mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Mainmenu: Refactor tab UI code
- Use local variables for tabs in place of globals - Merge together if statements where possible - Replace manual table searching code with indexof where possible
This commit is contained in:
parent
27ee8d8943
commit
92d4a73843
@ -12,7 +12,7 @@ if core.print then
|
|||||||
-- Override native print and use
|
-- Override native print and use
|
||||||
-- terminal if that's turned on
|
-- terminal if that's turned on
|
||||||
function print(...)
|
function print(...)
|
||||||
local n, t = select("#", ...), { ... }
|
local n, t = select("#", ...), {...}
|
||||||
for i = 1, n do
|
for i = 1, n do
|
||||||
t[i] = tostring(t[i])
|
t[i] = tostring(t[i])
|
||||||
end
|
end
|
||||||
@ -25,26 +25,26 @@ os.setlocale("C", "numeric")
|
|||||||
minetest = core
|
minetest = core
|
||||||
|
|
||||||
-- Load other files
|
-- Load other files
|
||||||
local scriptdir = core.get_builtin_path()..DIR_DELIM
|
local scriptdir = core.get_builtin_path() .. DIR_DELIM
|
||||||
local gamepath = scriptdir.."game"..DIR_DELIM
|
local gamepath = scriptdir .. "game" .. DIR_DELIM
|
||||||
local commonpath = scriptdir.."common"..DIR_DELIM
|
local commonpath = scriptdir .. "common" .. DIR_DELIM
|
||||||
local asyncpath = scriptdir.."async"..DIR_DELIM
|
local asyncpath = scriptdir .. "async" .. DIR_DELIM
|
||||||
|
|
||||||
dofile(commonpath.."strict.lua")
|
dofile(commonpath .. "strict.lua")
|
||||||
dofile(commonpath.."serialize.lua")
|
dofile(commonpath .. "serialize.lua")
|
||||||
dofile(commonpath.."misc_helpers.lua")
|
dofile(commonpath .. "misc_helpers.lua")
|
||||||
|
|
||||||
if INIT == "game" then
|
if INIT == "game" then
|
||||||
dofile(gamepath.."init.lua")
|
dofile(gamepath .. "init.lua")
|
||||||
elseif INIT == "mainmenu" then
|
elseif INIT == "mainmenu" then
|
||||||
local mainmenuscript = core.setting_get("main_menu_script")
|
local mainmenuscript = core.setting_get("main_menu_script")
|
||||||
if mainmenuscript ~= nil and mainmenuscript ~= "" then
|
if mainmenuscript ~= nil and mainmenuscript ~= "" then
|
||||||
dofile(mainmenuscript)
|
dofile(mainmenuscript)
|
||||||
else
|
else
|
||||||
dofile(core.get_mainmenu_path()..DIR_DELIM.."init.lua")
|
dofile(core.get_mainmenu_path() .. DIR_DELIM .. "init.lua")
|
||||||
end
|
end
|
||||||
elseif INIT == "async" then
|
elseif INIT == "async" then
|
||||||
dofile(asyncpath.."init.lua")
|
dofile(asyncpath .. "init.lua")
|
||||||
else
|
else
|
||||||
error(("Unrecognized builtin initialization type %s!"):format(tostring(INIT)))
|
error(("Unrecognized builtin initialization type %s!"):format(tostring(INIT)))
|
||||||
end
|
end
|
||||||
|
@ -37,23 +37,29 @@ dofile(menupath .. DIR_DELIM .. "common.lua")
|
|||||||
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
|
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
|
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "store.lua")
|
dofile(menupath .. DIR_DELIM .. "store.lua")
|
||||||
|
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
||||||
|
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
|
||||||
if PLATFORM ~= "Android" then
|
if PLATFORM ~= "Android" then
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
|
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
end
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
local tabs = {}
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
|
||||||
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
||||||
|
tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
||||||
|
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||||
|
if PLATFORM == "Android" then
|
||||||
|
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
||||||
else
|
else
|
||||||
dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
tabs.singleplayer = dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
||||||
|
tabs.multiplayer = dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
||||||
|
tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
||||||
|
tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
@ -69,8 +75,19 @@ local function init_globals()
|
|||||||
-- Init gamedata
|
-- Init gamedata
|
||||||
gamedata.worldindex = 0
