mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 18:13:46 +01:00
on_newplayer and on_respawnplayer callbacks
This commit is contained in:
parent
d99d27dcbe
commit
945d01fd9e
@ -15,6 +15,9 @@
|
||||
-- minetest.register_on_placenode(func(pos, newnode, placer))
|
||||
-- minetest.register_on_dignode(func(pos, oldnode, digger))
|
||||
-- minetest.register_on_punchnode(func(pos, node, puncher))
|
||||
-- minetest.register_on_newplayer(func(ObjectRef))
|
||||
-- minetest.register_on_respawnplayer(func(ObjectRef))
|
||||
-- ^ return true in func to disable regular player placement
|
||||
--
|
||||
-- Global objects:
|
||||
-- minetest.env - environment reference
|
||||
@ -1304,6 +1307,12 @@ function on_punchnode(p, node)
|
||||
end
|
||||
minetest.register_on_punchnode(on_punchnode)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
print("on_respawnplayer")
|
||||
-- player:setpos({x=0, y=30, z=0})
|
||||
-- return true
|
||||
end)
|
||||
|
||||
--
|
||||
-- Done, print some random stuff
|
||||
--
|
||||
@ -1311,65 +1320,4 @@ minetest.register_on_punchnode(on_punchnode)
|
||||
print("minetest.registered_entities:")
|
||||
dump2(minetest.registered_entities)
|
||||
|
||||
--
|
||||
-- Some random pre-implementation planning and drafting
|
||||
--
|
||||
|
||||
--[[
|
||||
function TNT:on_rightclick(clicker)
|
||||
print("TNT:on_rightclick()")
|
||||
print("self: "..dump(self))
|
||||
print("getmetatable(self): "..dump(getmetatable(self)))
|
||||
print("getmetatable(getmetatable(self)): "..dump(getmetatable(getmetatable(self))))
|
||||
pos = self.object:getpos()
|
||||
print("TNT:on_rightclick(): object position: "..dump(pos))
|
||||
pos = {x=pos.x+0.5+1, y=pos.y+0.5, z=pos.z+0.5}
|
||||
--minetest.env:add_node(pos, {name="stone")
|
||||
end
|
||||
--]]
|
||||
|
||||
--[=[
|
||||
|
||||
register_block(0, {
|
||||
textures = "stone.png",
|
||||
makefacetype = 0,
|
||||
get_dig_duration = function(env, pos, digger)
|
||||
-- Check stuff like digger.current_tool
|
||||
return 1.5
|
||||
end,
|
||||
on_dig = function(env, pos, digger)
|
||||
env:remove_node(pos)
|
||||
digger.inventory.put("MaterialItem2 0");
|
||||
end,
|
||||
})
|
||||
|
||||
register_block(1, {
|
||||
textures = {"grass.png","mud.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png"},
|
||||
makefacetype = 0,
|
||||
get_dig_duration = function(env, pos, digger)
|
||||
-- Check stuff like digger.current_tool
|
||||
return 0.5
|
||||
end,
|
||||
on_dig = function(env, pos, digger)
|
||||
env:remove_node(pos)
|
||||
digger.inventory.put("MaterialItem2 1");
|
||||
end,
|
||||
})
|
||||
|
||||
-- Consider the "miscellaneous block namespace" to be 0xc00...0xfff = 3072...4095
|
||||
register_block(3072, {
|
||||
textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
|
||||
makefacetype = 0,
|
||||
get_dig_duration = function(env, pos, digger)
|
||||
-- Cannot be dug
|
||||
return nil
|
||||
end,
|
||||
-- on_dig = function(env, pos, digger) end, -- Not implemented
|
||||
on_hit = function(env, pos, hitter)
|
||||
-- Replace with TNT object, which will explode after timer, follow gravity, blink and stuff
|
||||
env:add_object("tnt", pos)
|
||||
env:remove_node(pos)
|
||||
end,
|
||||
})
|
||||
--]=]
|
||||
|
||||
-- END
|
||||
|
@ -208,6 +208,12 @@ public:
|
||||
|
||||
u8 getType() const
|
||||
{return ACTIVEOBJECT_TYPE_PLAYER;}
|
||||
|
||||
virtual void setPos(v3f pos)
|
||||
{ setPosition(pos); }
|
||||
virtual void moveTo(v3f pos, bool continuous)
|
||||
{ setPosition(pos); }
|
||||
|
||||
virtual std::string getDescription(){return getName();}
|
||||
// Returns a reference
|
||||
virtual InventoryItem* getWieldedItem();
|
||||
|
@ -41,9 +41,8 @@ extern "C" {
|
||||
|
||||
/*
|
||||
TODO:
|
||||
- Node definition
|
||||
- Random node triggers (like grass growth)
|
||||
- Deterministic node triggers (like falling sand)
|
||||
- All kinds of callbacks
|
||||
- Object visual client-side stuff
|
||||
- Blink effect
|
||||
- Spritesheets and animation
|
||||
@ -848,6 +847,20 @@ static int l_register_on_punchnode(lua_State *L)
|
||||
return register_lua_callback(L, "registered_on_punchnodes");
|
||||
}
|
||||
|
||||
// register_on_newplayer(function)
|
||||
static int l_register_on_newplayer(lua_State *L)
|
||||
{
|
||||
infostream<<"register_on_newplayer"<<std::endl;
|
||||
return register_lua_callback(L, "registered_on_newplayers");
|
||||
}
|
||||
|
||||
// register_on_respawnplayer(function)
|
||||
static int l_register_on_respawnplayer(lua_State *L)
|
||||
{
|
||||
infostream<<"register_on_respawnplayer"<<std::endl;
|
||||
return register_lua_callback(L, "registered_on_respawnplayers");
|
||||
}
|
||||
|
||||
static const struct luaL_Reg minetest_f [] = {
|
||||
{"register_nodedef_defaults", l_register_nodedef_defaults},
|
||||
{"register_entity", l_register_entity},
|
||||
@ -858,6 +871,8 @@ static const struct luaL_Reg minetest_f [] = {
|
||||
