/ is the better place for such helpers.
|
||||
*/
|
||||
lua_State* getStack()
|
||||
{ return m_luastack; }
|
||||
|
||||
|
@ -198,10 +198,8 @@ std::string ScriptApiServer::formatChatMessage(const std::string &name,
|
||||
return ret;
|
||||
}
|
||||
|
||||
u32 ScriptApiServer::allocateDynamicMediaCallback(int f_idx)
|
||||
u32 ScriptApiServer::allocateDynamicMediaCallback(lua_State *L, int f_idx)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
if (f_idx < 0)
|
||||
f_idx = lua_gettop(L) + f_idx + 1;
|
||||
|
||||
@ -235,7 +233,7 @@ u32 ScriptApiServer::allocateDynamicMediaCallback(int f_idx)
|
||||
|
||||
void ScriptApiServer::freeDynamicMediaCallback(u32 token)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
verbosestream << "freeDynamicMediaCallback(" << token << ")" << std::endl;
|
||||
|
||||
|
@ -51,7 +51,7 @@ public:
|
||||
const std::string &password);
|
||||
|
||||
/* dynamic media handling */
|
||||
u32 allocateDynamicMediaCallback(int f_idx);
|
||||
static u32 allocateDynamicMediaCallback(lua_State *L, int f_idx);
|
||||
void freeDynamicMediaCallback(u32 token);
|
||||
void on_dynamic_media_added(u32 token, const char *playername);
|
||||
|
||||
|
@ -496,7 +496,7 @@ int ModApiServer::l_dynamic_add_media(lua_State *L)
|
||||
|
||||
CHECK_SECURE_PATH(L, filepath.c_str(), false);
|
||||
|
||||
u32 token = server->getScriptIface()->allocateDynamicMediaCallback(2);
|
||||
u32 token = server->getScriptIface()->allocateDynamicMediaCallback(L, 2);
|
||||
|
||||
bool ok = server->dynamicAddMedia(filepath, token, to_player, ephemeral);
|
||||
if (!ok)
|
||||
|
@ -20,7 +20,7 @@ waitfor () {
|
||||
}
|
||||
|
||||
gdbrun () {
|
||||
gdb -q -ex 'set confirm off' -ex 'r' -ex 'bt' -ex 'quit' --args "$@"
|
||||
gdb -q -batch -ex 'set confirm off' -ex 'r' -ex 'bt' --args "$@"
|
||||
}
|
||||
|
||||
[ -e $minetest ] || { echo "executable $minetest missing"; exit 1; }
|
||||
@ -33,17 +33,27 @@ printf '%s\n' >$testspath/client1.conf \
|
||||
enable_{sound,minimap,shaders}=false
|
||||
|
||||
printf '%s\n' >$testspath/server.conf \
|
||||
max_block_send_distance=1
|
||||
max_block_send_distance=1 devtest_unittests_autostart=true
|
||||
|
||||
cat >$worldpath/worldmods/test/init.lua <<"LUA"
|
||||
core.after(0, function()
|
||||
io.close(io.open(core.get_worldpath() .. "/startup", "w"))
|
||||
end)
|
||||
core.register_on_joinplayer(function(player)
|
||||
io.close(io.open(core.get_worldpath() .. "/player_joined", "w"))
|
||||
local function callback(test_ok)
|
||||
if not test_ok then
|
||||
io.close(io.open(core.get_worldpath() .. "/test_failure", "w"))
|
||||
end
|
||||
io.close(io.open(core.get_worldpath() .. "/done", "w"))
|
||||
core.request_shutdown("", false, 2)
|
||||
end)
|
||||
end
|
||||
if core.settings:get_bool("devtest_unittests_autostart") then
|
||||
unittests.on_finished = callback
|
||||
else
|
||||
core.register_on_joinplayer(function() callback(true) end)
|
||||
end
|
||||
LUA
|
||||
printf '%s\n' >$worldpath/worldmods/test/mod.conf \
|
||||
name=test optional_depends=unittests
|
||||
|
||||
echo "Starting server"
|
||||
gdbrun $minetest --server --config $conf_server --world $worldpath --gameid $gameid 2>&1 | sed -u 's/^/(server) /' &
|
||||
@ -51,10 +61,14 @@ waitfor $worldpath/startup
|
||||
|
||||
echo "Starting client"
|
||||
gdbrun $minetest --config $conf_client1 --go --address 127.0.0.1 2>&1 | sed -u 's/^/(client) /' &
|
||||
waitfor $worldpath/player_joined
|
||||
waitfor $worldpath/done
|
||||
|
||||
echo "Waiting for client and server to exit"
|
||||
wait
|
||||
|
||||
if [ -f $worldpath/test_failure ]; then
|
||||
echo "There were test failures."
|
||||
exit 1
|
||||
fi
|
||||
echo "Success"
|
||||
exit 0
|
||||
|
Loading…
Reference in New Issue
Block a user