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Increase upper limit of display_gamma to 10 (#8618)
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@ -637,7 +637,7 @@ fov (Field of view) int 72 45 160
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# Adjust the gamma encoding for the light tables. Higher numbers are brighter.
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# Adjust the gamma encoding for the light tables. Higher numbers are brighter.
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# This setting is for the client only and is ignored by the server.
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# This setting is for the client only and is ignored by the server.
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display_gamma (Gamma) float 1.0 0.5 3.0
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display_gamma (Gamma) float 1.0 0.5 10.0
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# Gradient of light curve at minimum light level.
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# Gradient of light curve at minimum light level.
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lighting_alpha (Darkness sharpness) float 0.0 0.0 4.0
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lighting_alpha (Darkness sharpness) float 0.0 0.0 4.0
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@ -66,7 +66,7 @@ void set_light_table(float gamma)
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params.center = g_settings->getFloat("lighting_boost_center");
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params.center = g_settings->getFloat("lighting_boost_center");
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params.sigma = g_settings->getFloat("lighting_boost_spread");
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params.sigma = g_settings->getFloat("lighting_boost_spread");
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// Gamma correction
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// Gamma correction
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params.gamma = rangelim(gamma, 0.5f, 3.0f);
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params.gamma = rangelim(gamma, 0.5f, 10.0f);
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// Boundary values should be fixed
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// Boundary values should be fixed
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light_LUT[0] = 0;
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light_LUT[0] = 0;
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