mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Real control fix (#5787)
* Allow enabling and disabling mods. * Re-fix 605599b6f150b89ba6539c4d088231b326adcb48 This breaks some chars like € in chat. Instead verify is char is a non control char -> iswcntrl
This commit is contained in:
parent
358074b296
commit
90808a4f34
@ -627,7 +627,7 @@ bool GUIChatConsole::OnEvent(const SEvent& event)
|
||||
bool backwards = event.KeyInput.Shift;
|
||||
prompt.nickCompletion(names, backwards);
|
||||
return true;
|
||||
} else if (iswprint(event.KeyInput.Char) && !event.KeyInput.Control) {
|
||||
} else if (!iswcntrl(event.KeyInput.Char) && !event.KeyInput.Control) {
|
||||
#if defined(__linux__) && (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9)
|
||||
wchar_t wc = L'_';
|
||||
mbtowc( &wc, (char *) &event.KeyInput.Char, sizeof(event.KeyInput.Char) );
|
||||
|
100
src/mods.cpp
100
src/mods.cpp
@ -214,6 +214,55 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
|
||||
}
|
||||
}
|
||||
|
||||
void ModConfiguration::addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods)
|
||||
{
|
||||
Settings conf;
|
||||
std::set<std::string> load_mod_names;
|
||||
|
||||
conf.readConfigFile(settings_path.c_str());
|
||||
std::vector<std::string> names = conf.getNames();
|
||||
for (std::vector<std::string>::iterator it = names.begin();
|
||||
it != names.end(); ++it) {
|
||||
std::string name = *it;
|
||||
if (name.compare(0,9,"load_mod_")==0 && conf.getBool(name))
|
||||
load_mod_names.insert(name.substr(9));
|
||||
}
|
||||
|
||||
std::vector<ModSpec> addon_mods;
|
||||
for (std::set<std::string>::const_iterator i = mods.begin();
|
||||
i != mods.end(); ++i) {
|
||||
std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(*i));
|
||||
for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
|
||||
it != addon_mods_in_path.end(); ++it) {
|
||||
const ModSpec& mod = *it;
|
||||
if (load_mod_names.count(mod.name) != 0)
|
||||
addon_mods.push_back(mod);
|
||||
else
|
||||
conf.setBool("load_mod_" + mod.name, false);
|
||||
}
|
||||
}
|
||||
conf.updateConfigFile(settings_path.c_str());
|
||||
|
||||
addMods(addon_mods);
|
||||
checkConflictsAndDeps();
|
||||
|
||||
// complain about mods declared to be loaded, but not found
|
||||
for (std::vector<ModSpec>::iterator it = addon_mods.begin();
|
||||
it != addon_mods.end(); ++it)
|
||||
load_mod_names.erase((*it).name);
|
||||
std::vector<ModSpec> UnsatisfiedMods = getUnsatisfiedMods();
|
||||
for (std::vector<ModSpec>::iterator it = UnsatisfiedMods.begin();
|
||||
it != UnsatisfiedMods.end(); ++it)
|
||||
load_mod_names.erase((*it).name);
|
||||
if (!load_mod_names.empty()) {
|
||||
errorstream << "The following mods could not be found:";
|
||||
for (std::set<std::string>::iterator it = load_mod_names.begin();
|
||||
it != load_mod_names.end(); ++it)
|
||||
errorstream << " \"" << (*it) << "\"";
|
||||
errorstream << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void ModConfiguration::checkConflictsAndDeps()
|
||||
{
|
||||
// report on name conflicts
|
||||
@ -296,53 +345,22 @@ ServerModConfiguration::ServerModConfiguration(const std::string &worldpath):
|
||||
addModsInPath(gamespec.gamemods_path);
|
||||
addModsInPath(worldpath + DIR_DELIM + "worldmods");
|
||||
|
||||
// check world.mt file for mods explicitely declared to be
|
||||
// loaded or not by a load_mod_<modname> = ... line.
|
||||
std::string worldmt = worldpath+DIR_DELIM+"world.mt";
|
||||
Settings worldmt_settings;
|
||||
worldmt_settings.readConfigFile(worldmt.c_str());
|
||||
std::vector<std::string> names = worldmt_settings.getNames();
|
||||
std::set<std::string> include_mod_names;
|
||||
for (std::vector<std::string>::const_iterator it = names.begin();
|
||||
it != names.end(); ++it) {
|
||||
std::string name = *it;
|
||||
// for backwards compatibility: exclude only mods which are
|
||||
// explicitely excluded. if mod is not mentioned at all, it is
|
||||
// enabled. So by default, all installed mods are enabled.
