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Add minetest.get_mapgen_object to API
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@ -1116,6 +1116,8 @@ minetest.get_perlin(seeddiff, octaves, persistence, scale)
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^ Return world-specific perlin noise (int(worldseed)+seeddiff)
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minetest.get_voxel_manip()
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^ Return voxel manipulator object
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minetest.get_mapgen_object(objectname)
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^ Return requested mapgen object if available (see Mapgen objects)
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minetest.clear_objects()
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^ clear all objects in the environments
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minetest.line_of_sight(pos1,pos2,stepsize) ->true/false
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@ -1544,6 +1546,35 @@ methods:
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^ To be used only by VoxelManip objects passed to a callback; otherwise, calculated lighting will be ignored
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- update_liquids(): Update liquid flow
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Mapgen objects
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---------------
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A mapgen object is a construct used in map generation. Mapgen objects can be used by an on_generate
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callback to speed up operations by avoiding unnecessary recalculations; these can be retrieved using the
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minetest.get_mapgen_object() function. If the requested Mapgen object is unavailable, or
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get_mapgen_object() was called outside of an on_generate() callback, nil is returned.
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The following Mapgen objects are currently available:
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- voxelmanip
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This returns four values; the VoxelManip object to be used, the voxel data, minimum emerge position,
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and maximum emerged position. All mapgens support this object.
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- heightmap
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Returns an array containing the y coordinates of the ground levels of nodes in the most recently
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generated chunk by the current mapgen.
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- biomemap
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Returns an array containing the biome IDs of nodes in the most recently generated chunk by the
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current mapgen.
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- heatmap
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Returns an array containing the temperature values of nodes in the most recently generated chunk by
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the current mapgen.
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- humiditymap
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Returns an array containing the humidity values of nodes in the most recently generated chunk by the
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current mapgen.
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Registered entities
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--------------------
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- Functions receive a "luaentity" as self:
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@ -144,6 +144,16 @@ void EmergeManager::initMapgens(MapgenParams *mgparams) {
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}
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Mapgen *EmergeManager::getCurrentMapgen() {
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for (unsigned int i = 0; i != emergethread.size(); i++) {
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if (emergethread[i]->IsSameThread())
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return emergethread[i]->mapgen;
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}
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return NULL;
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}
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bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
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std::map<v3s16, BlockEmergeData *>::const_iterator iter;
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BlockEmergeData *bedata;
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@ -93,6 +93,7 @@ public:
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~EmergeManager();
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void initMapgens(MapgenParams *mgparams);
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Mapgen *getCurrentMapgen();
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Mapgen *createMapgen(std::string mgname, int mgid,
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MapgenParams *mgparams);
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MapgenParams *createMapgenParams(std::string mgname);
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@ -111,6 +112,7 @@ public:
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class EmergeThread : public SimpleThread
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{
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public:
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Server *m_server;
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ServerMap *map;
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EmergeManager *emerge;
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@ -118,7 +120,6 @@ class EmergeThread : public SimpleThread
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bool enable_mapgen_debug_info;
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int id;
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public:
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Event qevent;
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std::queue<v3s16> blockqueue;
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@ -47,6 +47,7 @@ public:
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virtual void *Thread() = 0;
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bool IsRunning();
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void *GetReturnValue();
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bool IsSameThread();
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protected:
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void ThreadStarted();
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private:
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@ -148,6 +148,11 @@ void *JThread::GetReturnValue()
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return val;
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}
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bool JThread::IsSameThread()
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{
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return pthread_equal(pthread_self(), threadid);
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}
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void *JThread::TheThread(void *param)
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{
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JThread *jthread;
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@ -141,6 +141,11 @@ void *JThread::GetReturnValue()
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return val;
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}
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bool JThread::IsSameThread()
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{
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return GetCurrentThreadId() == threadid;
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}
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#ifndef _WIN32_WCE
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UINT __stdcall JThread::TheThread(void *param)
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#else
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10
src/mapgen.h
10
src/mapgen.h
@ -93,8 +93,10 @@ public:
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int id;
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ManualMapVoxelManipulator *vm;
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INodeDefManager *ndef;
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s16 *heightmap;
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u8 *biomemap;
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v3s16 csize;
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Mapgen();
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virtual ~Mapgen() {}
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@ -124,6 +126,14 @@ struct MapgenFactory {
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virtual ~MapgenFactory() {}
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};
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enum MapgenObject {
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MGOBJ_VMANIP,
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MGOBJ_HEIGHTMAP,
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MGOBJ_BIOMEMAP,
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MGOBJ_HEATMAP,
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MGOBJ_HUMIDMAP
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};
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enum OreType {
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ORE_SCATTER,
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ORE_SHEET,
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@ -84,7 +84,6 @@ public:
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EmergeManager *emerge;
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int ystride;
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v3s16 csize;
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u32 flags;
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u32 blockseed;
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@ -58,7 +58,6 @@ public:
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BiomeDefManager *bmgr;
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int ystride;
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v3s16 csize;
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u32 flags;
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bool lighting;
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bool ridges;
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@ -35,11 +35,27 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_noise.h"
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#include "treegen.h"
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#include "pathfinder.h"
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#include "emerge.h"
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#include "mapgen_v7.h"
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#define GET_ENV_PTR ServerEnvironment* env = \
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dynamic_cast<ServerEnvironment*>(getEnv(L)); \
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if( env == NULL) return 0
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struct EnumString ModApiEnvMod::es_MapgenObject[] =
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{
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{MGOBJ_VMANIP, "voxelmanip"},
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{MGOBJ_HEIGHTMAP, "heightmap"},
