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Improve protocol-level receiving code (#9617)
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@ -1173,7 +1173,9 @@ Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout,
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m_bc_peerhandler(peerhandler)
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{
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m_udpSocket.setTimeoutMs(5);
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/* Amount of time Receive() will wait for data, this is entirely different
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* from the connection timeout */
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m_udpSocket.setTimeoutMs(500);
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m_sendThread->setParent(this);
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m_receiveThread->setParent(this);
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@ -812,6 +812,14 @@ void *ConnectionReceiveThread::run()
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ThreadIdentifier);
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PROFILE(ThreadIdentifier << "ConnectionReceive: [" << m_connection->getDesc() << "]");
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// use IPv6 minimum allowed MTU as receive buffer size as this is
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// theoretical reliable upper boundary of a udp packet for all IPv6 enabled
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// infrastructure
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const unsigned int packet_maxsize = 1500;
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SharedBuffer<u8> packetdata(packet_maxsize);
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bool packet_queued = true;
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#ifdef DEBUG_CONNECTION_KBPS
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u64 curtime = porting::getTimeMs();
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u64 lasttime = curtime;
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@ -830,7 +838,7 @@ void *ConnectionReceiveThread::run()
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#endif
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/* receive packets */
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receive();
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receive(packetdata, packet_queued);
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#ifdef DEBUG_CONNECTION_KBPS
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debug_print_timer += dtime;
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@ -892,24 +900,11 @@ void *ConnectionReceiveThread::run()
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}
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// Receive packets from the network and buffers and create ConnectionEvents
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void ConnectionReceiveThread::receive()
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void ConnectionReceiveThread::receive(SharedBuffer<u8> &packetdata,
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bool &packet_queued)
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{
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// use IPv6 minimum allowed MTU as receive buffer size as this is
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// theoretical reliable upper boundary of a udp packet for all IPv6 enabled
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// infrastructure
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unsigned int packet_maxsize = 1500;
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SharedBuffer<u8> packetdata(packet_maxsize);
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bool packet_queued = true;
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unsigned int loop_count = 0;
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/* first of all read packets from socket */
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/* check for incoming data available */
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while ((loop_count < 10) &&
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(m_connection->m_udpSocket.WaitData(50))) {
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loop_count++;
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try {
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// First, see if there any buffered packets we can process now
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if (packet_queued) {
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bool data_left = true;
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session_t peer_id;
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@ -930,9 +925,12 @@ void ConnectionReceiveThread::receive()
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packet_queued = false;
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}
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// Call Receive() to wait for incoming data
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Address sender;
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s32 received_size = m_connection->m_udpSocket.Receive(sender, *packetdata,
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packet_maxsize);
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s32 received_size = m_connection->m_udpSocket.Receive(sender,
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*packetdata, packetdata.getSize());
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if (received_size < 0)
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return;
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if ((received_size < BASE_HEADER_SIZE) ||
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(readU32(&packetdata[0]) != m_connection->GetProtocolID())) {
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@ -942,7 +940,7 @@ void ConnectionReceiveThread::receive()
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<< ", protocol: "
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<< ((received_size >= 4) ? readU32(&packetdata[0]) : -1)
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<< std::endl);
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continue;
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return;
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}
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session_t peer_id = readPeerId(*packetdata);
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@ -951,7 +949,7 @@ void ConnectionReceiveThread::receive()
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if (channelnum > CHANNEL_COUNT - 1) {
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LOG(derr_con << m_connection->getDesc()
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<< "Receive(): Invalid channel " << (u32)channelnum << std::endl);
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throw InvalidIncomingDataException("Channel doesn't exist");
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return;
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}
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/* Try to identify peer by sender address (may happen on join) */
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@ -968,49 +966,43 @@ void ConnectionReceiveThread::receive()
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}
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PeerHelper peer = m_connection->getPeerNoEx(peer_id);
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if (!peer) {
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LOG(dout_con << m_connection->getDesc()
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<< " got packet from unknown peer_id: "
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<< peer_id << " Ignoring." << std::endl);
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continue;
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return;
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}
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// Validate peer address
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Address peer_address;
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if (peer->getAddress(MTP_UDP, peer_address)) {
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if (peer_address != sender) {
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LOG(derr_con << m_connection->getDesc()
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<< m_connection->getDesc()
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<< " Peer " << peer_id << " sending from different address."
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" Ignoring." << std::endl);
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continue;
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return;
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}
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} else {
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bool invalid_address = true;
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if (invalid_address) {
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LOG(derr_con << m_connection->getDesc()
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<< m_connection->getDesc()
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<< " Peer " << peer_id << " unknown."
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<< " Peer " << peer_id << " doesn't have an address?!"
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" Ignoring." << std::endl);
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continue;
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}
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return;
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}
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peer->ResetTimeout();
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Channel *channel = 0;
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if (dynamic_cast<UDPPeer *>(&peer) != 0) {
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channel = &(dynamic_cast<UDPPeer *>(&peer)->channels[channelnum]);
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Channel *channel = nullptr;
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if (dynamic_cast<UDPPeer *>(&peer)) {
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channel = &dynamic_cast<UDPPeer *>(&peer)->channels[channelnum];
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} else {
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LOG(derr_con << m_connection->getDesc()
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<< "Receive(): peer_id=" << peer_id << " isn't an UDPPeer?!"
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" Ignoring." << std::endl);
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return;
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}
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if (channel != 0) {
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channel->UpdateBytesReceived(received_size);
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}
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// Throw the received packet to channel->processPacket()
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@ -1036,14 +1028,15 @@ void ConnectionReceiveThread::receive()
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catch (ProcessedSilentlyException &e) {
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}
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catch (ProcessedQueued &e) {
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// we set it to true anyway (see below)
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}
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/* Every time we receive a packet it can happen that a previously
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* buffered packet is now ready to process. */
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packet_queued = true;
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}
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}
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catch (InvalidIncomingDataException &e) {
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}
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catch (ProcessedSilentlyException &e) {
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}
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}
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}
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bool ConnectionReceiveThread::getFromBuffers(session_t &peer_id, SharedBuffer<u8> &dst)
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@ -1189,7 +1182,8 @@ SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Control(Channel *chan
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m_connection->TriggerSend();
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} catch (NotFoundException &e) {
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LOG(derr_con << m_connection->getDesc()
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<< "WARNING: ACKed packet not in outgoing queue" << std::endl);
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<< "WARNING: ACKed packet not in outgoing queue"
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<< " seqnum=" << seqnum << std::endl);
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channel->UpdatePacketTooLateCounter();
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}
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@ -101,7 +101,7 @@ public:
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}
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private:
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void receive();
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void receive(SharedBuffer<u8> &packetdata, bool &packet_queued);
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// Returns next data from a buffer if possible
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// If found, returns true; if not, false.
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