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https://github.com/minetest/minetest.git
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Translated using Weblate (Chinese (Simplified))
Currently translated at 98.0% (1323 of 1350 strings)
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a76e224dee
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@ -3,8 +3,8 @@ msgstr ""
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"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
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"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-06-13 23:17+0200\n"
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"POT-Creation-Date: 2020-06-13 23:17+0200\n"
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"PO-Revision-Date: 2021-01-20 15:24+0000\n"
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"PO-Revision-Date: 2021-01-20 15:48+0000\n"
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"Last-Translator: AISS <cretaceous@mail.ee>\n"
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"Last-Translator: ZhiZe-ZG <qi_wang_zz@outlook.com>\n"
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"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
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"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
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"minetest/minetest/zh_Hans/>\n"
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"minetest/minetest/zh_Hans/>\n"
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"Language: zh_CN\n"
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"Language: zh_CN\n"
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@ -6928,6 +6928,10 @@ msgid ""
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"to the old scaling method, for video drivers that don't\n"
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"to the old scaling method, for video drivers that don't\n"
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"properly support downloading textures back from hardware."
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"properly support downloading textures back from hardware."
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msgstr ""
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msgstr ""
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"当gui_scaling_filter_txr2img为 true 时,复制这些图像\n"
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"从硬件到软件进行扩展。 当 false 时,回退\n"
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"到旧的缩放方法,对于不\n"
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"正确支持从硬件下载纹理。"
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#: src/settings_translation_file.cpp
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#: src/settings_translation_file.cpp
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msgid ""
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msgid ""
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@ -6948,16 +6952,20 @@ msgid ""
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"in.\n"
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"in.\n"
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"If disabled, bitmap and XML vectors fonts are used instead."
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"If disabled, bitmap and XML vectors fonts are used instead."
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msgstr ""
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msgstr ""
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"是否使用 FreeType 字体,都需要在 中编译 FreeType 支持。\n"
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"如果禁用,则使用位图和 XML 矢量字体。"
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#: src/settings_translation_file.cpp
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#: src/settings_translation_file.cpp
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msgid "Whether node texture animations should be desynchronized per mapblock."
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msgid "Whether node texture animations should be desynchronized per mapblock."
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msgstr ""
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msgstr "节点纹理动画是否应按地图块不同步。"
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#: src/settings_translation_file.cpp
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#: src/settings_translation_file.cpp
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msgid ""
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msgid ""
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"Whether players are shown to clients without any range limit.\n"
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"Whether players are shown to clients without any range limit.\n"
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"Deprecated, use the setting player_transfer_distance instead."
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"Deprecated, use the setting player_transfer_distance instead."
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msgstr ""
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msgstr ""
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"玩家是否显示给客户端没有任何范围限制。\n"
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"已弃用,请player_transfer_distance设置。"
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#: src/settings_translation_file.cpp
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#: src/settings_translation_file.cpp
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msgid "Whether to allow players to damage and kill each other."
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msgid "Whether to allow players to damage and kill each other."
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@ -6982,6 +6990,10 @@ msgid ""
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"In-game, you can toggle the mute state with the mute key or by using the\n"
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"In-game, you can toggle the mute state with the mute key or by using the\n"
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"pause menu."
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"pause menu."
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msgstr ""
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msgstr ""
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"是否将声音静音。您可随时取消静音声音,除非\n"
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"音响系统已禁用(enable_sound=false)。\n"
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"在游戏中,您可以使用静音键切换静音状态,或者使用\n"
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"暂停菜单。"
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#: src/settings_translation_file.cpp
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#: src/settings_translation_file.cpp
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msgid ""
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msgid ""
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@ -7025,6 +7037,12 @@ msgid ""
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"See also texture_min_size.\n"
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"See also texture_min_size.\n"
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"Warning: This option is EXPERIMENTAL!"
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"Warning: This option is EXPERIMENTAL!"
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msgstr ""
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msgstr ""
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"世界对齐纹理可以缩放为跨越多个节点。然而\n"
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"服务器可能不会发送您想要的比例,特别是如果您使用\n"
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"专门设计的纹理包;使用此选项,客户端尝试\n"
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"根据纹理大小自动确定比例。\n"
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"另请参阅texture_min_size。\n"
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"警告: 此选项是实验性的!"
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#: src/settings_translation_file.cpp
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#: src/settings_translation_file.cpp
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msgid "World-aligned textures mode"
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msgid "World-aligned textures mode"
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