|
gamedata.worldindex = 0
|
||||||
|
|
||||||
|
if PLATFORM == "Android" then
|
||||||
|
local world_list = core.get_worlds()
|
||||||
|
local world_index = table.indexof(world_list, "singleplayerworld")
|
||||||
|
|
||||||
if PLATFORM ~= "Android" then
|
if world_index == -1 then
|
||||||
|
core.create_world("singleplayerworld", 1)
|
||||||
|
|
||||||
|
world_list = core.get_worlds()
|
||||||
|
world_index = table.indexof(world_list, "singleplayerworld")
|
||||||
|
end
|
||||||
|
|
||||||
|
gamedata.worldindex = world_index
|
||||||
|
else
|
||||||
menudata.worldlist = filterlist.create(
|
menudata.worldlist = filterlist.create(
|
||||||
core.get_worlds,
|
core.get_worlds,
|
||||||
compare_worlds,
|
compare_worlds,
|
||||||
@ -89,61 +106,34 @@ local function init_globals()
|
|||||||
|
|
||||||
if not core.setting_get("menu_last_game") then
|
if not core.setting_get("menu_last_game") then
|
||||||
local default_game = core.setting_get("default_game") or "minetest"
|
local default_game = core.setting_get("default_game") or "minetest"
|
||||||
core.setting_set("menu_last_game", default_game )
|
core.setting_set("menu_last_game", default_game)
|
||||||
end
|
end
|
||||||
|
|
||||||
mm_texture.init()
|
mm_texture.init()
|
||||||
else
|
|
||||||
local world_list = core.get_worlds()
|
|
||||||
|
|
||||||
local found_singleplayerworld = false
|
|
||||||
|
|
||||||
for i,world in pairs(world_list) do
|
|
||||||
if world.name == "singleplayerworld" then
|
|
||||||
found_singleplayerworld = true
|
|
||||||
gamedata.worldindex = i
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if not found_singleplayerworld then
|
|
||||||
core.create_world("singleplayerworld", 1)
|
|
||||||
|
|
||||||
local world_list = core.get_worlds()
|
|
||||||
|
|
||||||
for i,world in pairs(world_list) do
|
|
||||||
if world.name == "singleplayerworld" then
|
|
||||||
gamedata.worldindex = i
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Create main tabview
|
-- Create main tabview
|
||||||
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
|
local tv_main = tabview_create("maintab", {x = 12, y = 5.2}, {x = 0, y = 0})
|
||||||
if PLATFORM ~= "Android" then
|
|
||||||
tv_main:set_autosave_tab(true)
|
if PLATFORM == "Android" then
|
||||||
end
|
tv_main:add(tabs.simple_main)
|
||||||
if PLATFORM ~= "Android" then
|
tv_main:add(tabs.settings)
|
||||||
tv_main:add(tab_singleplayer)
|
|
||||||
tv_main:add(tab_multiplayer)
|
|
||||||
tv_main:add(tab_server)
|
|
||||||
else
|
else
|
||||||
tv_main:add(tab_simple_main)
|
tv_main:set_autosave_tab(true)
|
||||||
|
tv_main:add(tabs.singleplayer)
|
||||||
|
tv_main:add(tabs.multiplayer)
|
||||||
|
tv_main:add(tabs.server)
|
||||||
|
tv_main:add(tabs.settings)
|
||||||
|
tv_main:add(tabs.texturepacks)
|
||||||
end
|
end
|
||||||
tv_main:add(tab_settings)
|
|
||||||
if PLATFORM ~= "Android" then
|
tv_main:add(tabs.mods)
|
||||||
tv_main:add(tab_texturepacks)
|
tv_main:add(tabs.credits)
|
||||||
end
|
|
||||||
tv_main:add(tab_mods)
|
|
||||||
tv_main:add(tab_credits)
|
|
||||||
|
|
||||||
tv_main:set_global_event_handler(main_event_handler)
|
tv_main:set_global_event_handler(main_event_handler)
|
||||||
|
|
||||||
tv_main:set_fixed_size(false)
|
tv_main:set_fixed_size(false)
|
||||||
|
|
||||||
if not (PLATFORM == "Android") then
|
if PLATFORM ~= "Android" then
|
||||||
tv_main:set_tab(core.setting_get("maintab_LAST"))
|
tv_main:set_tab(core.setting_get("maintab_LAST"))
|
||||||
end
|
end
|
||||||
ui.set_default("maintab")
|
ui.set_default("maintab")
|
||||||
@ -151,9 +141,9 @@ local function init_globals()
|
|||||||
|
|
||||||
-- Create modstore ui
|
-- Create modstore ui
|
||||||
if PLATFORM == "Android" then
|
if PLATFORM == "Android" then
|
||||||
modstore.init({x=12, y=6}, 3, 2)
|
modstore.init({x = 12, y = 6}, 3, 2)
|
||||||
else
|
else
|
||||||
modstore.init({x=12, y=8}, 4, 3)
|
modstore.init({x = 12, y = 8}, 4, 3)
|
||||||
end
|
end
|
||||||
|
|
||||||
ui.update()
|
ui.update()
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
-- helper file to be able to debug the simple menu on PC
|
-- helper file to be able to debug the simple menu on PC
|
||||||
-- without messing around with actual menu code!
