Fixed minimap memory leak

This commit is contained in:
Břetislav Štec 2015-07-19 01:35:47 +02:00 committed by kwolekr
parent 9bc0241e44
commit 88a6b9f52d
4 changed files with 16 additions and 8 deletions

@ -540,20 +540,19 @@ void Client::step(float dtime)
}
if (r.mesh) {
minimap_mapblock = r.mesh->getMinimapMapblock();
do_mapper_update = (minimap_mapblock != NULL);
minimap_mapblock = r.mesh->moveMinimapMapblock();
if (minimap_mapblock == NULL)
do_mapper_update = false;
}
if (r.mesh && r.mesh->getMesh()->getMeshBufferCount() == 0) {
delete r.mesh;
block->mesh = NULL;
} else {
// Replace with the new mesh
block->mesh = r.mesh;
}
} else {
delete r.mesh;
minimap_mapblock = NULL;
}
if (do_mapper_update)

@ -1278,6 +1278,7 @@ MapBlockMesh::~MapBlockMesh()
{
m_mesh->drop();
m_mesh = NULL;
delete m_minimap_mapblock;
}
bool MapBlockMesh::animate(bool faraway, float time, int crack, u32 daynight_ratio)

@ -104,14 +104,16 @@ public:
// Returns true if anything has been changed.
bool animate(bool faraway, float time, int crack, u32 daynight_ratio);
scene::SMesh* getMesh()
scene::SMesh *getMesh()
{
return m_mesh;
}
MinimapMapblock* getMinimapMapblock()
MinimapMapblock *moveMinimapMapblock()
{
return m_minimap_mapblock;
MinimapMapblock *p = m_minimap_mapblock;
m_minimap_mapblock = NULL;
return p;
}
bool isAnimationForced() const

@ -102,7 +102,13 @@ void MinimapUpdateThread::doUpdate()
while (popBlockUpdate(&update)) {
if (update.data) {
m_blocks_cache[update.pos] = update.data;
// Swap two values in the map using single lookup
std::pair<std::map<v3s16, MinimapMapblock*>::iterator, bool>
result = m_blocks_cache.insert(std::make_pair(update.pos, update.data));
if (result.second == false) {
delete result.first->second;
result.first->second = update.data;
}
} else {
std::map<v3s16, MinimapMapblock *>::iterator it;
it = m_blocks_cache.find(update.pos);