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added some missing files
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59
src/mapnode.cpp
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59
src/mapnode.cpp
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "mapnode.h"
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#include "tile.h"
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/*
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Face directions:
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0: up
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1: down
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2: right
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3: left
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4: back
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5: front
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*/
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u16 g_content_tiles[USEFUL_CONTENT_COUNT][6] =
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{
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{TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE},
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{TILE_GRASS,TILE_MUD,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS},
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{TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER},
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{TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE},
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{TILE_TREE_TOP,TILE_TREE_TOP,TILE_TREE,TILE_TREE,TILE_TREE,TILE_TREE},
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{TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES},
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{TILE_GRASS_FOOTSTEPS,TILE_MUD,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS},
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{TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE},
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{TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD},
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{TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER},
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};
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const char * g_content_inventory_textures[USEFUL_CONTENT_COUNT] =
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{
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"stone",
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"grass",
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"water",
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"torch_on_floor",
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"tree_top",
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"leaves",
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"grass_footsteps",
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"mese",
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"mud",
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"water",
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};
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61
src/tile.cpp
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61
src/tile.cpp
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "tile.h"
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const char * g_tile_texture_names[TILES_COUNT] =
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{
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NULL,
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"stone",
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"water",
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"grass",
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"tree",
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"leaves",
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"grass_footsteps",
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"mese",
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"mud",
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"tree_top",
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"mud_with_grass",
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};
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video::SMaterial g_tile_materials[TILES_COUNT];
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void tile_materials_preload(TextureCache &cache)
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{
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for(s32 i=0; i<TILES_COUNT; i++)
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{
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const char *name = g_tile_texture_names[i];
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video::ITexture *t = NULL;
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if(name != NULL)
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{
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t = cache.get(name);
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assert(t != NULL);
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}
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g_tile_materials[i].Lighting = false;
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g_tile_materials[i].BackfaceCulling = false;
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g_tile_materials[i].setFlag(video::EMF_BILINEAR_FILTER, false);
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g_tile_materials[i].setTexture(0, t);
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}
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g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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}
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60
src/tile.h
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60
src/tile.h
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@ -0,0 +1,60 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef TILE_HEADER
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#define TILE_HEADER
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#include "common_irrlicht.h"
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#include "utility.h"
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// TileID is supposed to be stored in a u16
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enum TileID
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{
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TILE_NONE, // Nothing shown
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TILE_STONE,
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TILE_WATER,
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TILE_GRASS,
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TILE_TREE,
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TILE_LEAVES,
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TILE_GRASS_FOOTSTEPS,
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TILE_MESE,
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TILE_MUD,
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TILE_TREE_TOP,
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TILE_MUD_WITH_GRASS,
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// Count of tile ids
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TILES_COUNT
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};
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// A mapping from tiles to names of cached textures
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extern const char * g_tile_texture_names[TILES_COUNT];
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// A mapping from tiles to materials
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// Initialized at run-time.
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extern video::SMaterial g_tile_materials[TILES_COUNT];
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/*
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Functions
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*/
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// Initializes g_tile_materials
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void tile_materials_preload(TextureCache &cache);
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#endif
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