Pass clang-format on various cpp/header files (#5559)

This commit is contained in:
Loïc Blot 2017-04-23 09:52:40 +02:00 committed by GitHub
parent 0c34fe20a1
commit 91a9382c25
30 changed files with 138 additions and 183 deletions

@ -41,12 +41,12 @@ public:
void add(const std::string &ip, const std::string &name);
void remove(const std::string &ip_or_name);
bool isModified();
private:
Mutex m_mutex;
std::string m_banfilepath;
StringMap m_ips;
bool m_modified;
};
#endif

@ -37,11 +37,12 @@ class GenerateNotifier;
TODO(hmmmm): Remove dependency on biomes
TODO(hmmmm): Find alternative to overgeneration as solution for sunlight issue
*/
class CavesNoiseIntersection {
class CavesNoiseIntersection
{
public:
CavesNoiseIntersection(INodeDefManager *nodedef, BiomeManager *biomemgr,
v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
s32 seed, float cave_width);
v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
s32 seed, float cave_width);
~CavesNoiseIntersection();
void generateCaves(MMVManip *vm, v3s16 nmin, v3s16 nmax, u8 *biomemap);
@ -65,10 +66,12 @@ private:
/*
CavernsNoise is a cave digging algorithm
*/
class CavernsNoise {
class CavernsNoise
{
public:
CavernsNoise(INodeDefManager *nodedef, v3s16 chunksize, NoiseParams *np_cavern,
s32 seed, float cavern_limit, float cavern_taper, float cavern_threshold);
s32 seed, float cavern_limit, float cavern_taper,
float cavern_threshold);
~CavernsNoise();
bool generateCaverns(MMVManip *vm, v3s16 nmin, v3s16 nmax);
@ -105,7 +108,8 @@ private:
This algorithm is very fast, executing in less than 1ms on average for an
80x80x80 chunk of map on a modern processor.
*/
class CavesRandomWalk {
class CavesRandomWalk
{
public:
MMVManip *vm;
INodeDefManager *ndef;
@ -150,18 +154,16 @@ public:
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
CavesRandomWalk(INodeDefManager *ndef,
GenerateNotifier *gennotify = NULL,
s32 seed = 0,
int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
s32 seed = 0, int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
// be water_level.
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
bool is_large_cave, int max_stone_height, s16 *heightmap);
bool is_large_cave, int max_stone_height, s16 *heightmap);
private:
void makeTunnel(bool dirswitch);
@ -183,7 +185,8 @@ private:
tl;dr,
*** DO NOT TOUCH THIS CLASS UNLESS YOU KNOW WHAT YOU ARE DOING ***
*/
class CavesV6 {
class CavesV6
{
public:
MMVManip *vm;
INodeDefManager *ndef;
@ -222,18 +225,16 @@ public:
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
CavesV6(INodeDefManager *ndef,
GenerateNotifier *gennotify = NULL,
int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
CavesV6(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
int water_level = 1, content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
// vm, ps, and ps2 are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
// be water_level.
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax,
PseudoRandom *ps, PseudoRandom *ps2,
bool is_large_cave, int max_stone_height, s16 *heightmap = NULL);
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
PseudoRandom *ps2, bool is_large_cave, int max_stone_height,
s16 *heightmap = NULL);
private:
void makeTunnel(bool dirswitch);

@ -85,7 +85,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
// Size of player's main inventory
#define PLAYER_INVENTORY_SIZE (8*4)
#define PLAYER_INVENTORY_SIZE (8 * 4)
// Maximum hit points of a player
#define PLAYER_MAX_HP 20
@ -110,10 +110,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// TODO: implement dpi-based scaling for windows and remove this hack
#if defined(_WIN32)
#define TTF_DEFAULT_FONT_SIZE (18)
#define TTF_DEFAULT_FONT_SIZE (18)
#else
#define TTF_DEFAULT_FONT_SIZE (16)
#define TTF_DEFAULT_FONT_SIZE (16)
#endif
#define DEFAULT_FONT_SIZE (10)
#define DEFAULT_FONT_SIZE (10)
#endif

@ -29,6 +29,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverscripting.h"
#include "log.h"
void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) {
void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
{
}

@ -38,4 +38,3 @@ private:
};
#endif

@ -36,4 +36,3 @@ void set_default_settings(Settings *settings);
void override_default_settings(Settings *settings, Settings *from);
#endif

