Don't try to craft a non-existent item

This commit is contained in:
Esteban I. RM 2017-10-15 02:52:05 -03:00 committed by sfan5
parent 75320e7e88
commit 90e7d42375

@ -907,8 +907,19 @@ public:
<< " against " << def->dump() << std::endl;*/
if (def->check(input, gamedef)) {
// Check if the crafted node/item exists
CraftOutput out = def->getOutput(input, gamedef);
ItemStack is;
is.deSerialize(out.item, gamedef->idef());
if (!is.isKnown(gamedef->idef())) {
infostream << "trying to craft non-existent "
<< out.item << ", ignoring recipe" << std::endl;
continue;
}
// Get output, then decrement input (if requested)
output = def->getOutput(input, gamedef);
output = out;
if (decrementInput)
def->decrementInput(input, output_replacement, gamedef);
/*errorstream << "Check RETURNS TRUE" << std::endl;*/