Fix ABM handling on block activation

This commit is contained in:
Perttu Ahola 2012-04-09 23:06:24 +03:00
parent 07a5e59ae7
commit 8ed74a3429

@ -633,13 +633,15 @@ public:
i->timer -= trigger_interval; i->timer -= trigger_interval;
actual_interval = trigger_interval; actual_interval = trigger_interval;
} }
ActiveABM aabm;
aabm.abm = abm;
float intervals = actual_interval / trigger_interval; float intervals = actual_interval / trigger_interval;
if(intervals == 0)
continue;
float chance = abm->getTriggerChance(); float chance = abm->getTriggerChance();
if(chance == 0) if(chance == 0)
chance = 1; chance = 1;
aabm.chance = 1.0 / pow((float)1.0/chance, (float)intervals); ActiveABM aabm;
aabm.abm = abm;
aabm.chance = chance / intervals;
if(aabm.chance == 0) if(aabm.chance == 0)
aabm.chance = 1; aabm.chance = 1;
// Trigger neighbors // Trigger neighbors