@ -58,7 +58,7 @@ public:
*/
virtual void step(f32 dtime) = 0;
virtual Map & getMap() = 0;
virtual Map &getMap() = 0;
u32 getDayNightRatio();
@ -78,7 +78,7 @@ public:
// counter used internally when triggering ABMs
u32 m_added_objects;
IGameDef* getGameDef() { return m_gamedef; }
IGameDef *getGameDef() { return m_gamedef; }
protected:
GenericAtomic<float> m_time_of_day_speed;
@ -117,6 +117,7 @@ protected:
float m_cache_nodetimer_interval;
IGameDef *m_gamedef;
private:
Mutex m_time_lock;
@ -124,4 +125,3 @@ private:
};
#endif

@ -30,7 +30,8 @@
#include <string>
#include <vector>
struct key_setting {
struct key_setting
{
int id;
const wchar_t *button_name;
KeyPress key;
@ -38,12 +39,11 @@ struct key_setting {
gui::IGUIButton *button;
};
class GUIKeyChangeMenu: public GUIModalMenu
class GUIKeyChangeMenu : public GUIModalMenu
{
public:
GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent,
s32 id, IMenuManager *menumgr);
GUIKeyChangeMenu(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
IMenuManager *menumgr);
~GUIKeyChangeMenu();
void removeChildren();
@ -56,10 +56,9 @@ public:
bool acceptInput();
bool OnEvent(const SEvent& event);
bool OnEvent(const SEvent &event);
private:
void init_keys();
bool resetMenu();
@ -67,13 +66,12 @@ private:
void add_key(int id, const wchar_t *button_name, const std::string &setting_name);
bool shift_down;
s32 activeKey;
std::vector<KeyPress> key_used;
gui::IGUIStaticText *key_used_text;
std::vector<key_setting *> key_settings;
};
#endif

@ -27,12 +27,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
class GUIPasswordChange : public GUIModalMenu
{
public:
GUIPasswordChange(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
Client* client);
GUIPasswordChange(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
IMenuManager *menumgr, Client *client);
~GUIPasswordChange();
void removeChildren();
/*
Remove and re-add (or reposition) stuff
@ -43,12 +41,10 @@ public:
bool acceptInput();
bool OnEvent(const SEvent& event);
private:
Client* m_client;
bool OnEvent(const SEvent &event);
private:
Client *m_client;
};
#endif

@ -29,4 +29,3 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <SColor.h>
#endif

@ -36,4 +36,3 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#endif
#endif

@ -25,14 +25,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
typedef UNORDERED_MAP<std::string, int> ItemGroupList;
static inline int itemgroup_get(const ItemGroupList &groups,
const std::string &name)
static inline int itemgroup_get(const ItemGroupList &groups, const std::string &name)
{
ItemGroupList::const_iterator i = groups.find(name);
if(i == groups.end())
if (i == groups.end())
return 0;
return i->second;
}
#endif

@ -34,16 +34,16 @@ public:
KeyPress();
KeyPress(const char *name);
KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character=false);
KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false);
bool operator==(const KeyPress &o) const
{
return (Char > 0 && Char == o.Char) ||
(valid_kcode(Key) && Key == o.Key);
return (Char > 0 && Char == o.Char) || (valid_kcode(Key) && Key == o.Key);
}
const char *sym() const;
const char *name() const;
protected:
static bool valid_kcode(irr::EKEY_CODE k)
{
@ -68,4 +68,3 @@ void clearKeyCache();
irr::EKEY_CODE keyname_to_keycode(const char *name);
#endif