|
||||
if (name.compare(0,9,"load_mod_") == 0 &&
|
||||
worldmt_settings.getBool(name)) {
|
||||
include_mod_names.insert(name.substr(9));
|
||||
}
|
||||
}
|
||||
|
||||
// Collect all mods that are also in include_mod_names
|
||||
std::vector<ModSpec> addon_mods;
|
||||
for (std::set<std::string>::const_iterator it_path = gamespec.addon_mods_paths.begin();
|
||||
it_path != gamespec.addon_mods_paths.end(); ++it_path) {
|
||||
std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(*it_path));
|
||||
for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
|
||||
it != addon_mods_in_path.end(); ++it) {
|
||||
const ModSpec& mod = *it;
|
||||
if (include_mod_names.count(mod.name) != 0)
|
||||
addon_mods.push_back(mod);
|
||||
else
|
||||
worldmt_settings.setBool("load_mod_" + mod.name, false);
|
||||
}
|
||||
}
|
||||
worldmt_settings.updateConfigFile(worldmt.c_str());
|
||||
|
||||
addMods(addon_mods);
|
||||
|
||||
checkConflictsAndDeps();
|
||||
// Load normal mods
|
||||
std::string worldmt = worldpath + DIR_DELIM + "world.mt";
|
||||
addModsFormConfig(worldmt, gamespec.addon_mods_paths);
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
ClientModConfiguration::ClientModConfiguration(const std::string &path):
|
||||
ModConfiguration(path)
|
||||
{
|
||||
addModsInPath(path);
|
||||
addModsInPath(porting::path_user + DIR_DELIM + "clientmods");
|
||||
checkConflictsAndDeps();
|
||||
std::set<std::string> paths;
|
||||
std::string path_user = porting::path_user + DIR_DELIM + "clientmods";
|
||||
paths.insert(path);
|
||||
paths.insert(path_user);
|
||||
|
||||
std::string settings_path = path_user + DIR_DELIM + "mods.conf";
|
||||
addModsFormConfig(settings_path, paths);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -99,6 +99,8 @@ protected:
|
||||
// adds all mods in the set.
|
||||
void addMods(const std::vector<ModSpec> &new_mods);
|
||||
|
||||
void addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods);
|
||||
|
||||
void checkConflictsAndDeps();
|
||||
private:
|
||||
// move mods from m_unsatisfied_mods to m_sorted_mods
|
||||
|
@ -230,32 +230,6 @@ Server::Server(
|
||||
modconf.printUnsatisfiedModsError();
|
||||
}
|
||||
|
||||
Settings worldmt_settings;
|
||||
std::string worldmt = m_path_world + DIR_DELIM + "world.mt";
|
||||
worldmt_settings.readConfigFile(worldmt.c_str());
|
||||
std::vector<std::string> names = worldmt_settings.getNames();
|
||||
std::set<std::string> load_mod_names;
|
||||
for(std::vector<std::string>::iterator it = names.begin();
|
||||
it != names.end(); ++it) {
|
||||
std::string name = *it;
|
||||
if(name.compare(0,9,"load_mod_")==0 && worldmt_settings.getBool(name))
|
||||
load_mod_names.insert(name.substr(9));
|
||||
}
|
||||
// complain about mods declared to be loaded, but not found
|
||||
for(std::vector<ModSpec>::iterator it = m_mods.begin();
|
||||
it != m_mods.end(); ++it)
|
||||
load_mod_names.erase((*it).name);
|
||||
for(std::vector<ModSpec>::iterator it = unsatisfied_mods.begin();
|
||||
it != unsatisfied_mods.end(); ++it)
|
||||
load_mod_names.erase((*it).name);
|
||||
if(!load_mod_names.empty()) {
|
||||
errorstream << "The following mods could not be found:";
|
||||
for(std::set<std::string>::iterator it = load_mod_names.begin();
|
||||
it != load_mod_names.end(); ++it)
|
||||
errorstream << " \"" << (*it) << "\"";
|
||||
errorstream << std::endl;
|
||||
}
|
||||
|
||||
//lock environment
|
||||
MutexAutoLock envlock(m_env_mutex);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user