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Allow mods to listen to cheat detections using minetest.register_on_cheat()
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@ -319,4 +319,5 @@ minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make
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minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration()
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minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration()
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minetest.registered_on_player_receive_fields, minetest.register_on_player_receive_fields = make_registration_reverse()
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minetest.registered_on_cheats, minetest.register_on_cheat = make_registration()
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@ -1142,6 +1142,9 @@ minetest.register_on_joinplayer(func(ObjectRef))
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^ Called when a player joins the game
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minetest.register_on_leaveplayer(func(ObjectRef))
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^ Called when a player leaves the game
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minetest.register_on_cheat(func(ObjectRef, cheat))
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^ Called when a player cheats
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^ cheat: {type="moved_too_fast"/"interacted_too_far"/"finished_unknown_dig"/"dug_unbreakable"/"dug_too_fast"}
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minetest.register_on_chat_message(func(name, message))
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^ Called always when a player says something
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minetest.register_on_player_receive_fields(func(player, formname, fields))
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@ -1454,8 +1454,9 @@ std::string PlayerSAO::getPropertyPacket()
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return gob_cmd_set_properties(m_prop);
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}
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void PlayerSAO::checkMovementCheat()
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bool PlayerSAO::checkMovementCheat()
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{
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bool cheated = false;
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if(isAttached() || m_is_singleplayer ||
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g_settings->getBool("disable_anticheat"))
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{
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@ -1503,8 +1504,10 @@ void PlayerSAO::checkMovementCheat()
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<<std::endl;
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m_player->setPosition(m_last_good_position);
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m_moved = true;
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cheated = true;
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}
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}
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return cheated;
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}
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bool PlayerSAO::getCollisionBox(aabb3f *toset) {
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@ -262,7 +262,8 @@ public:
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{
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return m_dig_pool;
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}
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void checkMovementCheat();
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// Returns true if cheated
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bool checkMovementCheat();
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// Other
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@ -81,6 +81,22 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
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runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
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const std::string &cheat_type)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get minetest.registered_on_cheats
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "registered_on_cheats");
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// Call callbacks
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objectrefGetOrCreate(player);
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lua_newtable(L);
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lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
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lua_setfield(L, -2, "type");
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runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
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const std::string &formname,
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const std::map<std::string, std::string> &fields)
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@ -34,6 +34,7 @@ public:
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bool on_respawnplayer(ServerActiveObject *player);
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void on_joinplayer(ServerActiveObject *player);
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void on_leaveplayer(ServerActiveObject *player);
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void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
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void on_playerReceiveFields(ServerActiveObject *player,
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const std::string &formname,
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@ -2251,7 +2251,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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player->control.LMB = (bool)(keyPressed&128);
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player->control.RMB = (bool)(keyPressed&256);
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playersao->checkMovementCheat();
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bool cheated = playersao->checkMovementCheat();
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if(cheated){
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// Call callbacks
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m_script->on_cheat(playersao, "moved_too_fast");
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}
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/*infostream<<"Server::ProcessData(): Moved player "<<peer_id<<" to "
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<<"("<<position.X<<","<<position.Y<<","<<position.Z<<")"
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@ -2811,6 +2815,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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RemoteClient *client = getClient(peer_id);
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v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
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client->SetBlockNotSent(blockpos);
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// Call callbacks
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m_script->on_cheat(playersao, "interacted_too_far");
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// Do nothing else
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return;
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}
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@ -2939,6 +2945,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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<<PP(nocheat_p)<<" and completed digging "
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<<PP(p_under)<<"; not digging."<<std::endl;
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is_valid_dig = false;
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// Call callbacks
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m_script->on_cheat(playersao, "finished_unknown_dig");
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}
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// Get player's wielded item
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ItemStack playeritem;
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@ -2964,6 +2972,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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<<", which is not diggable with tool. not digging."
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<<std::endl;
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is_valid_dig = false;
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// Call callbacks
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m_script->on_cheat(playersao, "dug_unbreakable");
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}
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// Check digging time
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// If already invalidated, we don't have to
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@ -2987,6 +2997,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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<<" completed digging "<<PP(p_under)
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<<"too fast; not digging."<<std::endl;
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is_valid_dig = false;
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// Call callbacks
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m_script->on_cheat(playersao, "dug_too_fast");
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}
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}
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