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In CMake scripts: New version number, fix MSVC stuff
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@ -8,10 +8,12 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(minetest)
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project(minetest)
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set(VERSION_MAJOR 0)
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 2)
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set(VERSION_MINOR 3)
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set(VERSION_PATCH 20110922_1)
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set(VERSION_PATCH dev-20111012a)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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# Configuration options
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# Configuration options
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if(WIN32)
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if(WIN32)
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@ -217,13 +217,17 @@ if(MSVC)
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# Visual Studio
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# Visual Studio
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# EHa enables SEH exceptions (used for catching segfaults)
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# EHa enables SEH exceptions (used for catching segfaults)
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set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
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set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
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#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
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#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
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# Debug build doesn't catch exceptions by itself
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# Debug build doesn't catch exceptions by itself
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# Add some optimizations because otherwise it's VERY slow
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# Add some optimizations because otherwise it's VERY slow
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set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
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set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
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# Flags for C files (sqlite)
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# /MT = Link statically with standard library stuff
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set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
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if(BUILD_SERVER)
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if(BUILD_SERVER)
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set_target_properties(${PROJECT_NAME}server PROPERTIES
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set_target_properties(${PROJECT_NAME}server PROPERTIES
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