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Fix warnings about an unused variables and implicit conversion (#10586)
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@ -21,7 +21,7 @@ GUIScrollBar::GUIScrollBar(IGUIEnvironment *environment, IGUIElement *parent, s3
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is_horizontal(horizontal), is_auto_scaling(auto_scale),
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is_horizontal(horizontal), is_auto_scaling(auto_scale),
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dragged_by_slider(false), tray_clicked(false), scroll_pos(0),
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dragged_by_slider(false), tray_clicked(false), scroll_pos(0),
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draw_center(0), thumb_size(0), min_pos(0), max_pos(100), small_step(10),
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draw_center(0), thumb_size(0), min_pos(0), max_pos(100), small_step(10),
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large_step(50), last_change(0), drag_offset(0), page_size(100), border_size(0)
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large_step(50), drag_offset(0), page_size(100), border_size(0)
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{
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{
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refreshControls();
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refreshControls();
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setNotClipped(false);
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setNotClipped(false);
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@ -68,7 +68,6 @@ private:
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s32 max_pos;
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s32 max_pos;
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s32 small_step;
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s32 small_step;
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s32 large_step;
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s32 large_step;
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u32 last_change;
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s32 drag_offset;
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s32 drag_offset;
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s32 page_size;
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s32 page_size;
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s32 border_size;
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s32 border_size;
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@ -498,7 +498,11 @@ void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed,
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}
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}
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// randval ranges from -1..1
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// randval ranges from -1..1
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float randval = (float)pr.next() / (pr.RANDOM_RANGE / 2) - 1.f;
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/*
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Note: can generate values slightly larger than 1
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but this can't be changed as mapgen must be deterministic accross versions.
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*/
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float randval = (float)pr.next() / float(pr.RANDOM_RANGE / 2) - 1.f;
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float noiseval = contour(noise->result[index]);
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float noiseval = contour(noise->result[index]);
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float noiseval2 = contour(noise2->result[index]);
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float noiseval2 = contour(noise2->result[index]);
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if (noiseval * noiseval2 + randval * random_factor < nthresh)
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if (noiseval * noiseval2 + randval * random_factor < nthresh)
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