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{MGOBJ_BIOMEMAP, "biomemap"},
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{MGOBJ_HEATMAP, "heatmap"},
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{MGOBJ_HUMIDMAP, "humiditymap"},
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{0, NULL},
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};
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///////////////////////////////////////////////////////////////////////////////
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void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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@ -541,14 +557,101 @@ int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
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GET_ENV_PTR;
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Map *map = &(env->getMap());
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LuaVoxelManip *vm = new LuaVoxelManip(map);
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LuaVoxelManip *o = new LuaVoxelManip(map);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = vm;
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, "VoxelManip");
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lua_setmetatable(L, -2);
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return 1;
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}
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// minetest.get_mapgen_object(objectname)
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// returns the requested object used during map generation
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int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
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{
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const char *mgobjstr = lua_tostring(L, 1);
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int mgobjint;
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if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
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return 0;
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enum MapgenObject mgobj = (MapgenObject)mgobjint;
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen *mg = emerge->getCurrentMapgen();
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size_t maplen = mg->csize.X * mg->csize.Z;
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int nargs = 1;
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switch (mgobj) {
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case MGOBJ_VMANIP: {
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ManualMapVoxelManipulator *vm = mg->vm;
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// VoxelManip object
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LuaVoxelManip *o = new LuaVoxelManip(vm, false);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, "VoxelManip");
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lua_setmetatable(L, -2);
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// VoxelManip data
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int volume = vm->m_area.getVolume();
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lua_newtable(L);
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for (int i = 0; i != volume; i++) {
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lua_Number cid = vm->m_data[i].getContent();
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lua_pushnumber(L, cid);
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lua_rawseti(L, -2, i + 1);
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}
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// emerged min pos
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push_v3s16(L, vm->m_area.MinEdge);
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// emerged max pos
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push_v3s16(L, vm->m_area.MaxEdge);
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nargs = 4;
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break; }
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case MGOBJ_HEIGHTMAP: {
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if (!mg->heightmap)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushinteger(L, mg->heightmap[i]);
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lua_rawseti(L, -2, i + 1);
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}
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break; }
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case MGOBJ_BIOMEMAP: {
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if (!mg->heightmap)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushinteger(L, mg->biomemap[i]);
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lua_rawseti(L, -2, i + 1);
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}
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break; }
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case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
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case MGOBJ_HUMIDMAP:
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MapgenV7 *mgv7 = (MapgenV7 *)mg;
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float *arr = (mgobj == MGOBJ_HEATMAP) ?
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mgv7->noise_heat->result : mgv7->noise_humidity->result;
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if (!arr)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushnumber(L, arr[i]);
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lua_rawseti(L, -2, i + 1);
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}
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break; }
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}
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return nargs;
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}
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// minetest.clear_objects()
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// clear all objects in the environment
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int ModApiEnvMod::l_clear_objects(lua_State *L)
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@ -695,6 +798,7 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top)
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retval &= API_FCT(get_perlin);
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retval &= API_FCT(get_perlin_map);
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retval &= API_FCT(get_voxel_manip);
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retval &= API_FCT(get_mapgen_object);
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retval &= API_FCT(clear_objects);
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retval &= API_FCT(spawn_tree);
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retval &= API_FCT(find_path);
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@ -113,6 +113,10 @@ private:
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// minetest.get_voxel_manip()
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// returns world-specific voxel manipulator
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static int l_get_voxel_manip(lua_State *L);
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// minetest.get_mapgen_object(objectname)
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// returns the requested object used during map generation
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static int l_get_mapgen_object(lua_State *L);
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// minetest.clear_objects()
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// clear all objects in the environment
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@ -127,7 +131,9 @@ private:
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// minetest.find_path(pos1, pos2, searchdistance,
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// max_jump, max_drop, algorithm) -> table containing path
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static int l_find_path(lua_State *L);
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static struct EnumString es_MapgenObject[];
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public:
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bool Initialize(lua_State *L, int top);
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};
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@ -466,7 +466,7 @@ int ModApiItemMod::l_get_content_id(lua_State *L)
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INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
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content_t c = ndef->getId(name);
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lua_pushnumber(L, c);
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lua_pushinteger(L, c);
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return 1; /* number of results */
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}
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@ -33,7 +33,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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int LuaVoxelManip::gc_object(lua_State *L)
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{
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LuaVoxelManip *o = *(LuaVoxelManip **)(lua_touserdata(L, 1));
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delete o;
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if (o->do_gc)
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delete o;
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return 0;
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}
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@ -82,7 +83,6 @@ int LuaVoxelManip::l_write_chunk(lua_State *L)
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vm->m_data[i].setContent(c);
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lua_pop(L, 1);
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}
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vm->blitBackAll(&o->modified_blocks);
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@ -184,6 +184,12 @@ int LuaVoxelManip::l_update_map(lua_State *L)
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return 0;
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}
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LuaVoxelManip::LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool dogc)
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{
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this->vm = mmvm;
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this->do_gc = dogc;
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}
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LuaVoxelManip::LuaVoxelManip(Map *map)
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{
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vm = new ManualMapVoxelManipulator(map);
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@ -36,6 +36,7 @@ class LuaVoxelManip
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private:
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ManualMapVoxelManipulator *vm;
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std::map<v3s16, MapBlock *> modified_blocks;
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bool do_gc;
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static const char className[];
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static const luaL_reg methods[];
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@ -50,6 +51,7 @@ private:
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static int l_set_lighting(lua_State *L);
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public:
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LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool dogc);
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LuaVoxelManip(Map *map);
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~LuaVoxelManip();
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