|
-- without messing around with actual menu code!
|
||||||
PLATFORM="Android"
|
PLATFORM = "Android"
|
||||||
dofile("builtin/mainmenu/init.lua")
|
dofile("builtin/mainmenu/init.lua")
|
||||||
|
@ -69,7 +69,7 @@ local previous_contributors = {
|
|||||||
"Zefram <zefram@fysh.org>",
|
"Zefram <zefram@fysh.org>",
|
||||||
}
|
}
|
||||||
|
|
||||||
tab_credits = {
|
return {
|
||||||
name = "credits",
|
name = "credits",
|
||||||
caption = fgettext("Credits"),
|
caption = fgettext("Credits"),
|
||||||
cbf_formspec = function(tabview, name, tabdata)
|
cbf_formspec = function(tabview, name, tabdata)
|
||||||
|
@ -163,7 +163,7 @@ local function handle_buttons(tabview, fields, tabname, tabdata)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
tab_mods = {
|
return {
|
||||||
name = "mods",
|
name = "mods",
|
||||||
caption = fgettext("Mods"),
|
caption = fgettext("Mods"),
|
||||||
cbf_formspec = get_formspec,
|
cbf_formspec = get_formspec,
|
||||||
|
@ -256,10 +256,10 @@ local function on_change(type,old_tab,new_tab)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
tab_multiplayer = {
|
return {
|
||||||
name = "multiplayer",
|
name = "multiplayer",
|
||||||
caption = fgettext("Client"),
|
caption = fgettext("Client"),
|
||||||
cbf_formspec = get_formspec,
|
cbf_formspec = get_formspec,
|
||||||
cbf_button_handler = main_button_handler,
|
cbf_button_handler = main_button_handler,
|
||||||
on_change = on_change
|
on_change = on_change
|
||||||
}
|
}
|
||||||
|
@ -186,10 +186,10 @@ local function main_button_handler(this, fields, name, tabdata)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
tab_server = {
|
return {
|
||||||
name = "server",
|
name = "server",
|
||||||
caption = fgettext("Server"),
|
caption = fgettext("Server"),
|
||||||
cbf_formspec = get_formspec,
|
cbf_formspec = get_formspec,
|
||||||
cbf_button_handler = main_button_handler,
|
cbf_button_handler = main_button_handler,
|
||||||
on_change = nil
|
on_change = nil
|
||||||
}
|
}
|
||||||
|
@ -384,7 +384,7 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
|||||||
return ddhandled
|
return ddhandled
|
||||||
end
|
end
|
||||||
|
|
||||||
tab_settings = {
|
return {
|
||||||
name = "settings",
|
name = "settings",
|
||||||
caption = fgettext("Settings"),
|
caption = fgettext("Settings"),
|
||||||
cbf_formspec = formspec,
|
cbf_formspec = formspec,
|
||||||
|
@ -196,10 +196,10 @@ local function on_activate(type,old_tab,new_tab)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
tab_simple_main = {
|
return {
|
||||||
name = "main",
|
name = "main",
|
||||||
caption = fgettext("Main"),
|
caption = fgettext("Main"),
|
||||||
cbf_formspec = get_formspec,
|
cbf_formspec = get_formspec,
|
||||||
cbf_button_handler = main_button_handler,
|
cbf_button_handler = main_button_handler,
|
||||||
on_change = on_activate
|
on_change = on_activate
|
||||||
}
|
}
|
||||||
|
@ -241,10 +241,10 @@ local function on_change(type, old_tab, new_tab)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
tab_singleplayer = {
|
return {
|
||||||
name = "singleplayer",
|
name = "singleplayer",
|
||||||
caption = fgettext("Singleplayer"),
|
caption = fgettext("Singleplayer"),
|
||||||
cbf_formspec = get_formspec,
|
cbf_formspec = get_formspec,
|
||||||
cbf_button_handler = main_button_handler,
|
cbf_button_handler = main_button_handler,
|
||||||
on_change = on_change
|
on_change = on_change
|
||||||
}
|
}
|
||||||
|
@ -123,10 +123,10 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
tab_texturepacks = {
|
return {
|
||||||
name = "texturepacks",
|
name = "texturepacks",
|
||||||
caption = fgettext("Texturepacks"),
|
caption = fgettext("Texturepacks"),
|
||||||
cbf_formspec = get_formspec,
|
cbf_formspec = get_formspec,
|
||||||
cbf_button_handler = main_button_handler,
|
cbf_button_handler = main_button_handler,
|
||||||
on_change = nil
|
on_change = nil
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user