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Remplement and improve /setting in Lua, now called /set
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@ -1,7 +1,7 @@
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-- Minetest: builtin/chatcommands.lua
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--
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-- Chat commands
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-- Chat command handler
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--
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minetest.chatcommands = {}
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@ -13,7 +13,43 @@ function minetest.register_chatcommand(cmd, def)
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minetest.chatcommands[cmd] = def
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end
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-- Register the help command
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minetest.register_on_chat_message(function(name, message)
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local cmd, param = string.match(message, "/([^ ]+) *(.*)")
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if not param then
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param = ""
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end
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local cmd_def = minetest.chatcommands[cmd]
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if cmd_def then
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if not cmd_def.func then
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-- This is a C++ command
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return false
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else
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local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
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if has_privs then
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cmd_def.func(name, param)
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else
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minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
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end
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return true -- handled chat message
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end
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end
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return false
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end)
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--
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-- Chat commands
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--
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-- Register C++ commands without functions
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minetest.register_chatcommand("me", {params = nil, description = "chat action (eg. /me orders a pizza)"})
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minetest.register_chatcommand("status", {description = "print server status line"})
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minetest.register_chatcommand("shutdown", {params = "", description = "shutdown server", privs = {server=true}})
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minetest.register_chatcommand("clearobjects", {params = "", description = "clear all objects in world", privs = {server=true}})
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minetest.register_chatcommand("time", {params = "<0...24000>", description = "set time of day", privs = {settime=true}})
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minetest.register_chatcommand("ban", {params = "<name>", description = "ban IP of player", privs = {ban=true}})
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minetest.register_chatcommand("unban", {params = "<name/ip>", description = "remove IP ban", privs = {ban=true}})
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-- Register other commands
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minetest.register_chatcommand("help", {
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privs = {},
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params = "(nothing)/all/privs/<cmd>",
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@ -58,18 +94,6 @@ minetest.register_chatcommand("help", {
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end
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end,
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})
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-- Register C++ commands without functions
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minetest.register_chatcommand("me", {params = nil, description = "chat action (eg. /me orders a pizza)"})
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minetest.register_chatcommand("status", {description = "print server status line"})
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minetest.register_chatcommand("shutdown", {params = "", description = "shutdown server", privs = {server=true}})
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minetest.register_chatcommand("setting", {params = "<name> = <value>", description = "set line in configuration file", privs = {server=true}})
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minetest.register_chatcommand("clearobjects", {params = "", description = "clear all objects in world", privs = {server=true}})
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minetest.register_chatcommand("time", {params = "<0...24000>", description = "set time of day", privs = {settime=true}})
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minetest.register_chatcommand("ban", {params = "<name>", description = "ban IP of player", privs = {ban=true}})
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minetest.register_chatcommand("unban", {params = "<name/ip>", description = "remove IP ban", privs = {ban=true}})
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-- Register some other commands
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minetest.register_chatcommand("privs", {
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params = "<name>",
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description = "print out privileges of player",
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@ -272,31 +296,37 @@ minetest.register_chatcommand("teleport", {
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end,
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})
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--
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-- Builtin chat handler
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--
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minetest.register_on_chat_message(function(name, message)
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local cmd, param = string.match(message, "/([^ ]+) *(.*)")
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if not param then
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param = ""
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end
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local cmd_def = minetest.chatcommands[cmd]
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if cmd_def then
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if not cmd_def.func then
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-- This is a C++ command
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return false
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else
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local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
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if has_privs then
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cmd_def.func(name, param)
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else
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minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
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end
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return true -- handled chat message
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minetest.register_chatcommand("set", {
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params = "[-n] <name> <value> | <name>",
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description = "set or read server configuration setting",
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privs = {server=true},
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func = function(name, param)
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local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
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if arg and arg == "n" and setname and setvalue then
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minetest.setting_set(setname, setvalue)
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minetest.chat_send_player(name, setname.." = "..setvalue)
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return
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end
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end
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return false
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end)
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local setname, setvalue = string.match(param, "([^ ]+) (.+)")
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if setname and setvalue then
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if not minetest.setting_get(setname) then
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minetest.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
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return
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end
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minetest.setting_set(setname, setvalue)
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minetest.chat_send_player(name, setname.." = "..setvalue)
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return
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end
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local setname = string.match(param, "([^ ]+)")
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if setname then
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local setvalue = minetest.setting_get(setname)
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if not setvalue then
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setvalue = "<not set>"
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end
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minetest.chat_send_player(name, setname.." = "..setvalue)
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return
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end
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minetest.chat_send_player(name, "Invalid parameters (see /help set)")
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end,
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})
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@ -516,6 +516,7 @@ minetest.register_authentication_handler(handler)
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^ See minetest.builtin_auth_handler in builtin.lua for reference
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Setting-related:
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minetest.setting_set(name, value)
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minetest.setting_get(name) -> string or nil
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minetest.setting_getbool(name) -> boolean value or nil
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minetest.add_to_creative_inventory(itemstring)
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@ -3800,6 +3800,15 @@ static int l_register_craft(lua_State *L)
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return 0; /* number of results */
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}
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// setting_set(name, value)
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static int l_setting_set(lua_State *L)
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{
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const char *name = luaL_checkstring(L, 1);
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const char *value = luaL_checkstring(L, 2);
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g_settings->set(name, value);
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return 0;
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}
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// setting_get(name)
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static int l_setting_get(lua_State *L)
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{
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@ -4006,6 +4015,7 @@ static const struct luaL_Reg minetest_f [] = {
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{"register_item_raw", l_register_item_raw},
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{"register_alias_raw", l_register_alias_raw},
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{"register_craft", l_register_craft},
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{"setting_set", l_setting_set},
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{"setting_get", l_setting_get},
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{"setting_getbool", l_setting_getbool},
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{"chat_send_all", l_chat_send_all},
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@ -79,30 +79,6 @@ void cmd_shutdown(std::wostringstream &os,
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ctx->flags |= SEND_TO_OTHERS;
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}
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void cmd_setting(std::wostringstream &os,
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ServerCommandContext *ctx)
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{
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if(!ctx->server->checkPriv(ctx->player->getName(), "server"))
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{
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os<<L"-!- You don't have permission to do that";
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return;
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}
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/*std::string confline = wide_to_narrow(
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ctx->parms[1] + L" = " + ctx->params[2]);*/
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std::string confline = wide_to_narrow(ctx->paramstring);
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actionstream<<ctx->player->getName()
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<<" sets: "<<confline<<std::endl;
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g_settings->parseConfigLine(confline);
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ctx->server->saveConfig();
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os<< L"-!- Setting changed and configuration saved.";
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}
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void cmd_banunban(std::wostringstream &os, ServerCommandContext *ctx)
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{
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if(!ctx->server->checkPriv(ctx->player->getName(), "ban"))
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@ -194,8 +170,6 @@ std::wstring processServerCommand(ServerCommandContext *ctx)
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cmd_time(os, ctx);
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else if(ctx->parms[0] == L"shutdown")
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cmd_shutdown(os, ctx);
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else if(ctx->parms[0] == L"setting")
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cmd_setting(os, ctx);
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else if(ctx->parms[0] == L"ban" || ctx->parms[0] == L"unban")
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cmd_banunban(os, ctx);
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else if(ctx->parms[0] == L"me")
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