@ -38,30 +38,30 @@ with this program; if not, write to the Free Software Foundation, Inc.,
inline u8 diminish_light(u8 light)
{
if(light == 0)
if (light == 0)
return 0;
if(light >= LIGHT_MAX)
if (light >= LIGHT_MAX)
return LIGHT_MAX - 1;
return light - 1;
}
inline u8 diminish_light(u8 light, u8 distance)
{
if(distance >= light)
if (distance >= light)
return 0;
return light - distance;
return light - distance;
}
inline u8 undiminish_light(u8 light)
{
// We don't know if light should undiminish from this particular 0.
// Thus, keep it at 0.
if(light == 0)
if (light == 0)
return 0;
if(light == LIGHT_MAX)
if (light == LIGHT_MAX)
return light;
return light + 1;
}
@ -85,9 +85,9 @@ extern const u8 *light_decode_table;
// 0 <= return value <= 255
inline u8 decode_light(u8 light)
{
if(light > LIGHT_MAX)
if (light > LIGHT_MAX)
light = LIGHT_MAX;
return light_decode_table[light];
}
@ -97,12 +97,12 @@ inline float decode_light_f(float light_f)
{
s32 i = (u32)(light_f * LIGHT_MAX + 0.5);
if(i <= 0)
if (i <= 0)
return (float)light_decode_table[0] / 255.0;
if(i >= LIGHT_MAX)
if (i >= LIGHT_MAX)
return (float)light_decode_table[LIGHT_MAX] / 255.0;
float v1 = (float)light_decode_table[i-1] / 255.0;
float v1 = (float)light_decode_table[i - 1] / 255.0;
float v2 = (float)light_decode_table[i] / 255.0;
float f0 = (float)i - 0.5;
float f = light_f * LIGHT_MAX - f0;
@ -119,11 +119,10 @@ void set_light_table(float gamma);
inline u8 blend_light(u32 daylight_factor, u8 lightday, u8 lightnight)
{
u32 c = 1000;
u32 l = ((daylight_factor * lightday + (c-daylight_factor) * lightnight))/c;
if(l > LIGHT_SUN)
u32 l = ((daylight_factor * lightday + (c - daylight_factor) * lightnight)) / c;
if (l > LIGHT_SUN)
l = LIGHT_SUN;
return l;
}
#endif

@ -30,7 +30,13 @@ class GenericCAO;
class ClientActiveObject;
class IGameDef;
enum LocalPlayerAnimations {NO_ANIM, WALK_ANIM, DIG_ANIM, WD_ANIM}; // no local animation, walking, digging, both
enum LocalPlayerAnimations
{
NO_ANIM,
WALK_ANIM,
DIG_ANIM,
WD_ANIM
}; // no local animation, walking, digging, both
class LocalPlayer : public Player
{
@ -97,12 +103,11 @@ public:
float hurt_tilt_timer;
float hurt_tilt_strength;
GenericCAO* getCAO() const {
return m_cao;
}
GenericCAO *getCAO() const { return m_cao; }
void setCAO(GenericCAO* toset) {
assert( m_cao == NULL ); // Pre-condition
void setCAO(GenericCAO *toset)
{
assert(m_cao == NULL); // Pre-condition
m_cao = toset;
}
@ -113,28 +118,20 @@ public:
v3s16 getLightPosition() const;
void setYaw(f32 yaw)
{
m_yaw = yaw;
}
void setYaw(f32 yaw) { m_yaw = yaw; }
f32 getYaw() const { return m_yaw; }
void setPitch(f32 pitch)
{
m_pitch = pitch;
}
void setPitch(f32 pitch) { m_pitch = pitch; }
f32 getPitch() const { return m_pitch; }
void setPosition(const v3f &position)
{
m_position = position;
}
void setPosition(const v3f &position) { m_position = position; }
v3f getPosition() const { return m_position; }
v3f getEyePosition() const { return m_position + getEyeOffset(); }
v3f getEyeOffset() const;
private:
void accelerateHorizontal(const v3f &target_speed, const f32 max_increase);
void accelerateVertical(const v3f &target_speed, const f32 max_increase);
@ -169,9 +166,8 @@ private:
bool camera_barely_in_ceiling;
aabb3f m_collisionbox;
GenericCAO* m_cao;
GenericCAO *m_cao;
Client *m_client;
};
#endif

@ -31,8 +31,8 @@ class BiomeManager;
extern FlagDesc flagdesc_mapgen_flat[];
struct MapgenFlatParams : public MapgenParams {
struct MapgenFlatParams : public MapgenParams
{
u32 spflags;
s16 ground_level;
s16 large_cave_depth;
@ -53,7 +53,8 @@ struct MapgenFlatParams : public MapgenParams {
void writeParams(Settings *settings) const;
};
class MapgenFlat : public MapgenBasic {
class MapgenFlat : public MapgenBasic
{
public:
MapgenFlat(int mapgenid, MapgenFlatParams *params, EmergeManager *emerge);
~MapgenFlat();

