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Fix crash when crafting callbacks return strings (#12685)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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@ -303,14 +303,16 @@ end
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function core.on_craft(itemstack, player, old_craft_list, craft_inv)
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for _, func in ipairs(core.registered_on_crafts) do
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itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
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-- cast to ItemStack since func() could return a string
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itemstack = ItemStack(func(itemstack, player, old_craft_list, craft_inv) or itemstack)
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end
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return itemstack
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end
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function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
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for _, func in ipairs(core.registered_craft_predicts) do
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itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
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-- cast to ItemStack since func() could return a string
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itemstack = ItemStack(func(itemstack, player, old_craft_list, craft_inv) or itemstack)
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end
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return itemstack
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end
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