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Map generation limit: Cache as 'const' not 'const static'
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@ -2078,7 +2078,7 @@ ServerMapSector *ServerMap::createSector(v2s16 p2d)
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Block minimum nodepos = blockpos * mapblocksize.
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Block minimum nodepos = blockpos * mapblocksize.
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Block maximum nodepos = (blockpos + 1) * mapblocksize - 1.
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Block maximum nodepos = (blockpos + 1) * mapblocksize - 1.
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*/
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*/
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const static u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
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const u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
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g_settings->getU16("map_generation_limit"));
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g_settings->getU16("map_generation_limit"));
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if (p2d.X * MAP_BLOCKSIZE < -map_gen_limit
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if (p2d.X * MAP_BLOCKSIZE < -map_gen_limit
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|| (p2d.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
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|| (p2d.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
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@ -653,7 +653,7 @@ typedef std::vector<MapBlock*> MapBlockVect;
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inline bool objectpos_over_limit(v3f p)
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inline bool objectpos_over_limit(v3f p)
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{
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{
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const static float map_gen_limit_bs = MYMIN(MAX_MAP_GENERATION_LIMIT,
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const float map_gen_limit_bs = MYMIN(MAX_MAP_GENERATION_LIMIT,
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g_settings->getU16("map_generation_limit")) * BS;
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g_settings->getU16("map_generation_limit")) * BS;
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return (p.X < -map_gen_limit_bs
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return (p.X < -map_gen_limit_bs
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|| p.X > map_gen_limit_bs
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|| p.X > map_gen_limit_bs
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@ -676,7 +676,7 @@ inline bool objectpos_over_limit(v3f p)
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*/
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*/
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inline bool blockpos_over_limit(v3s16 p)
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inline bool blockpos_over_limit(v3s16 p)
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{
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{
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const static u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
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const u16 map_gen_limit = MYMIN(MAX_MAP_GENERATION_LIMIT,
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g_settings->getU16("map_generation_limit"));
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g_settings->getU16("map_generation_limit"));
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return (p.X * MAP_BLOCKSIZE < -map_gen_limit
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return (p.X * MAP_BLOCKSIZE < -map_gen_limit
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|| (p.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
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|| (p.X + 1) * MAP_BLOCKSIZE - 1 > map_gen_limit
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