@ -32,8 +32,8 @@ class BiomeManager;
extern FlagDesc flagdesc_mapgen_fractal[];
struct MapgenFractalParams : public MapgenParams {
struct MapgenFractalParams : public MapgenParams
{
u32 spflags;
float cave_width;
u16 fractal;
@ -57,7 +57,8 @@ struct MapgenFractalParams : public MapgenParams {
void writeParams(Settings *settings) const;
};
class MapgenFractal : public MapgenBasic {
class MapgenFractal : public MapgenBasic
{
public:
MapgenFractal(int mapgenid, MapgenFractalParams *params, EmergeManager *emerge);
~MapgenFractal();

@ -22,7 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h"
struct MapgenSinglenodeParams : public MapgenParams {
struct MapgenSinglenodeParams : public MapgenParams
{
MapgenSinglenodeParams() {}
~MapgenSinglenodeParams() {}
@ -30,7 +31,8 @@ struct MapgenSinglenodeParams : public MapgenParams {
void writeParams(Settings *settings) const {}
};
class MapgenSinglenode : public Mapgen {
class MapgenSinglenode : public Mapgen
{
public:
u32 flags;
content_t c_node;

@ -32,8 +32,8 @@ class BiomeManager;
extern FlagDesc flagdesc_mapgen_v5[];
struct MapgenV5Params : public MapgenParams {
struct MapgenV5Params : public MapgenParams
{
u32 spflags;
float cave_width;
s16 cavern_limit;
@ -55,8 +55,8 @@ struct MapgenV5Params : public MapgenParams {
void writeParams(Settings *settings) const;
};
class MapgenV5 : public MapgenBasic {
class MapgenV5 : public MapgenBasic
{
public:
MapgenV5(int mapgenid, MapgenV5Params *params, EmergeManager *emerge);
~MapgenV5();

@ -64,8 +64,7 @@ bool Metadata::operator==(const Metadata &other) const
return true;
}
const std::string &Metadata::getString(const std::string &name,
u16 recursion) const
const std::string &Metadata::getString(const std::string &name, u16 recursion) const
{
StringMap::const_iterator it = m_stringvars.find(name);
if (it == m_stringvars.end()) {
@ -99,11 +98,9 @@ bool Metadata::setString(const std::string &name, const std::string &var)
return true;
}
const std::string &Metadata::resolveString(const std::string &str,
u16 recursion) const
const std::string &Metadata::resolveString(const std::string &str, u16 recursion) const
{
if (recursion <= 1 &&
str.substr(0, 2) == "${" && str[str.length() - 1] == '}') {
if (recursion <= 1 && str.substr(0, 2) == "${" && str[str.length() - 1] == '}') {
return getString(str.substr(2, str.length() - 3), recursion + 1);
} else {
return str;

@ -34,4 +34,3 @@ enum ModifiedState
};
#endif

@ -25,27 +25,25 @@ void NameIdMapping::serialize(std::ostream &os) const
{
writeU8(os, 0); // version
writeU16(os, m_id_to_name.size());
for(UNORDERED_MAP<u16, std::string>::const_iterator
i = m_id_to_name.begin();
i != m_id_to_name.end(); ++i){
for (UNORDERED_MAP<u16, std::string>::const_iterator i = m_id_to_name.begin();
i != m_id_to_name.end(); ++i) {
writeU16(os, i->first);
os<<serializeString(i->second);
os << serializeString(i->second);
}
}
void NameIdMapping::deSerialize(std::istream &is)
{
int version = readU8(is);
if(version != 0)
if (version != 0)
throw SerializationError("unsupported NameIdMapping version");
u32 count = readU16(is);
m_id_to_name.clear();
m_name_to_id.clear();
for(u32 i=0; i<count; i++){
for (u32 i = 0; i < count; i++) {
u16 id = readU16(is);
std::string name = deSerializeString(is);
m_id_to_name[id] = name;
m_name_to_id[name] = id;
}
}