{"register_on_placenode", l_register_on_placenode},
|
||||
{"register_on_dignode", l_register_on_dignode},
|
||||
{"register_on_punchnode", l_register_on_punchnode},
|
||||
{"register_on_newplayer", l_register_on_newplayer},
|
||||
{"register_on_respawnplayer", l_register_on_respawnplayer},
|
||||
{"get_nodedef", l_get_nodedef},
|
||||
{NULL, NULL}
|
||||
};
|
||||
@ -1327,30 +1342,25 @@ void scriptapi_export(lua_State *L, Server *server)
|
||||
|
||||
// Add tables to minetest
|
||||
|
||||
/*lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_blocks");*/
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_nodes");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_entities");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_globalsteps");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_on_placenodes");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_on_dignodes");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_on_punchnodes");
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_on_newplayers");
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "registered_on_respawnplayers");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "object_refs");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "luaentities");
|
||||
|
||||
@ -1455,6 +1465,65 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
|
||||
lua_settable(L, objectstable);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
misc
|
||||
*/
|
||||
|
||||
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.registered_on_newplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_newplayers");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int table = lua_gettop(L);
|
||||
// Foreach
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
// Call function
|
||||
objectref_get_or_create(L, player);
|
||||
if(lua_pcall(L, 1, 0, 0))
|
||||
script_error(L, "error: %s\n", lua_tostring(L, -1));
|
||||
// value removed, keep key for next iteration
|
||||
}
|
||||
}
|
||||
bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
bool positioning_handled_by_some = false;
|
||||
|
||||
// Get minetest.registered_on_respawnplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_respawnplayers");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int table = lua_gettop(L);
|
||||
// Foreach
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
// Call function
|
||||
objectref_get_or_create(L, player);
|
||||
if(lua_pcall(L, 1, 1, 0))
|
||||
script_error(L, "error: %s\n", lua_tostring(L, -1));
|
||||
bool positioning_handled = lua_toboolean(L, -1);
|
||||
lua_pop(L, 1);
|
||||
if(positioning_handled)
|
||||
positioning_handled_by_some = true;
|
||||
// value removed, keep key for next iteration
|
||||
}
|
||||
return positioning_handled_by_some;
|
||||
}
|
||||
|
||||
/*
|
||||
environment
|
||||
*/
|
||||
|
@ -50,6 +50,10 @@ void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode,
|
||||
void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node,
|
||||
ServerActiveObject *puncher);
|
||||
|
||||
/* misc */
|
||||
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
|
||||
bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player);
|
||||
|
||||
/* luaentity */
|
||||
// Returns true if succesfully added into Lua; false otherwise.
|
||||
bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
|
||||
|
@ -4348,9 +4348,13 @@ void Server::HandlePlayerHP(Player *player, s16 damage)
|
||||
|
||||
void Server::RespawnPlayer(Player *player)
|
||||
{
|
||||
v3f pos = findSpawnPos(m_env->getServerMap());
|
||||
player->setPosition(pos);
|
||||
player->hp = 20;
|
||||
ServerRemotePlayer *srp = (ServerRemotePlayer*)player;
|
||||
bool repositioned = scriptapi_on_respawnplayer(m_lua, srp);
|
||||
if(!repositioned){
|
||||
v3f pos = findSpawnPos(m_env->getServerMap());
|
||||
player->setPosition(pos);
|
||||
}
|
||||
SendMovePlayer(player);
|
||||
SendPlayerHP(player);
|
||||
}
|
||||
@ -4617,9 +4621,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
||||
m_authmanager.setPrivs(name,
|
||||
stringToPrivs(g_settings->get("default_privs")));
|
||||
|
||||
/*
|
||||
Set player position
|
||||
*/
|
||||
/* Set player position */
|
||||
|
||||
infostream<<"Server: Finding spawn place for player \""
|
||||
<<name<<"\""<<std::endl;
|
||||
@ -4628,16 +4630,14 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
||||
|
||||
player = new ServerRemotePlayer(m_env, pos, peer_id, name);
|
||||
|
||||
/*
|
||||
Add player to environment
|
||||
*/
|
||||
|
||||
/* Add player to environment */
|
||||
m_env->addPlayer(player);
|
||||
|
||||
/*
|
||||
Add stuff to inventory
|
||||
*/
|
||||
/* Run scripts */
|
||||
ServerRemotePlayer *srp = (ServerRemotePlayer*)player;
|
||||
scriptapi_on_newplayer(m_lua, srp);
|
||||
|
||||
/* Add stuff to inventory */
|
||||
if(g_settings->getBool("creative_mode"))
|
||||
{
|
||||
// Warning: double code above
|
||||
|
Loading…
Reference in New Issue
Block a user