mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Allow random menu images for subgames
This commit is contained in:
parent
fa7fe510d9
commit
8994913259
@ -159,6 +159,7 @@ function dump(o, indent, nested, level)
|
||||
return "{"..table.concat(t, ", ").."}"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
delim = delim or ","
|
||||
max_splits = max_splits or -1
|
||||
@ -183,10 +184,23 @@ function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
return items
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function table.indexof(list, val)
|
||||
for i = 1, #list do
|
||||
if list[i] == val then
|
||||
return i
|
||||
end
|
||||
end
|
||||
return -1
|
||||
end
|
||||
|
||||
assert(table.indexof({"foo", "bar"}, "foo") == 1)
|
||||
assert(table.indexof({"foo", "bar"}, "baz") == -1)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function file_exists(filename)
|
||||
local f = io.open(filename, "r")
|
||||
if f==nil then
|
||||
if f == nil then
|
||||
return false
|
||||
else
|
||||
f:close()
|
||||
|
@ -129,7 +129,7 @@ function mm_texture.set_generic(identifier)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.set_game(identifier,gamedetails)
|
||||
function mm_texture.set_game(identifier, gamedetails)
|
||||
|
||||
if gamedetails == nil then
|
||||
return false
|
||||
@ -137,15 +137,33 @@ function mm_texture.set_game(identifier,gamedetails)
|
||||
|
||||
if mm_texture.texturepack ~= nil then
|
||||
local path = mm_texture.texturepack .. DIR_DELIM ..
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier, path) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local path = gamedetails.path .. DIR_DELIM .."menu" ..
|
||||
DIR_DELIM .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
-- Find out how many randomized textures the subgame provides
|
||||
local n, filename
|
||||
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
|
||||
for i = 1, #menu_files do
|
||||
local filename = identifier .. "." .. i .. ".png"
|
||||
if table.indexof(menu_files, filename) == -1 then
|
||||
n = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
-- Select random texture, 0 means standard texture
|
||||
n = math.random(0, n)
|
||||
if n == 0 then
|
||||
filename = identifier .. ".png"
|
||||
else
|
||||
filename = identifier .. "." .. n .. ".png"
|
||||
end
|
||||
|
||||
local path = gamedetails.path .. DIR_DELIM .. "menu" ..
|
||||
DIR_DELIM .. filename
|
||||
if core.set_background(identifier, path) then
|
||||
return true
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user