@ -38,47 +38,51 @@ public:
m_name_to_id.clear();
}
void set(u16 id, const std::string &name){
void set(u16 id, const std::string &name)
{
m_id_to_name[id] = name;
m_name_to_id[name] = id;
}
void removeId(u16 id){
void removeId(u16 id)
{
std::string name;
bool found = getName(id, name);
if(!found) return;
if (!found)
return;
m_id_to_name.erase(id);
m_name_to_id.erase(name);
}
void eraseName(const std::string &name){
void eraseName(const std::string &name)
{
u16 id;
bool found = getId(name, id);
if(!found) return;
if (!found)
return;
m_id_to_name.erase(id);
m_name_to_id.erase(name);
}
bool getName(u16 id, std::string &result) const{
bool getName(u16 id, std::string &result) const
{
UNORDERED_MAP<u16, std::string>::const_iterator i;
i = m_id_to_name.find(id);
if(i == m_id_to_name.end())
if (i == m_id_to_name.end())
return false;
result = i->second;
return true;
}
bool getId(const std::string &name, u16 &result) const{
bool getId(const std::string &name, u16 &result) const
{
UNORDERED_MAP<std::string, u16>::const_iterator i;
i = m_name_to_id.find(name);
if(i == m_name_to_id.end())
if (i == m_name_to_id.end())
return false;
result = i->second;
return true;
}
u16 size() const{
return m_id_to_name.size();
}
u16 size() const { return m_id_to_name.size(); }
private:
UNORDERED_MAP<u16, std::string> m_id_to_name;
UNORDERED_MAP<std::string, u16> m_name_to_id;
};
#endif

@ -34,8 +34,7 @@ void ScriptApiMainMenu::setMainMenuData(MainMenuDataForScript *data)
lua_pushnil(L);
}
lua_settable(L, gamedata_idx);
setboolfield(L, gamedata_idx, "reconnect_requested",
data->reconnect_requested);
setboolfield(L, gamedata_idx, "reconnect_requested", data->reconnect_requested);
lua_pop(L, 1);
}
@ -58,7 +57,7 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
// Call it
lua_pushstring(L, text.c_str());
PCALL_RES(lua_pcall(L, 1, 0, error_handler));
lua_pop(L, 1); // Pop error handler
lua_pop(L, 1); // Pop error handler
}
void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
@ -90,6 +89,5 @@ void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
// Call it
PCALL_RES(lua_pcall(L, 1, 0, error_handler));
lua_pop(L, 1); // Pop error handler
lua_pop(L, 1); // Pop error handler
}

@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "content_mapnode.h"
class TestMapNode : public TestBase {
class TestMapNode : public TestBase
{
public:
TestMapNode() { TestManager::registerTestModule(this); }
const char *getName() { return "TestMapNode"; }

@ -25,7 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "network/networkprotocol.h"
class TestNodeDef : public TestBase {
class TestNodeDef : public TestBase
{
public:
TestNodeDef() { TestManager::registerTestModule(this); }
const char *getName() { return "TestNodeDef"; }
@ -55,7 +56,7 @@ void TestNodeDef::testContentFeaturesSerialization()
std::ostringstream os(std::ios::binary);
f.serialize(os, LATEST_PROTOCOL_VERSION);
//verbosestream<<"Test ContentFeatures size: "<<os.str().size()<<std::endl;
// verbosestream<<"Test ContentFeatures size: "<<os.str().size()<<std::endl;
std::istringstream is(os.str(), std::ios::binary);
ContentFeatures f2;

@ -22,7 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "exceptions.h"
#include "objdef.h"
class TestObjDef : public TestBase {
class TestObjDef : public TestBase
{
public:
TestObjDef() { TestManager::registerTestModule(this); }
const char *getName() { return "TestObjDef"; }
@ -60,7 +61,6 @@ void TestObjDef::testHandles()
UASSERTEQ(ObjDefHandle, OBJDEF_ORE, type);
}
void TestObjDef::testAddGetSetClear()
{
ObjDefManager testmgr(NULL, OBJDEF_GENERIC);

@ -24,7 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "server.h"
class TestPlayer : public TestBase {
class TestPlayer : public TestBase
{
public:
TestPlayer() { TestManager::registerTestModule(this); }
const char *getName() { return "TestPlayer"; }

@ -21,7 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "profiler.h"
class TestProfiler : public TestBase {
class TestProfiler : public TestBase
{
public:
TestProfiler() { TestManager::registerTestModule(this); }
const char *getName() { return "TestProfiler"; }

