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set backface culling off again for torches, ladders, rails and signs
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fe98fe342a
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@ -253,7 +253,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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// Set material
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// Set material
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video::SMaterial material;
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video::SMaterial material;
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material.setFlag(video::EMF_LIGHTING, false);
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material.setFlag(video::EMF_LIGHTING, false);
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material.setFlag(video::EMF_BACK_FACE_CULLING, true);
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material.setFlag(video::EMF_BACK_FACE_CULLING, false);
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material.setFlag(video::EMF_BILINEAR_FILTER, false);
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material.setFlag(video::EMF_BILINEAR_FILTER, false);
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material.setFlag(video::EMF_FOG_ENABLE, true);
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material.setFlag(video::EMF_FOG_ENABLE, true);
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//material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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//material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -308,7 +308,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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// Set material
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// Set material
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video::SMaterial material;
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video::SMaterial material;
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material.setFlag(video::EMF_LIGHTING, false);
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material.setFlag(video::EMF_LIGHTING, false);
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material.setFlag(video::EMF_BACK_FACE_CULLING, true);
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material.setFlag(video::EMF_BACK_FACE_CULLING, false);
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material.setFlag(video::EMF_BILINEAR_FILTER, false);
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material.setFlag(video::EMF_BILINEAR_FILTER, false);
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material.setFlag(video::EMF_FOG_ENABLE, true);
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material.setFlag(video::EMF_FOG_ENABLE, true);
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material.MaterialType
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material.MaterialType
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@ -1104,7 +1104,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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video::SMaterial material_rail;
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video::SMaterial material_rail;
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material_rail.setFlag(video::EMF_LIGHTING, false);
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material_rail.setFlag(video::EMF_LIGHTING, false);
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material_rail.setFlag(video::EMF_BACK_FACE_CULLING, true);
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material_rail.setFlag(video::EMF_BACK_FACE_CULLING, false);
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material_rail.setFlag(video::EMF_BILINEAR_FILTER, false);
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material_rail.setFlag(video::EMF_BILINEAR_FILTER, false);
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material_rail.setFlag(video::EMF_FOG_ENABLE, true);
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material_rail.setFlag(video::EMF_FOG_ENABLE, true);
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material_rail.MaterialType
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material_rail.MaterialType
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@ -1177,7 +1177,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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// Set material
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// Set material
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video::SMaterial material_ladder;
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video::SMaterial material_ladder;
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material_ladder.setFlag(video::EMF_LIGHTING, false);
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material_ladder.setFlag(video::EMF_LIGHTING, false);
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material_ladder.setFlag(video::EMF_BACK_FACE_CULLING, true);
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material_ladder.setFlag(video::EMF_BACK_FACE_CULLING, false);
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material_ladder.setFlag(video::EMF_BILINEAR_FILTER, false);
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material_ladder.setFlag(video::EMF_BILINEAR_FILTER, false);
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material_ladder.setFlag(video::EMF_FOG_ENABLE, true);
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material_ladder.setFlag(video::EMF_FOG_ENABLE, true);
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material_ladder.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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material_ladder.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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