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Load system-wide texture packs too (#10791)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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@ -72,6 +72,34 @@ local function cleanup_path(temppath)
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return temppath
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end
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local function load_texture_packs(txtpath, retval)
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local list = core.get_dir_list(txtpath, true)
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local current_texture_path = core.settings:get("texture_path")
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for _, item in ipairs(list) do
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if item ~= "base" then
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local name = item
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local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
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if path == current_texture_path then
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name = fgettext("$1 (Enabled)", name)
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end
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local conf = Settings(path .. "texture_pack.conf")
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retval[#retval + 1] = {
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name = item,
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author = conf:get("author"),
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release = tonumber(conf:get("release") or "0"),
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list_name = name,
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type = "txp",
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path = path,
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enabled = path == current_texture_path,
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}
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end
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end
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end
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function get_mods(path,retval,modpack)
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local mods = core.get_dir_list(path, true)
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@ -112,7 +140,7 @@ function get_mods(path,retval,modpack)
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toadd.type = "mod"
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-- Check modpack.txt
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-- Note: modpack.conf is already checked above
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-- Note: modpack.conf is already checked above
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local modpackfile = io.open(prefix .. DIR_DELIM .. "modpack.txt")
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if modpackfile then
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modpackfile:close()
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@ -136,32 +164,13 @@ pkgmgr = {}
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function pkgmgr.get_texture_packs()
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local txtpath = core.get_texturepath()
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local list = core.get_dir_list(txtpath, true)
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local txtpath_system = core.get_texturepath_share()
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local retval = {}
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local current_texture_path = core.settings:get("texture_path")
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for _, item in ipairs(list) do
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if item ~= "base" then
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local name = item
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local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
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if path == current_texture_path then
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name = fgettext("$1 (Enabled)", name)
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end
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local conf = Settings(path .. "texture_pack.conf")
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retval[#retval + 1] = {
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name = item,
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author = conf:get("author"),
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release = tonumber(conf:get("release") or "0"),
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list_name = name,
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type = "txp",
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path = path,
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enabled = path == current_texture_path,
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}
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end
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load_texture_packs(txtpath, retval)
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-- on portable versions these two paths coincide. It avoids loading the path twice
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if txtpath ~= txtpath_system then
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load_texture_packs(txtpath_system, retval)
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end
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table.sort(retval, function(a, b)
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