@ -1,10 +1,8 @@
src/activeobject.h
src/ban.cpp
src/ban.h
src/camera.cpp
src/camera.h
src/cavegen.cpp
src/cavegen.h
src/cguittfont/CGUITTFont.cpp
src/cguittfont/CGUITTFont.h
src/cguittfont/irrUString.h
@ -36,14 +34,11 @@ src/clouds.h
src/collision.cpp
src/collision.h
src/config.h
src/constants.h
src/content_abm.cpp
src/content_cao.cpp
src/content_cao.h
src/content_cso.cpp
src/content_cso.h
src/content_mapblock.cpp
src/content_mapblock.h
src/content_mapnode.cpp
src/content_nodemeta.cpp
src/content_nodemeta.h
@ -55,7 +50,6 @@ src/craftdef.cpp
src/craftdef.h
src/database.cpp
src/database-dummy.cpp
src/database-dummy.h
src/database-leveldb.cpp
src/database-postgresql.cpp
src/database-postgresql.h
@ -65,7 +59,6 @@ src/daynightratio.h
src/debug.cpp
src/debug.h
src/defaultsettings.cpp
src/defaultsettings.h
src/drawscene.cpp
src/drawscene.h
src/dungeongen.cpp
@ -73,7 +66,6 @@ src/dungeongen.h
src/emerge.cpp
src/emerge.h
src/environment.cpp
src/environment.h
src/event.h
src/event_manager.h
src/exceptions.h
@ -97,10 +89,8 @@ src/guiFileSelectMenu.cpp
src/guiFormSpecMenu.cpp
src/guiFormSpecMenu.h
src/guiKeyChangeMenu.cpp
src/guiKeyChangeMenu.h
src/guiMainMenu.h
src/guiPasswordChange.cpp
src/guiPasswordChange.h
src/guiscalingfilter.cpp
src/guiscalingfilter.h
src/guiTable.cpp
@ -108,7 +98,6 @@ src/guiTable.h
src/guiVolumeChange.cpp
src/guiVolumeChange.h
src/httpfetch.cpp
src/httpfetch.h
src/hud.cpp
src/hud.h
src/imagefilters.cpp
@ -121,19 +110,13 @@ src/inventorymanager.cpp
src/inventorymanager.h
src/irrlicht_changes/static_text.cpp
src/irrlicht_changes/static_text.h
src/irrlichttypes_bloated.h
src/irrlichttypes_extrabloated.h
src/irrlichttypes.h
src/itemdef.cpp
src/itemdef.h
src/itemgroup.h
src/itemstackmetadata.cpp
src/keycode.cpp
src/keycode.h
src/light.cpp
src/light.h
src/localplayer.cpp
src/localplayer.h
src/log.cpp
src/log.h
src/main.cpp
@ -145,14 +128,10 @@ src/mapblock_mesh.h
src/map.cpp
src/mapgen.cpp
src/mapgen_flat.cpp
src/mapgen_flat.h
src/mapgen_fractal.cpp
src/mapgen_fractal.h
src/mapgen.h
src/mapgen_singlenode.cpp
src/mapgen_singlenode.h
src/mapgen_v5.cpp
src/mapgen_v5.h
src/mapgen_v6.cpp
src/mapgen_v6.h
src/mapgen_v7.cpp
@ -168,8 +147,6 @@ src/map_settings_manager.cpp
src/map_settings_manager.h
src/mesh.cpp
src/mesh.h
src/mesh_generator_thread.cpp
src/metadata.cpp
src/metadata.h
src/mg_biome.cpp
src/mg_biome.h
@ -182,11 +159,8 @@ src/mg_schematic.h
src/minimap.cpp
src/minimap.h
src/modalMenu.h
src/modifiedstate.h
src/mods.cpp
src/mods.h
src/nameidmapping.cpp
src/nameidmapping.h
src/network/clientopcodes.cpp
src/network/clientopcodes.h
src/network/clientpackethandler.cpp
@ -257,7 +231,6 @@ src/script/cpp_api/s_inventory.cpp
src/script/cpp_api/s_inventory.h
src/script/cpp_api/s_item.cpp
src/script/cpp_api/s_item.h
src/script/cpp_api/s_mainmenu.cpp
src/script/cpp_api/s_mainmenu.h
src/script/cpp_api/s_node.cpp
src/script/cpp_api/s_node.h
@ -361,14 +334,9 @@ src/unittest/test_filepath.cpp
src/unittest/test.h
src/unittest/test_inventory.cpp
src/unittest/test_keycode.cpp
src/unittest/test_mapnode.cpp
src/unittest/test_map_settings_manager.cpp
src/unittest/test_nodedef.cpp
src/unittest/test_noderesolver.cpp
src/unittest/test_noise.cpp
src/unittest/test_objdef.cpp
src/unittest/test_player.cpp
src/unittest/test_profiler.cpp
src/unittest/test_random.cpp
src/unittest/test_schematic.cpp
src/unittest/test_serialization.cpp