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Define operators == and != for ItemStack
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@ -508,14 +508,9 @@ bool InventoryList::operator == (const InventoryList &other) const
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return false;
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if(m_name != other.m_name)
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return false;
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for(u32 i=0; i<m_items.size(); i++)
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{
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ItemStack s1 = m_items[i];
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ItemStack s2 = other.m_items[i];
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if(s1.name != s2.name || s1.wear!= s2.wear || s1.count != s2.count ||
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s1.metadata != s2.metadata)
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for (u32 i = 0; i < m_items.size(); i++)
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if (m_items[i] != other.m_items[i])
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return false;
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}
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return true;
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}
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@ -41,7 +41,7 @@ struct ItemStack
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// Serialization
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void serialize(std::ostream &os) const;
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// Deserialization. Pass itemdef unless you don't want aliases resolved.
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// Deserialization. Pass itemdef unless you don't want aliases resolved.
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void deSerialize(std::istream &is, IItemDefManager *itemdef = NULL);
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void deSerialize(const std::string &s, IItemDefManager *itemdef = NULL);
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@ -161,6 +161,19 @@ struct ItemStack
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// Similar to takeItem, but keeps this ItemStack intact.
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ItemStack peekItem(u32 peekcount) const;
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bool operator ==(const ItemStack &s) const
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{
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return (this->name == s.name &&
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this->count == s.count &&
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this->wear == s.wear &&
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this->metadata == s.metadata);
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}
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bool operator !=(const ItemStack &s) const
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{
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return !(*this == s);
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}
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/*
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Properties
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*/
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